Commit bc54c2ae authored by Luca Barbato's avatar Luca Barbato

libx264: add shortcut for the bluray compatibility option

As for intra-refresh it is just a commodity.
parent c84ea750
......@@ -554,6 +554,9 @@ Possible values:
Calculate and print SSIM stats.
@item -intra-refresh @var{integer}
Use Periodic Intra Refresh instead of IDR frames.
@item -bluray-compat @var{integer}
Configure the encoder to be compatible with the bluray standard.
It is a shorthand for setting "bluray-compat=1 force-cfr=1".
@item -b-bias @var{integer}
Influences how often B-frames are used.
@item -b-pyramid @var{integer}
......
......@@ -61,6 +61,7 @@ typedef struct X264Context {
int weightb;
int ssim;
int intra_refresh;
int bluray_compat;
int b_bias;
int b_pyramid;
int mixed_refs;
......@@ -358,6 +359,10 @@ static av_cold int X264_init(AVCodecContext *avctx)
x4->params.analyse.b_ssim = x4->ssim;
if (x4->intra_refresh >= 0)
x4->params.b_intra_refresh = x4->intra_refresh;
if (x4->bluray_compat >= 0) {
x4->params.b_bluray_compat = x4->bluray_compat;
x4->params.b_vfr_input = 0;
}
if (x4->b_bias != INT_MIN)
x4->params.i_bframe_bias = x4->b_bias;
if (x4->b_pyramid >= 0)
......@@ -524,6 +529,7 @@ static const AVOption options[] = {
{ "smart", NULL, 0, AV_OPT_TYPE_CONST, {.i64 = X264_WEIGHTP_SMART}, INT_MIN, INT_MAX, VE, "weightp" },
{ "ssim", "Calculate and print SSIM stats.", OFFSET(ssim), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, 1, VE },
{ "intra-refresh", "Use Periodic Intra Refresh instead of IDR frames.",OFFSET(intra_refresh),AV_OPT_TYPE_INT, { .i64 = -1 }, -1, 1, VE },
{ "bluray-compat", "Bluray compatibility workarounds.", OFFSET(bluray_compat) ,AV_OPT_TYPE_INT, { .i64 = -1 }, -1, 1, VE },
{ "b-bias", "Influences how often B-frames are used", OFFSET(b_bias), AV_OPT_TYPE_INT, { .i64 = INT_MIN}, INT_MIN, INT_MAX, VE },
{ "b-pyramid", "Keep some B-frames as references.", OFFSET(b_pyramid), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, INT_MAX, VE, "b_pyramid" },
{ "none", NULL, 0, AV_OPT_TYPE_CONST, {.i64 = X264_B_PYRAMID_NONE}, INT_MIN, INT_MAX, VE, "b_pyramid" },
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment