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Linshizhi
ffmpeg.wasm-core
Commits
be545b8a
Commit
be545b8a
authored
May 07, 2012
by
Diego Biurrun
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h264: K&R formatting cosmetics for header files (part I/II)
parent
d55961fa
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3 changed files
with
491 additions
and
458 deletions
+491
-458
h264.h
libavcodec/h264.h
+260
-239
h264data.h
libavcodec/h264data.h
+186
-183
h264pred.h
libavcodec/h264pred.h
+45
-36
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libavcodec/h264.h
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libavcodec/h264data.h
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libavcodec/h264pred.h
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be545b8a
...
...
@@ -35,18 +35,18 @@
* Prediction types
*/
//@{
#define VERT_PRED 0
#define HOR_PRED 1
#define DC_PRED 2
#define DIAG_DOWN_LEFT_PRED 3
#define DIAG_DOWN_RIGHT_PRED 4
#define VERT_RIGHT_PRED 5
#define HOR_DOWN_PRED 6
#define VERT_LEFT_PRED 7
#define HOR_UP_PRED 8
#define VERT_PRED
0
#define HOR_PRED
1
#define DC_PRED
2
#define DIAG_DOWN_LEFT_PRED
3
#define DIAG_DOWN_RIGHT_PRED
4
#define VERT_RIGHT_PRED
5
#define HOR_DOWN_PRED
6
#define VERT_LEFT_PRED
7
#define HOR_UP_PRED
8
// DC edge (not for VP8)
#define LEFT_DC_PRED 9
#define LEFT_DC_PRED
9
#define TOP_DC_PRED 10
#define DC_128_PRED 11
...
...
@@ -56,7 +56,7 @@
#define VERT_LEFT_PRED_RV40_NODOWN 14
// VP8 specific
#define TM_VP8_PRED
9
///< "True Motion", used instead of plane
#define TM_VP8_PRED
9
///< "True Motion", used instead of plane
#define VERT_VP8_PRED 10 ///< for VP8, #VERT_PRED is the average of
///< (left col+cur col x2+right col) / 4;
///< this is the "unaveraged" one
...
...
@@ -65,44 +65,53 @@
#define DC_127_PRED 12
#define DC_129_PRED 13
#define DC_PRED8x8 0
#define HOR_PRED8x8 1
#define VERT_PRED8x8 2
#define PLANE_PRED8x8 3
#define DC_PRED8x8
0
#define HOR_PRED8x8
1
#define VERT_PRED8x8
2
#define PLANE_PRED8x8
3
// DC edge
#define LEFT_DC_PRED8x8 4
#define TOP_DC_PRED8x8 5
#define DC_128_PRED8x8 6
#define LEFT_DC_PRED8x8
4
#define TOP_DC_PRED8x8
5
#define DC_128_PRED8x8
6
// H264/SVQ3 (8x8) specific
#define ALZHEIMER_DC_L0T_PRED8x8 7
#define ALZHEIMER_DC_0LT_PRED8x8 8
#define ALZHEIMER_DC_L00_PRED8x8 9
#define ALZHEIMER_DC_L0T_PRED8x8
7
#define ALZHEIMER_DC_0LT_PRED8x8
8
#define ALZHEIMER_DC_L00_PRED8x8
9
#define ALZHEIMER_DC_0L0_PRED8x8 10
// VP8 specific
#define DC_127_PRED8x8 7
#define DC_129_PRED8x8 8
#define DC_127_PRED8x8
7
#define DC_129_PRED8x8
8
//@}
/**
* Context for storing H.264 prediction functions
*/
typedef
struct
H264PredContext
{
void
(
*
pred4x4
[
9
+
3
+
3
])(
uint8_t
*
src
,
const
uint8_t
*
topright
,
int
stride
);
//FIXME move to dsp?
void
(
*
pred8x8l
[
9
+
3
])(
uint8_t
*
src
,
int
topleft
,
int
topright
,
int
stride
);
void
(
*
pred8x8
[
4
+
3
+
4
])(
uint8_t
*
src
,
int
stride
);
void
(
*
pred16x16
[
4
+
3
+
2
])(
uint8_t
*
src
,
int
stride
);
typedef
struct
H264PredContext
{
void
(
*
pred4x4
[
9
+
3
+
3
])(
uint8_t
*
src
,
const
uint8_t
*
topright
,
int
stride
);
//FIXME move to dsp?
void
(
*
pred8x8l
[
9
+
3
])(
uint8_t
*
src
,
int
topleft
,
int
topright
,
int
stride
);
void
(
*
pred8x8
[
4
+
3
+
4
])(
uint8_t
*
src
,
int
stride
);
void
(
*
pred16x16
[
4
+
3
+
2
])(
uint8_t
*
src
,
int
stride
);
void
(
*
pred4x4_add
[
2
])(
uint8_t
*
pix
/*align 4*/
,
const
DCTELEM
*
block
/*align 16*/
,
int
stride
);
void
(
*
pred8x8l_add
[
2
])(
uint8_t
*
pix
/*align 8*/
,
const
DCTELEM
*
block
/*align 16*/
,
int
stride
);
void
(
*
pred8x8_add
[
3
])(
uint8_t
*
pix
/*align 8*/
,
const
int
*
block_offset
,
const
DCTELEM
*
block
/*align 16*/
,
int
stride
);
void
(
*
pred16x16_add
[
3
])(
uint8_t
*
pix
/*align 16*/
,
const
int
*
block_offset
,
const
DCTELEM
*
block
/*align 16*/
,
int
stride
);
}
H264PredContext
;
void
(
*
pred4x4_add
[
2
])(
uint8_t
*
pix
/*align 4*/
,
const
DCTELEM
*
block
/*align 16*/
,
int
stride
);
void
(
*
pred8x8l_add
[
2
])(
uint8_t
*
pix
/*align 8*/
,
const
DCTELEM
*
block
/*align 16*/
,
int
stride
);
void
(
*
pred8x8_add
[
3
])(
uint8_t
*
pix
/*align 8*/
,
const
int
*
block_offset
,
const
DCTELEM
*
block
/*align 16*/
,
int
stride
);
void
(
*
pred16x16_add
[
3
])(
uint8_t
*
pix
/*align 16*/
,
const
int
*
block_offset
,
const
DCTELEM
*
block
/*align 16*/
,
int
stride
);
}
H264PredContext
;
void
ff_h264_pred_init
(
H264PredContext
*
h
,
int
codec_id
,
const
int
bit_depth
,
const
int
chroma_format_idc
);
void
ff_h264_pred_init_arm
(
H264PredContext
*
h
,
int
codec_id
,
const
int
bit_depth
,
const
int
chroma_format_idc
);
void
ff_h264_pred_init_x86
(
H264PredContext
*
h
,
int
codec_id
,
const
int
bit_depth
,
const
int
chroma_format_idc
);
void
ff_h264_pred_init
(
H264PredContext
*
h
,
int
codec_id
,
const
int
bit_depth
,
const
int
chroma_format_idc
);
void
ff_h264_pred_init_arm
(
H264PredContext
*
h
,
int
codec_id
,
const
int
bit_depth
,
const
int
chroma_format_idc
);
void
ff_h264_pred_init_x86
(
H264PredContext
*
h
,
int
codec_id
,
const
int
bit_depth
,
const
int
chroma_format_idc
);
#endif
/* AVCODEC_H264PRED_H */
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