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Linshizhi
ffmpeg.wasm-core
Commits
bf704132
Commit
bf704132
authored
Sep 22, 2014
by
Diego Biurrun
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Don't anonymously typedef structs
parent
7f9f771e
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3 changed files
with
6 additions
and
6 deletions
+6
-6
avprobe.c
avprobe.c
+2
-2
file.c
libavutil/file.c
+1
-1
parseutils.c
libavutil/parseutils.c
+3
-3
No files found.
avprobe.c
View file @
bf704132
...
@@ -84,14 +84,14 @@ typedef enum {
...
@@ -84,14 +84,14 @@ typedef enum {
OBJECT
OBJECT
}
PrintElementType
;
}
PrintElementType
;
typedef
struct
{
typedef
struct
PrintElement
{
const
char
*
name
;
const
char
*
name
;
PrintElementType
type
;
PrintElementType
type
;
int64_t
index
;
int64_t
index
;
int64_t
nb_elems
;
int64_t
nb_elems
;
}
PrintElement
;
}
PrintElement
;
typedef
struct
{
typedef
struct
PrintContext
{
PrintElement
*
prefix
;
PrintElement
*
prefix
;
int
level
;
int
level
;
void
(
*
print_header
)(
void
);
void
(
*
print_header
)(
void
);
...
...
libavutil/file.c
View file @
bf704132
...
@@ -35,7 +35,7 @@
...
@@ -35,7 +35,7 @@
#include <windows.h>
#include <windows.h>
#endif
#endif
typedef
struct
{
typedef
struct
FileLogContext
{
const
AVClass
*
class
;
const
AVClass
*
class
;
int
log_offset
;
int
log_offset
;
void
*
log_ctx
;
void
*
log_ctx
;
...
...
libavutil/parseutils.c
View file @
bf704132
...
@@ -32,12 +32,12 @@
...
@@ -32,12 +32,12 @@
#include "time_internal.h"
#include "time_internal.h"
#include "parseutils.h"
#include "parseutils.h"
typedef
struct
{
typedef
struct
VideoSizeAbbr
{
const
char
*
abbr
;
const
char
*
abbr
;
int
width
,
height
;
int
width
,
height
;
}
VideoSizeAbbr
;
}
VideoSizeAbbr
;
typedef
struct
{
typedef
struct
VideoRateAbbr
{
const
char
*
abbr
;
const
char
*
abbr
;
AVRational
rate
;
AVRational
rate
;
}
VideoRateAbbr
;
}
VideoRateAbbr
;
...
@@ -143,7 +143,7 @@ int av_parse_video_rate(AVRational *rate, const char *arg)
...
@@ -143,7 +143,7 @@ int av_parse_video_rate(AVRational *rate, const char *arg)
return
0
;
return
0
;
}
}
typedef
struct
{
typedef
struct
ColorEntry
{
const
char
*
name
;
///< a string representing the name of the color
const
char
*
name
;
///< a string representing the name of the color
uint8_t
rgb_color
[
3
];
///< RGB values for the color
uint8_t
rgb_color
[
3
];
///< RGB values for the color
}
ColorEntry
;
}
ColorEntry
;
...
...
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