Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Contribute to GitLab
Sign in / Register
Toggle navigation
F
ffmpeg.wasm-core
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Linshizhi
ffmpeg.wasm-core
Commits
ba59a5ec
Commit
ba59a5ec
authored
Apr 30, 2015
by
Ronald S. Bultje
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
vp9: split out loopfilter luma rows/cols functions from loopfilter_sb().
parent
844799b0
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
56 additions
and
41 deletions
+56
-41
vp9.c
libavcodec/vp9.c
+56
-41
No files found.
libavcodec/vp9.c
View file @
ba59a5ec
...
...
@@ -3285,25 +3285,15 @@ static void decode_sb_mem(AVCodecContext *ctx, int row, int col, struct VP9Filte
}
}
static
void
loopfilter_sb
(
AVCodecContext
*
ctx
,
struct
VP9Filter
*
lflvl
,
int
row
,
int
col
,
ptrdiff_t
yoff
,
ptrdiff_t
uvoff
)
static
av_always_inline
void
filter_plane_cols
(
VP9Context
*
s
,
int
col
,
uint8_t
*
lvl
,
uint8_t
(
*
mask
)[
4
],
uint8_t
*
dst
,
ptrdiff_t
ls
)
{
VP9Context
*
s
=
ctx
->
priv_data
;
AVFrame
*
f
=
s
->
frames
[
CUR_FRAME
].
tf
.
f
;
uint8_t
*
dst
=
f
->
data
[
0
]
+
yoff
,
*
lvl
=
lflvl
->
level
;
ptrdiff_t
ls_y
=
f
->
linesize
[
0
],
ls_uv
=
f
->
linesize
[
1
];
int
y
,
x
,
p
;
int
y
,
x
;
// FIXME in how far can we interleave the v/h loopfilter calls? E.g.
// if you think of them as acting on a 8x8 block max, we can interleave
// each v/h within the single x loop, but that only works if we work on
// 8 pixel blocks, and we won't always do that (we want at least 16px
// to use SSE2 optimizations, perhaps 32 for AVX2)
// filter edges between columns, Y plane (e.g. block1 | block2)
for
(
y
=
0
;
y
<
8
;
y
+=
2
,
dst
+=
16
*
ls_y
,
lvl
+=
16
)
{
uint8_t
*
ptr
=
dst
,
*
l
=
lvl
,
*
hmask1
=
lflvl
->
mask
[
0
][
0
][
y
];
uint8_t
*
hmask2
=
lflvl
->
mask
[
0
][
0
][
y
+
1
];
// filter edges between columns (e.g. block1 | block2)
for
(
y
=
0
;
y
<
8
;
y
+=
2
,
dst
+=
16
*
ls
,
lvl
+=
16
)
{
uint8_t
*
ptr
=
dst
,
*
l
=
lvl
,
*
hmask1
=
mask
[
y
],
*
hmask2
=
mask
[
y
+
1
];
unsigned
hm1
=
hmask1
[
0
]
|
hmask1
[
1
]
|
hmask1
[
2
],
hm13
=
hmask1
[
3
];
unsigned
hm2
=
hmask2
[
1
]
|
hmask2
[
2
],
hm23
=
hmask2
[
3
];
unsigned
hm
=
hm1
|
hm2
|
hm13
|
hm23
;
...
...
@@ -3317,9 +3307,9 @@ static void loopfilter_sb(AVCodecContext *ctx, struct VP9Filter *lflvl,
if
(
hmask1
[
0
]
&
x
)
{
if
(
hmask2
[
0
]
&
x
)
{
av_assert2
(
l
[
8
]
==
L
);
s
->
dsp
.
loop_filter_16
[
0
](
ptr
,
ls
_y
,
E
,
I
,
H
);
s
->
dsp
.
loop_filter_16
[
0
](
ptr
,
ls
,
E
,
I
,
H
);
}
else
{
s
->
dsp
.
loop_filter_8
[
2
][
0
](
ptr
,
ls
_y
,
E
,
I
,
H
);
s
->
dsp
.
loop_filter_8
[
2
][
0
](
ptr
,
ls
,
E
,
I
,
H
);
}
}
else
if
(
hm2
&
x
)
{
L
=
l
[
8
];
...
...
@@ -3328,17 +3318,17 @@ static void loopfilter_sb(AVCodecContext *ctx, struct VP9Filter *lflvl,
I
|=
s
->
filter
.
lim_lut
[
L
]
<<
8
;
s
->
dsp
.
loop_filter_mix2
[
!!
(
hmask1
[
1
]
&
x
)]
[
!!
(
hmask2
[
1
]
&
x
)]
[
0
](
ptr
,
ls
_y
,
E
,
I
,
H
);
[
0
](
ptr
,
ls
,
E
,
I
,
H
);
}
else
{
s
->
dsp
.
loop_filter_8
[
!!
