Commit b9660e2a authored by Ronald S. Bultje's avatar Ronald S. Bultje Committed by Michael Niedermayer

fix fate failures for 10bit H264 on some systems

This is possibly a temporary solution
parent 59eb12fa
......@@ -31,20 +31,21 @@
static void FUNCC(pred4x4_vertical)(uint8_t *_src, const uint8_t *topright, int _stride){
pixel *src = (pixel*)_src;
int stride = _stride/sizeof(pixel);
const pixel4 a= ((pixel4*)(src-stride))[0];
((pixel4*)(src+0*stride))[0]= a;
((pixel4*)(src+1*stride))[0]= a;
((pixel4*)(src+2*stride))[0]= a;
((pixel4*)(src+3*stride))[0]= a;
const pixel4 a= AV_RN4PA(src-stride);
AV_WN4PA(src+0*stride, a);
AV_WN4PA(src+1*stride, a);
AV_WN4PA(src+2*stride, a);
AV_WN4PA(src+3*stride, a);
}
static void FUNCC(pred4x4_horizontal)(uint8_t *_src, const uint8_t *topright, int _stride){
pixel *src = (pixel*)_src;
int stride = _stride/sizeof(pixel);
((pixel4*)(src+0*stride))[0]= PIXEL_SPLAT_X4(src[-1+0*stride]);
((pixel4*)(src+1*stride))[0]= PIXEL_SPLAT_X4(src[-1+1*stride]);
((pixel4*)(src+2*stride))[0]= PIXEL_SPLAT_X4(src[-1+2*stride]);
((pixel4*)(src+3*stride))[0]= PIXEL_SPLAT_X4(src[-1+3*stride]);
AV_WN4PA(src+0*stride, PIXEL_SPLAT_X4(src[-1+0*stride]));
AV_WN4PA(src+1*stride, PIXEL_SPLAT_X4(src[-1+1*stride]));
AV_WN4PA(src+2*stride, PIXEL_SPLAT_X4(src[-1+2*stride]));
AV_WN4PA(src+3*stride, PIXEL_SPLAT_X4(src[-1+3*stride]));
}
static void FUNCC(pred4x4_dc)(uint8_t *_src, const uint8_t *topright, int _stride){
......@@ -52,60 +53,69 @@ static void FUNCC(pred4x4_dc)(uint8_t *_src, const uint8_t *topright, int _strid
int stride = _stride/sizeof(pixel);
const int dc= ( src[-stride] + src[1-stride] + src[2-stride] + src[3-stride]
+ src[-1+0*stride] + src[-1+1*stride] + src[-1+2*stride] + src[-1+3*stride] + 4) >>3;
const pixel4 a = PIXEL_SPLAT_X4(dc);
((pixel4*)(src+0*stride))[0]=
((pixel4*)(src+1*stride))[0]=
((pixel4*)(src+2*stride))[0]=
((pixel4*)(src+3*stride))[0]= PIXEL_SPLAT_X4(dc);
AV_WN4PA(src+0*stride, a);
AV_WN4PA(src+1*stride, a);
AV_WN4PA(src+2*stride, a);
AV_WN4PA(src+3*stride, a);
}
static void FUNCC(pred4x4_left_dc)(uint8_t *_src, const uint8_t *topright, int _stride){
pixel *src = (pixel*)_src;
int stride = _stride/sizeof(pixel);
const int dc= ( src[-1+0*stride] + src[-1+1*stride] + src[-1+2*stride] + src[-1+3*stride] + 2) >>2;
const pixel4 a = PIXEL_SPLAT_X4(dc);
((pixel4*)(src+0*stride))[0]=
((pixel4*)(src+1*stride))[0]=
((pixel4*)(src+2*stride))[0]=
((pixel4*)(src+3*stride))[0]= PIXEL_SPLAT_X4(dc);
AV_WN4PA(src+0*stride, a);
AV_WN4PA(src+1*stride, a);
AV_WN4PA(src+2*stride, a);
AV_WN4PA(src+3*stride, a);
}
static void FUNCC(pred4x4_top_dc)(uint8_t *_src, const uint8_t *topright, int _stride){
pixel *src = (pixel*)_src;
