Commit c3af52fa authored by Ronald S. Bultje's avatar Ronald S. Bultje

dsputil: use vertical component for drawing bottom edge.

Current code only writes 8 pixels of vertical edge for YUV422, which
causes MC artifacts when subsequent frames use data from that edge.
parent efe68076
......@@ -860,7 +860,7 @@ static void draw_edges_mmx(uint8_t *buf, int wrap, int width, int height, int w,
}
if (sides&EDGE_BOTTOM) {
for(i = 0; i < w; i += 4) {
for(i = 0; i < h; i += 4) {
ptr= last_line + (i + 1) * wrap - w;
__asm__ volatile(
"1: \n\t"
......
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