(
hmask1
[
1
]
&
x
)]
[
0
](
ptr
,
ls
_y
,
E
,
I
,
H
);
[
0
](
ptr
,
ls
,
E
,
I
,
H
);
}
}
else
if
(
hm2
&
x
)
{
int
L
=
l
[
8
],
H
=
L
>>
4
;
int
E
=
s
->
filter
.
mblim_lut
[
L
],
I
=
s
->
filter
.
lim_lut
[
L
];
s
->
dsp
.
loop_filter_8
[
!!
(
hmask2
[
1
]
&
x
)]
[
0
](
ptr
+
8
*
ls
_y
,
ls_y
,
E
,
I
,
H
);
[
0
](
ptr
+
8
*
ls
,
ls
,
E
,
I
,
H
);
}
}
if
(
hm13
&
x
)
{
...
...
@@ -3350,26 +3340,31 @@ static void loopfilter_sb(AVCodecContext *ctx, struct VP9Filter *lflvl,
H
|=
(
L
>>
4
)
<<
8
;
E
|=
s
->
filter
.
mblim_lut
[
L
]
<<
8
;
I
|=
s
->
filter
.
lim_lut
[
L
]
<<
8
;
s
->
dsp
.
loop_filter_mix2
[
0
][
0
][
0
](
ptr
+
4
,
ls
_y
,
E
,
I
,
H
);
s
->
dsp
.
loop_filter_mix2
[
0
][
0
][
0
](
ptr
+
4
,
ls
,
E
,
I
,
H
);
}
else
{
s
->
dsp
.
loop_filter_8
[
0
][
0
](
ptr
+
4
,
ls
_y
,
E
,
I
,
H
);
s
->
dsp
.
loop_filter_8
[
0
][
0
](
ptr
+
4
,
ls
,
E
,
I
,
H
);
}
}
else
if
(
hm23
&
x
)
{
int
L
=
l
[
8
],
H
=
L
>>
4
;
int
E
=
s
->
filter
.
mblim_lut
[
L
],
I
=
s
->
filter
.
lim_lut
[
L
];
s
->
dsp
.
loop_filter_8
[
0
][
0
](
ptr
+
8
*
ls
_y
+
4
,
ls_y
,
E
,
I
,
H
);
s
->
dsp
.
loop_filter_8
[
0
][
0
](
ptr
+
8
*
ls
+
4
,
ls
,
E
,
I
,
H
);
}
}
}
}
// block1
// filter edges between rows, Y plane (e.g. ------)
// block2
dst
=
f
->
data
[
0
]
+
yoff
;
lvl
=
lflvl
->
level
;
for
(
y
=
0
;
y
<
8
;
y
++
,
dst
+=
8
*
ls_y
,
lvl
+=
8
)
{
uint8_t
*
ptr
=
dst
,
*
l
=
lvl
,
*
vmask
=
lflvl
->
mask
[
0
][
1
][
y
];
static
av_always_inline
void
filter_plane_rows
(
VP9Context
*
s
,
int
row
,
uint8_t
*
lvl
,
uint8_t
(
*
mask
)[
4
],
uint8_t
*
dst
,
ptrdiff_t
ls
)
{
int
y
,
x
;
// block1
// filter edges between rows (e.g. ------)
// block2
for
(
y
=
0
;
y
<
8
;
y
++
,
dst
+=
8
*
ls
,
lvl
+=
8
)
{
uint8_t
*
ptr
=
dst
,
*
l
=
lvl
,
*
vmask
=
mask
[
y
];
unsigned
vm
=
vmask
[
0
]
|
vmask
[
1
]
|
vmask
[
2
],
vm3
=
vmask
[
3
];
for
(
x
=
1
;
vm
&
~
(
x
-
1
);
x
<<=
2
,
ptr
+=
16
,
l
+=
2
)
{
...
...
@@ -3381,9 +3376,9 @@ static void loopfilter_sb(AVCodecContext *ctx, struct VP9Filter *lflvl,
if
(
vmask
[
0
]
&
x
)
{
if
(
vmask
[
0
]
&
(
x
<<
1
))
{
av_assert2
(
l
[
1
]
==
L
);
s
->
dsp
.
loop_filter_16
[
1
](
ptr
,
ls
_y
,
E
,
I
,
H
);
s
->
dsp
.
loop_filter_16
[
1
](
ptr
,
ls
,
E
,
I
,
H
);
}
else
{
s
->
dsp
.
loop_filter_8
[
2
][
1
](
ptr
,
ls
_y
,
E
,
I
,
H
);
s
->
dsp
.
loop_filter_8
[
2
][
1
](
ptr
,
ls
,
E
,
I
,
H
);
}
}
else
if
(
vm
&
(
x
<<
1
))
{
L
=
l
[
1
];
...
...
@@ -3392,17 +3387,17 @@ static void loopfilter_sb(AVCodecContext *ctx, struct VP9Filter *lflvl,
I
|=
s
->
filter
.
lim_lut
[
L
]
<<
8
;
s
->
dsp
.
loop_filter_mix2
[
!!
(
vmask
[
1
]
&
x
)]
[
!!
(
vmask
[
1
]
&
(
x
<<
1
))]
[
1
](
ptr
,
ls
_y
,
E
,
I
,
H
);
[
1
](
ptr
,
ls
,
E
,
I
,
H
);
}
else
{
s
->
dsp
.
loop_filter_8
[
!!
(
vmask
[
1
]
&
x
)]
[
1
](
ptr
,
ls
_y
,
E
,
I
,
H
);
[
1
](
ptr
,
ls
,
E
,
I
,
H
);
}
}
else
if
(
vm
&
(
x
<<
1
))
{
int
L
=
l
[
1
],
H
=
L
>>
4
;
int
E
=
s
->
filter
.
mblim_lut
[
L
],
I
=
s
->
filter
.
lim_lut
[
L
];
s
->
dsp
.
loop_filter_8
[
!!
(
vmask
[
1
]
&
(
x
<<
1
))]
[
1
](
ptr
+
8
,
ls
_y
,
E
,
I
,
H
);
[
1
](
ptr
+
8
,
ls
,
E
,
I
,
H
);
}
}
if
(
vm3
&
x
)
{
...
...
@@ -3414,22 +3409,42 @@ static void loopfilter_sb(AVCodecContext *ctx, struct VP9Filter *lflvl,
H
|=
(
L
>>
4
)
<<
8
;
E
|=
s
->
filter
.
mblim_lut
[
L
]
<<
8
;
I
|=
s
->
filter
.
lim_lut
[
L
]
<<
8
;
s
->
dsp
.
loop_filter_mix2
[
0
][
0
][
1
](
ptr
+
ls
_y
*
4
,
ls_y
,
E
,
I
,
H
);
s
->
dsp
.
loop_filter_mix2
[
0
][
0
][
1
](
ptr
+
ls
*
4
,
ls
,
E
,
I
,
H
);
}
else
{
s
->
dsp
.
loop_filter_8
[
0
][
1
](
ptr
+
ls
_y
*
4
,
ls_y
,
E
,
I
,
H
);
s
->
dsp
.
loop_filter_8
[
0
][
1
](
ptr
+
ls
*
4
,
ls
,
E
,
I
,
H
);
}
}
else
if
(
vm3
&
(
x
<<
1
))
{
int
L
=
l
[
1
],
H
=
L
>>
4
;
int
E
=
s
->
filter
.
mblim_lut
[
L
],
I
=
s
->
filter
.
lim_lut
[
L
];
s
->
dsp
.
loop_filter_8
[
0
][
1
](
ptr
+
ls
_y
*
4
+
8
,
ls_y
,
E
,
I
,
H
);
s
->
dsp
.
loop_filter_8
[
0
][
1
](
ptr
+
ls
*
4
+
8
,
ls
,
E
,
I
,
H
);
}
}
}
}
static
void
loopfilter_sb
(
AVCodecContext
*
ctx
,
struct
VP9Filter
*
lflvl
,
int
row
,
int
col
,
ptrdiff_t
yoff
,
ptrdiff_t
uvoff
)
{
VP9Context
*
s
=
ctx
->
priv_data
;
AVFrame
*
f
=
s
->
frames
[
CUR_FRAME
].
tf
.
f
;
uint8_t
*
dst
=
f
->
data
[
0
]
+
yoff
;
ptrdiff_t
ls_y
=
f
->
linesize
[
0
],
ls_uv
=
f
->
linesize
[
1
];
int
y
,
x
,
p
;
// FIXME in how far can we interleave the v/h loopfilter calls? E.g.
// if you think of them as acting on a 8x8 block max, we can interleave
// each v/h within the single x loop, but that only works if we work on
// 8 pixel blocks, and we won't always do that (we want at least 16px
// to use SSE2 optimizations, perhaps 32 for AVX2)
filter_plane_cols
(
s
,
col
,
lflvl
->
level
,
lflvl
->
mask
[
0
][
0
],
dst
,
ls_y
);
filter_plane_rows
(
s
,
row
,
lflvl
->
level
,
lflvl
->
mask
[
0
][
1
],
dst
,
ls_y
);
// same principle but for U/V planes
for
(
p
=
0
;
p
<
2
;
p
++
)
{
lvl
=
lflvl
->
level
;
uint8_t
*
lvl
=
lflvl
->
level
;
dst
=
f
->
data
[
1
+
p
]
+
uvoff
;
for
(
y
=
0
;
y
<
8
;
y
+=
4
,
dst
+=
16
*
ls_uv
,
lvl
+=
32
)
{
uint8_t
*
ptr
=
dst
,
*
l
=
lvl
,
*
hmask1
=
lflvl
->
mask
[
1
][
0
][
y
];
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment