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Linshizhi
ffmpeg.wasm-core
Commits
c053f486
Commit
c053f486
authored
Sep 30, 2012
by
Stefano Sabatini
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lavfi/transpose: add passthrough option
parent
63000627
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3 changed files
with
45 additions
and
12 deletions
+45
-12
filters.texi
doc/filters.texi
+17
-2
version.h
libavfilter/version.h
+1
-1
vf_transpose.c
libavfilter/vf_transpose.c
+27
-9
No files found.
doc/filters.texi
View file @
c053f486
...
...
@@ -3559,8 +3559,23 @@ l.r l.L
@end example
@end table
For values between 4-7 transposition is only done if the input video
geometry is portrait and not landscape.
For values between 4-7, the transposition is only done if the input
video geometry is portrait and not landscape. These values are
deprecated, the @code{passthrough} option should be used instead.
@item passthrough
Do not apply the transposition if the input geometry matches the one
specified by the specified value. It accepts the following values:
@table @samp
@item none
Always apply transposition.
@item portrait
Preserve portrait geometry (when @var{height} >= @var{width}).
@item landscape
Preserve landscape geometry (when @var{width} >= @var{height}).
@end table
Default value is @code{none}.
@end table
@section unsharp
...
...
libavfilter/version.h
View file @
c053f486
...
...
@@ -30,7 +30,7 @@
#define LIBAVFILTER_VERSION_MAJOR 3
#define LIBAVFILTER_VERSION_MINOR 19
#define LIBAVFILTER_VERSION_MICRO 10
1
#define LIBAVFILTER_VERSION_MICRO 10
2
#define LIBAVFILTER_VERSION_INT AV_VERSION_INT(LIBAVFILTER_VERSION_MAJOR, \
LIBAVFILTER_VERSION_MINOR, \
...
...
libavfilter/vf_transpose.c
View file @
c053f486
...
...
@@ -37,6 +37,12 @@
#include "internal.h"
#include "video.h"
typedef
enum
{
TRANSPOSE_PT_TYPE_NONE
,
TRANSPOSE_PT_TYPE_LANDSCAPE
,
TRANSPOSE_PT_TYPE_PORTRAIT
,
}
PassthroughType
;
typedef
struct
{
const
AVClass
*
class
;
int
hsub
,
vsub
;
...
...
@@ -47,7 +53,7 @@ typedef struct {
/* 2 Rotate by 90 degrees counterclockwise. */
/* 3 Rotate by 90 degrees clockwise and vflip. */
int
dir
;
int
passthrough
;
///< landscape passthrough mode enabled
PassthroughType
passthrough
;
///< landscape passthrough mode enabled
}
TransContext
;
#define OFFSET(x) offsetof(TransContext, x)
...
...
@@ -55,6 +61,13 @@ typedef struct {
static
const
AVOption
transpose_options
[]
=
{
{
"dir"
,
"set transpose direction"
,
OFFSET
(
dir
),
AV_OPT_TYPE_INT
,
{.
i64
=
0
},
0
,
7
,
FLAGS
},
{
"passthrough"
,
"do not apply transposition if the input matches the specified geometry"
,
OFFSET
(
passthrough
),
AV_OPT_TYPE_INT
,
{.
i64
=
TRANSPOSE_PT_TYPE_NONE
},
0
,
INT_MAX
,
FLAGS
,
"passthrough"
},
{
"none"
,
"always apply transposition"
,
0
,
AV_OPT_TYPE_CONST
,
{.
i64
=
TRANSPOSE_PT_TYPE_NONE
},
INT_MIN
,
INT_MAX
,
FLAGS
,
"passthrough"
},
{
"portrait"
,
"preserve portrait geometry"
,
0
,
AV_OPT_TYPE_CONST
,
{.
i64
=
TRANSPOSE_PT_TYPE_PORTRAIT
},
INT_MIN
,
INT_MAX
,
FLAGS
,
"passthrough"
},
{
"landscape"
,
"preserve landscape geometry"
,
0
,
AV_OPT_TYPE_CONST
,
{.
i64
=
TRANSPOSE_PT_TYPE_LANDSCAPE
},
INT_MIN
,
INT_MAX
,
FLAGS
,
"passthrough"
},
{
NULL
},
};
...
...
@@ -63,7 +76,7 @@ AVFILTER_DEFINE_CLASS(transpose);
static
av_cold
int
init
(
AVFilterContext
*
ctx
,
const
char
*
args
)
{
TransContext
*
trans
=
ctx
->
priv
;
const
char
*
shorthand
[]
=
{
"dir"
,
NULL
};
const
char
*
shorthand
[]
=
{
"dir"
,
"passthrough"
,
NULL
};
trans
->
class
=
&
transpose_class
;
av_opt_set_defaults
(
trans
);
...
...
@@ -106,15 +119,20 @@ static int config_props_output(AVFilterLink *outlink)
const
AVPixFmtDescriptor
*
pixdesc
=
&
av_pix_fmt_descriptors
[
outlink
->
format
];
if
(
trans
->
dir
&
4
)
{
av_log
(
ctx
,
AV_LOG_WARNING
,
"dir values greater than 3 are deprecated, use the passthrough option instead
\n
"
);
trans
->
dir
&=
3
;
if
(
inlink
->
w
>=
inlink
->
h
)
{
trans
->
passthrough
=
1
;
trans
->
passthrough
=
TRANSPOSE_PT_TYPE_LANDSCAPE
;
}
av_log
(
ctx
,
AV_LOG_VERBOSE
,
"w:%d h:%d -> w:%d h:%d (landscape passthrough mode)
\n
"
,
inlink
->
w
,
inlink
->
h
,
outlink
->
w
,
outlink
->
h
);
return
0
;
}
if
((
inlink
->
w
>=
inlink
->
h
&&
trans
->
passthrough
==
TRANSPOSE_PT_TYPE_LANDSCAPE
)
||
(
inlink
->
w
<=
inlink
->
h
&&
trans
->
passthrough
==
TRANSPOSE_PT_TYPE_PORTRAIT
))
{
av_log
(
ctx
,
AV_LOG_VERBOSE
,
"w:%d h:%d -> w:%d h:%d (passthrough mode)
\n
"
,
inlink
->
w
,
inlink
->
h
,
inlink
->
w
,
inlink
->
h
);
return
0
;
}
else
{
trans
->
passthrough
=
TRANSPOSE_PT_TYPE_NONE
;
}
trans
->
hsub
=
av_pix_fmt_descriptors
[
inlink
->
format
].
log2_chroma_w
;
...
...
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