int stride = _stride/sizeof(pixel);
const int dc= ( src[-stride] + src[1-stride] + src[2-stride] + src[3-stride] + 2) >>2;
const pixel4 a = PIXEL_SPLAT_X4(dc);
((pixel4*)(src+0*stride))[0]=
((pixel4*)(src+1*stride))[0]=
((pixel4*)(src+2*stride))[0]=
((pixel4*)(src+3*stride))[0]= PIXEL_SPLAT_X4(dc);
AV_WN4PA(src+0*stride, a);
AV_WN4PA(src+1*stride, a);
AV_WN4PA(src+2*stride, a);
AV_WN4PA(src+3*stride, a);
}
static void FUNCC(pred4x4_128_dc)(uint8_t *_src, const uint8_t *topright, int _stride){
pixel *src = (pixel*)_src;
int stride = _stride/sizeof(pixel);
((pixel4*)(src+0*stride))[0]=
((pixel4*)(src+1*stride))[0]=
((pixel4*)(src+2*stride))[0]=
((pixel4*)(src+3*stride))[0]= PIXEL_SPLAT_X4(1<<(BIT_DEPTH-1));
const pixel4 a = PIXEL_SPLAT_X4(1<<(BIT_DEPTH-1));
AV_WN4PA(src+0*stride, a);
AV_WN4PA(src+1*stride, a);
AV_WN4PA(src+2*stride, a);
AV_WN4PA(src+3*stride, a);
}
static void FUNCC(pred4x4_127_dc)(uint8_t *_src, const uint8_t *topright, int _stride){
pixel *src = (pixel*)_src;
int stride = _stride/sizeof(pixel);
((pixel4*)(src+0*stride))[0]=
((pixel4*)(src+1*stride))[0]=
((pixel4*)(src+2*stride))[0]=
((pixel4*)(src+3*stride))[0]= PIXEL_SPLAT_X4((1<<(BIT_DEPTH-1))-1);
const pixel4 a = PIXEL_SPLAT_X4((1<<(BIT_DEPTH-1))-1);
AV_WN4PA(src+0*stride, a);
AV_WN4PA(src+1*stride, a);
AV_WN4PA(src+2*stride, a);
AV_WN4PA(src+3*stride, a);
}
static void FUNCC(pred4x4_129_dc)(uint8_t *_src, const uint8_t *topright, int _stride){
pixel *src = (pixel*)_src;
int stride = _stride/sizeof(pixel);
((pixel4*)(src+0*stride))[0]=
((pixel4*)(src+1*stride))[0]=
((pixel4*)(src+2*stride))[0]=
((pixel4*)(src+3*stride))[0]= PIXEL_SPLAT_X4((1<<(BIT_DEPTH-1))+1);
const pixel4 a = PIXEL_SPLAT_X4((1<<(BIT_DEPTH-1))+1);
AV_WN4PA(src+0*stride, a);
AV_WN4PA(src+1*stride, a);
AV_WN4PA(src+2*stride, a);
AV_WN4PA(src+3*stride, a);
}
......@@ -286,16 +296,16 @@ static void FUNCC(pred16x16_vertical)(uint8_t *_src, int _stride){
int i;
pixel *src = (pixel*)_src;
int stride = _stride/sizeof(pixel);
const pixel4 a = ((pixel4*)(src-stride))[0];
const pixel4 b = ((pixel4*)(src-stride))[1];
const pixel4 c = ((pixel4*)(src-stride))[2];
const pixel4 d = ((pixel4*)(src-stride))[3];
const pixel4 a = AV_RN4PA(((pixel4*)(src-stride))+0);
const pixel4 b = AV_RN4PA(((pixel4*)(src-stride))+1);
const pixel4 c = AV_RN4PA(((pixel4*)(src-stride))+2);
const pixel4 d = AV_RN4PA(((pixel4*)(src-stride))+3);
for(i=0; i<16; i++){
((pixel4*)(src+i*stride))[0] = a;
((pixel4*)(src+i*stride))[1] = b;
((pixel4*)(src+i*stride))[2] = c;
((pixel4*)(src+i*stride))[3] = d;
AV_WN4PA(((pixel4*)(src+i*stride))+0, a);
AV_WN4PA(((pixel4*)(src+i*stride))+1, b);
AV_WN4PA(((pixel4*)(src+i*stride))+2, c);
AV_WN4PA(((pixel4*)(src+i*stride))+3, d);
}
}
......@@ -305,19 +315,21 @@ static void FUNCC(pred16x16_horizontal)(uint8_t *_src, int stride){
stride /= sizeof(pixel);
for(i=0; i<16; i++){
((pixel4*)(src+i*stride))[0] =
((pixel4*)(src+i*stride))[1] =
((pixel4*)(src+i*stride))[2] =
((pixel4*)(src+i*stride))[3] = PIXEL_SPLAT_X4(src[-1+i*stride]);
const pixel4 a = PIXEL_SPLAT_X4(src[-1+i*stride]);
AV_WN4PA(((pixel4*)(src+i*stride))+0, a);
AV_WN4PA(((pixel4*)(src+i*stride))+1, a);
AV_WN4PA(((pixel4*)(src+i*stride))+2, a);
AV_WN4PA(((pixel4*)(src+i*stride))+3, a);
}
}
#define PREDICT_16x16_DC(v)\
for(i=0; i<16; i++){\
AV_WN4P(src+ 0, v);\
AV_WN4P(src+ 4, v);\
AV_WN4P(src+ 8, v);\
AV_WN4P(src+12, v);\
AV_WN4PA(src+ 0, v);\
AV_WN4PA(src+ 4, v);\
AV_WN4PA(src+ 8, v);\
AV_WN4PA(src+12, v);\
src += stride;\
}
......@@ -432,12 +444,12 @@ static void FUNCC(pred8x8_vertical)(uint8_t *_src, int _stride){
int i;
pixel *src = (pixel*)_src;
int stride = _stride/sizeof(pixel);
const pixel4 a= ((pixel4*)(src-stride))[0];
const pixel4 b= ((pixel4*)(src-stride))[1];
const pixel4 a= AV_RN4PA(((pixel4*)(src-stride))+0);
const pixel4 b= AV_RN4PA(((pixel4*)(src-stride))+1);
for(i=0; i<8; i++){
((pixel4*)(src+i*stride))[0]= a;
((pixel4*)(src+i*stride))[1]= b;
AV_WN4PA(((pixel4*)(src+i*stride))+0, a);
AV_WN4PA(((pixel4*)(src+i*stride))+1, b);
}
}
......@@ -447,19 +459,21 @@ static void FUNCC(pred8x8_horizontal)(uint8_t *_src, int stride){
stride /= sizeof(pixel);
for(i=0; i<8; i++){
((pixel4*)(src+i*stride))[0]=
((pixel4*)(src+i*stride))[1]= PIXEL_SPLAT_X4(src[-1+i*stride]);
const pixel4 a = PIXEL_SPLAT_X4(src[-1+i*stride]);
AV_WN4PA(((pixel4*)(src+i*stride))+0, a);
AV_WN4PA(((pixel4*)(src+i*stride))+1, a);
}
}
#define PRED8x8_X(n, v)\
static void FUNCC(pred8x8_##n##_dc)(uint8_t *_src, int stride){\
int i;\
const pixel4 a = PIXEL_SPLAT_X4(v);\
pixel *src = (pixel*)_src;\
stride /= sizeof(pixel);\
for(i=0; i<8; i++){\
((pixel4*)(src+i*stride))[0]=\
((pixel4*)(src+i*stride))[1]= PIXEL_SPLAT_X4(v);\
AV_WN4PA(((pixel4*)(src+i*stride))+0, a);\
AV_WN4PA(((pixel4*)(src+i*stride))+1, a);\
}\
}
......@@ -483,12 +497,12 @@ static void FUNCC(pred8x8_left_dc)(uint8_t *_src, int stride){
dc2splat = PIXEL_SPLAT_X4((dc2 + 2)>>2);
for(i=0; i<4; i++){
((pixel4*)(src+i*stride))[0]=
((pixel4*)(src+i*stride))[1]= dc0splat;
AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat);
AV_WN4PA(((pixel4*)(src+i*stride))+1, dc0splat);
}
for(i=4; i<8; i++){
((pixel4*)(src+i*stride))[0]=
((pixel4*)(src+i*stride))[1]= dc2splat;
AV_WN4PA(((pixel4*)(src+i*stride))+0, dc2splat);
AV_WN4PA(((pixel4*)(src+i*stride))+1, dc2splat);
}
}
......@@ -508,12 +522,12 @@ static void FUNCC(pred8x8_top_dc)(uint8_t *_src, int stride){
dc1splat = PIXEL_SPLAT_X4((dc1 + 2)>>2);
for(i=0; i<4; i++){
((pixel4*)(src+i*stride))[0]= dc0splat;
((pixel4*)(src+i*stride))[1]= dc1splat;
AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat);
AV_WN4PA(((pixel4*)(src+i*stride))+1, dc1splat);
}
for(i=4; i<8; i++){
((pixel4*)(src+i*stride))[0]= dc0splat;
((pixel4*)(src+i*stride))[1]= dc1splat;
AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat);
AV_WN4PA(((pixel4*)(src+i*stride))+1, dc1splat);
}
}
......@@ -536,12 +550,12 @@ static void FUNCC(pred8x8_dc)(uint8_t *_src, int stride){
dc3splat = PIXEL_SPLAT_X4((dc1 + dc2 + 4)>>3);
for(i=0; i<4; i++){
((pixel4*)(src+i*stride))[0]= dc0splat;
((pixel4*)(src+i*stride))[1]= dc1splat;
AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat);
AV_WN4PA(((pixel4*)(src+i*stride))+1, dc1splat);
}
for(i=4; i<8; i++){
((pixel4*)(src+i*stride))[0]= dc2splat;
((pixel4*)(src+i*stride))[1]= dc3splat;
AV_WN4PA(((pixel4*)(src+i*stride))+0, dc2splat);
AV_WN4PA(((pixel4*)(src+i*stride))+1, dc3splat);
}
}
......@@ -636,8 +650,8 @@ static void FUNCC(pred8x8_plane)(uint8_t *_src, int _stride){
#define PREDICT_8x8_DC(v) \
int y; \
for( y = 0; y < 8; y++ ) { \
((pixel4*)src)[0] = \
((pixel4*)src)[1] = v; \
AV_WN4PA(((pixel4*)src)+0, v); \
AV_WN4PA(((pixel4*)src)+1, v); \
src += stride; \
}
......@@ -693,6 +707,7 @@ static void FUNCC(pred8x8l_vertical)(uint8_t *_src, int has_topleft, int has_top
int y;
pixel *src = (pixel*)_src;
int stride = _stride/sizeof(pixel);
pixel4 a, b;
PREDICT_8x8_LOAD_TOP;
src[0] = t0;
......@@ -703,9 +718,11 @@ static void FUNCC(pred8x8l_vertical)(uint8_t *_src, int has_topleft, int has_top
src[5] = t5;
src[6] = t6;
src[7] = t7;
a = AV_RN4PA(((pixel4*)src)+0);
b = AV_RN4PA(((pixel4*)src)+1);
for( y = 1; y < 8; y++ ) {
((pixel4*)(src+y*stride))[0] = ((pixel4*)src)[0];
((pixel4*)(src+y*stride))[1] = ((pixel4*)src)[1];
AV_WN4PA(((pixel4*)(src+y*stride))+0, a);
AV_WN4PA(((pixel4*)(src+y*stride))+1, b);
}
}
static void FUNCC(pred8x8l_down_left)(uint8_t *_src, int has_topleft, int has_topright, int _stride)
......
......@@ -14,6 +14,7 @@
# undef rnd_avg_pixel4
# undef AV_RN2P
# undef AV_RN4P
# undef AV_RN4PA
# undef AV_WN2P
# undef AV_WN4P
# undef AV_WN4PA
......@@ -46,6 +47,7 @@ CLIP_PIXEL(10)
# define rnd_avg_pixel4 rnd_avg64
# define AV_RN2P AV_RN32
# define AV_RN4P AV_RN64
# define AV_RN4PA AV_RN64A
# define AV_WN2P AV_WN32
# define AV_WN4P AV_WN64
# define AV_WN4PA AV_WN64A
......@@ -61,6 +63,7 @@ CLIP_PIXEL(10)
# define rnd_avg_pixel4 rnd_avg32
# define AV_RN2P AV_RN16
# define AV_RN4P AV_RN32
# define AV_RN4PA AV_RN32A
# define AV_WN2P AV_WN16
# define AV_WN4P AV_WN32
# define AV_WN4PA AV_WN32A
......
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