Commit be3564ed authored by Michael Niedermayer's avatar Michael Niedermayer

ATI VCR1 decoder

Originally committed as revision 2076 to svn://svn.ffmpeg.org/ffmpeg/trunk
parent 17d71fb9
......@@ -17,7 +17,7 @@ OBJS= common.o utils.o mem.o allcodecs.o \
mpeg12.o mpegaudiodec.o pcm.o simple_idct.o \
ratecontrol.o adpcm.o eval.o dv.o error_resilience.o \
fft.o mdct.o mace.o huffyuv.o cyuv.o opts.o raw.o h264.o golomb.o \
vp3.o asv1.o 4xm.o cabac.o ffv1.o ra144.o ra288.o
vp3.o asv1.o 4xm.o cabac.o ffv1.o ra144.o ra288.o vcr1.o
ifeq ($(AMR_NB),yes)
ifeq ($(AMR_NB_FIXED),yes)
......
......@@ -110,6 +110,7 @@ void avcodec_register_all(void)
register_avcodec(&h264_decoder);
register_avcodec(&vp3_decoder);
register_avcodec(&asv1_decoder);
register_avcodec(&vcr1_decoder);
register_avcodec(&fourxm_decoder);
#ifdef CONFIG_AC3
register_avcodec(&ac3_decoder);
......
......@@ -60,6 +60,7 @@ enum CodecID {
CODEC_ID_ASV1,
CODEC_ID_FFV1,
CODEC_ID_4XM,
CODEC_ID_VCR1,
/* various pcm "codecs" */
CODEC_ID_PCM_S16LE,
......@@ -1257,6 +1258,7 @@ extern AVCodec wmv2_encoder;
extern AVCodec huffyuv_encoder;
extern AVCodec h264_encoder;
extern AVCodec asv1_encoder;
extern AVCodec vcr1_encoder;
extern AVCodec ffv1_encoder;
extern AVCodec h263_decoder;
......@@ -1293,6 +1295,7 @@ extern AVCodec amr_nb_encoder;
extern AVCodec aac_decoder;
extern AVCodec mpeg4aac_decoder;
extern AVCodec asv1_decoder;
extern AVCodec vcr1_decoder;
extern AVCodec ffv1_decoder;
extern AVCodec fourxm_decoder;
extern AVCodec ra_144_decoder;
......
/*
* ATI VCR1 codec
* Copyright (c) 2003 Michael Niedermayer
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/**
* @file vcr1.c
* ati vcr1 codec.
*/
#include "avcodec.h"
#include "mpegvideo.h"
//#undef NDEBUG
//#include <assert.h>
typedef struct VCR1Context{
AVCodecContext *avctx;
AVFrame picture;
int delta[16];
int offset[4];
} VCR1Context;
static int decode_frame(AVCodecContext *avctx,
void *data, int *data_size,
uint8_t *buf, int buf_size)
{
VCR1Context * const a = avctx->priv_data;
AVFrame *picture = data;
AVFrame * const p= (AVFrame*)&a->picture;
uint8_t *bytestream= buf;
int i, x, y;
*data_size = 0;
/* special case for last picture */
if (buf_size == 0) {
return 0;
}
if(p->data[0])
avctx->release_buffer(avctx, p);
p->reference= 0;
if(avctx->get_buffer(avctx, p) < 0){
fprintf(stderr, "get_buffer() failed\n");
return -1;
}
p->pict_type= I_TYPE;
p->key_frame= 1;
for(i=0; i<16; i++){
a->delta[i]= *(bytestream++);
bytestream++;
}
for(y=0; y<avctx->height; y++){
int offset;
uint8_t *luma= &a->picture.data[0][ y*a->picture.linesize[0] ];
if((y&3) == 0){
uint8_t *cb= &a->picture.data[1][ (y>>2)*a->picture.linesize[1] ];
uint8_t *cr= &a->picture.data[2][ (y>>2)*a->picture.linesize[2] ];
for(i=0; i<4; i++)
a->offset[i]= *(bytestream++);
offset= a->offset[0];
for(x=0; x<avctx->width; x+=4){
luma[0]=( offset += a->delta[ bytestream[2]&0xF ]);
luma[1]=( offset += a->delta[ bytestream[2]>>4 ]);
luma[2]=( offset += a->delta[ bytestream[0]&0xF ]);
luma[3]=( offset += a->delta[ bytestream[0]>>4 ]);
luma += 4;
*(cb++) = bytestream[1];
*(cr++) = bytestream[3];
bytestream+= 4;
}
}else{
offset= a->offset[y&3];
for(x=0; x<avctx->width; x+=8){
luma[0]=( offset += a->delta[ bytestream[2]&0xF ]);
luma[1]=( offset += a->delta[ bytestream[2]>>4 ]);
luma[2]=( offset += a->delta[ bytestream[3]&0xF ]);
luma[3]=( offset += a->delta[ bytestream[3]>>4 ]);
luma[4]=( offset += a->delta[ bytestream[0]&0xF ]);
luma[5]=( offset += a->delta[ bytestream[0]>>4 ]);
luma[6]=( offset += a->delta[ bytestream[1]&0xF ]);
luma[7]=( offset += a->delta[ bytestream[1]>>4 ]);
luma += 8;
bytestream+= 4;
}
}
}
*picture= *(AVFrame*)&a->picture;
*data_size = sizeof(AVPicture);
emms_c();
return buf_size;
}
#if 0
static int encode_frame(AVCodecContext *avctx, unsigned char *buf, int buf_size, void *data){
VCR1Context * const a = avctx->priv_data;
AVFrame *pict = data;
AVFrame * const p= (AVFrame*)&a->picture;
int size;
int mb_x, mb_y;
*p = *pict;
p->pict_type= I_TYPE;
p->key_frame= 1;
emms_c();
align_put_bits(&a->pb);
while(get_bit_count(&a->pb)&31)
put_bits(&a->pb, 8, 0);
size= get_bit_count(&a->pb)/32;
return size*4;
}
#endif
static void common_init(AVCodecContext *avctx){
VCR1Context * const a = avctx->priv_data;
avctx->coded_frame= (AVFrame*)&a->picture;
a->avctx= avctx;
}
static int decode_init(AVCodecContext *avctx){
VCR1Context * const a = avctx->priv_data;
AVFrame *p= (AVFrame*)&a->picture;
int i;
common_init(avctx);
avctx->pix_fmt= PIX_FMT_YUV410P;
return 0;
}
static int encode_init(AVCodecContext *avctx){
VCR1Context * const a = avctx->priv_data;
int i;
common_init(avctx);
return 0;
}
static int decode_end(AVCodecContext *avctx){
VCR1Context * const a = avctx->priv_data;
avcodec_default_free_buffers(avctx);
return 0;
}
AVCodec vcr1_decoder = {
"vcr1",
CODEC_TYPE_VIDEO,
CODEC_ID_VCR1,
sizeof(VCR1Context),
decode_init,
NULL,
decode_end,
decode_frame,
CODEC_CAP_DR1,
};
#if 0
#ifdef CONFIG_ENCODERS
AVCodec vcr1_encoder = {
"vcr1",
CODEC_TYPE_VIDEO,
CODEC_ID_VCR1,
sizeof(VCR1Context),
encode_init,
encode_frame,
//encode_end,
};
#endif //CONFIG_ENCODERS
#endif
......@@ -167,6 +167,7 @@ const CodecTag codec_bmp_tags[] = {
{ CODEC_ID_INDEO3, MKTAG('I', 'V', '3', '2') },
{ CODEC_ID_VP3, MKTAG('V', 'P', '3', '1') },
{ CODEC_ID_ASV1, MKTAG('A', 'S', 'V', '1') },
{ CODEC_ID_VCR1, MKTAG('V', 'C', 'R', '1') },
{ CODEC_ID_FFV1, MKTAG('F', 'F', 'V', '1') },
{ 0, 0 },
};
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment