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Linshizhi
ffmpeg.wasm-core
Commits
b823bbc1
Commit
b823bbc1
authored
Mar 27, 2017
by
Ronald S. Bultje
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vp9: split out loopfilter functions in their own source file.
parent
f8c01994
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Showing
4 changed files
with
208 additions
and
180 deletions
+208
-180
Makefile
libavcodec/Makefile
+1
-1
vp9.c
libavcodec/vp9.c
+2
-179
vp9dec.h
libavcodec/vp9dec.h
+3
-0
vp9lpf.c
libavcodec/vp9lpf.c
+202
-0
No files found.
libavcodec/Makefile
View file @
b823bbc1
...
...
@@ -610,7 +610,7 @@ OBJS-$(CONFIG_VP8_DECODER) += vp8.o vp56rac.o
OBJS-$(CONFIG_VP8_CUVID_DECODER)
+=
cuvid.o
OBJS-$(CONFIG_VP8_MEDIACODEC_DECODER)
+=
mediacodecdec.o
OBJS-$(CONFIG_VP8_VAAPI_ENCODER)
+=
vaapi_encode_vp8.o
OBJS-$(CONFIG_VP9_DECODER)
+=
vp9.o
vp9data.o
vp9dsp.o
\
OBJS-$(CONFIG_VP9_DECODER)
+=
vp9.o
vp9data.o
vp9dsp.o
vp9lpf.o
\
vp9block.o
vp9prob.o
vp9mvs.o
vp56rac.o
\
vp9dsp_8bpp.o
vp9dsp_10bpp.o
vp9dsp_12bpp.o
OBJS-$(CONFIG_VP9_CUVID_DECODER)
+=
cuvid.o
...
...
libavcodec/vp9.c
View file @
b823bbc1
...
...
@@ -1056,184 +1056,6 @@ static void decode_sb_mem(AVCodecContext *avctx, int row, int col, VP9Filter *lf
}
}
static
av_always_inline
void
filter_plane_cols
(
VP9Context
*
s
,
int
col
,
int
ss_h
,
int
ss_v
,
uint8_t
*
lvl
,
uint8_t
(
*
mask
)[
4
],
uint8_t
*
dst
,
ptrdiff_t
ls
)
{
int
y
,
x
,
bytesperpixel
=
s
->
bytesperpixel
;
// filter edges between columns (e.g. block1 | block2)
for
(
y
=
0
;
y
<
8
;
y
+=
2
<<
ss_v
,
dst
+=
16
*
ls
,
lvl
+=
16
<<
ss_v
)
{
uint8_t
*
ptr
=
dst
,
*
l
=
lvl
,
*
hmask1
=
mask
[
y
],
*
hmask2
=
mask
[
y
+
1
+
ss_v
];
unsigned
hm1
=
hmask1
[
0
]
|
hmask1
[
1
]
|
hmask1
[
2
],
hm13
=
hmask1
[
3
];
unsigned
hm2
=
hmask2
[
1
]
|
hmask2
[
2
],
hm23
=
hmask2
[
3
];
unsigned
hm
=
hm1
|
hm2
|
hm13
|
hm23
;
for
(
x
=
1
;
hm
&
~
(
x
-
1
);
x
<<=
1
,
ptr
+=
8
*
bytesperpixel
>>
ss_h
)
{
if
(
col
||
x
>
1
)
{
if
(
hm1
&
x
)
{
int
L
=
*
l
,
H
=
L
>>
4
;
int
E
=
s
->
filter_lut
.
mblim_lut
[
L
],
I
=
s
->
filter_lut
.
lim_lut
[
L
];
if
(
hmask1
[
0
]
&
x
)
{
if
(
hmask2
[
0
]
&
x
)
{
av_assert2
(
l
[
8
<<
ss_v
]
==
L
);
s
->
dsp
.
loop_filter_16
[
0
](
ptr
,
ls
,
E
,
I
,
H
);
}
else
{
s
->
dsp
.
loop_filter_8
[
2
][
0
](
ptr
,
ls
,
E
,
I
,
H
);
}
}
else
if
(
hm2
&
x
)
{
L
=
l
[
8
<<
ss_v
];
H
|=
(
L
>>
4
)
<<
8
;
E
|=
s
->
filter_lut
.
mblim_lut
[
L
]
<<
8
;
I
|=
s
->
filter_lut
.
lim_lut
[
L
]
<<
8
;
s
->
dsp
.
loop_filter_mix2
[
!!
(
hmask1
[
1
]
&
x
)]
[
!!
(
hmask2
[
1
]
&
x
)]
[
0
](
ptr
,
ls
,
E
,
I
,
H
);
}
else
{
s
->
dsp
.
loop_filter_8
[
!!
(
hmask1
[
1
]
&
x
)]
[
0
](
ptr
,
ls
,
E
,
I
,
H
);
}
}
else
if
(
hm2
&
x
)
{
int
L
=
l
[
8
<<
ss_v
],
H
=
L
>>
4
;
int
E
=
s
->
filter_lut
.
mblim_lut
[
L
],
I
=
s
->
filter_lut
.
lim_lut
[
L
];
s
->
dsp
.
loop_filter_8
[
!!
(
hmask2
[
1
]
&
x
)]
[
0
](
ptr
+
8
*
ls
,
ls
,
E
,
I
,
H
);
}
}
if
(
ss_h
)
{
if
(
x
&
0xAA
)
l
+=
2
;
}
else
{
if
(
hm13
&
x
)
{
int
L
=
*
l
,
H
=
L
>>
4
;
int
E
=
s
->
filter_lut
.
mblim_lut
[
L
],
I
=
s
->
filter_lut
.
lim_lut
[
L
];
if
(
hm23
&
x
)
{
L
=
l
[
8
<<
ss_v
];
H
|=
(
L
>>
4
)
<<
8
;
E
|=
s
->
filter_lut
.
mblim_lut
[
L
]
<<
8
;
I
|=
s
->
filter_lut
.
lim_lut
[
L
]
<<
8
;
s
->
dsp
.
loop_filter_mix2
[
0
][
0
][
0
](
ptr
+
4
*
bytesperpixel
,
ls
,
E
,
I
,
H
);
}
else
{
s
->
dsp
.
loop_filter_8
[
0
][
0
](
ptr
+
4
*
bytesperpixel
,
ls
,
E
,
I
,
H
);
}
}
else
if
(
hm23
&
x
)
{
int
L
=
l
[
8
<<
ss_v
],
H
=
L
>>
4
;
int
E
=
s
->
filter_lut
.
mblim_lut
[
L
],
I
=
s
->
filter_lut
.
lim_lut
[
L
];
s
->
dsp
.
loop_filter_8
[
0
][
0
](
ptr
+
8
*
ls
+
4
*
bytesperpixel
,
ls
,
E
,
I
,
H
);
}
l
++
;
}
}
}
}
static
av_always_inline
void
filter_plane_rows
(
VP9Context
*
s
,
int
row
,
int
ss_h
,
int
ss_v
,
uint8_t
*
lvl
,
uint8_t
(
*
mask
)[
4
],
uint8_t
*
dst
,
ptrdiff_t
ls
)
{
int
y
,
x
,
bytesperpixel
=
s
->
bytesperpixel
;
// block1
// filter edges between rows (e.g. ------)
// block2
for
(
y
=
0
;
y
<
8
;
y
++
,
dst
+=
8
*
ls
>>
ss_v
)
{
uint8_t
*
ptr
=
dst
,
*
l
=
lvl
,
*
vmask
=
mask
[
y
];
unsigned
vm
=
vmask
[
0
]
|
vmask
[
1
]
|
vmask
[
2
],
vm3
=
vmask
[
3
];
for
(
x
=
1
;
vm
&
~
(
x
-
1
);
x
<<=
(
2
<<
ss_h
),
ptr
+=
16
*
bytesperpixel
,
l
+=
2
<<
ss_h
)
{
if
(
row
||
y
)
{
if
(
vm
&
x
)
{
int
L
=
*
l
,
H
=
L
>>
4
;
int
E
=
s
->
filter_lut
.
mblim_lut
[
L
],
I
=
s
->
filter_lut
.
lim_lut
[
L
];
if
(
vmask
[
0
]
&
x
)
{
if
(
vmask
[
0
]
&
(
x
<<
(
1
+
ss_h
)))
{
av_assert2
(
l
[
1
+
ss_h
]
==
L
);
s
->
dsp
.
loop_filter_16
[
1
](
ptr
,
ls
,
E
,
I
,
H
);
}
else
{
s
->
dsp
.
loop_filter_8
[
2
][
1
](
ptr
,
ls
,
E
,
I
,
H
);
}
}
else
if
(
vm
&
(
x
<<
(
1
+
ss_h
)))
{
L
=
l
[
1
+
ss_h
];
H
|=
(
L
>>
4
)
<<
8
;
E
|=
s
->
filter_lut
.
mblim_lut
[
L
]
<<
8
;
I
|=
s
->
filter_lut
.
lim_lut
[
L
]
<<
8
;
s
->
dsp
.
loop_filter_mix2
[
!!
(
vmask
[
1
]
&
x
)]
[
!!
(
vmask
[
1
]
&
(
x
<<
(
1
+
ss_h
)))]
[
1
](
ptr
,
ls
,
E
,
I
,
H
);
}
else
{
s
->
dsp
.
loop_filter_8
[
!!
(
vmask
[
1
]
&
x
)]
[
1
](
ptr
,
ls
,
E
,
I
,
H
);
}
}
else
if
(
vm
&
(
x
<<
(
1
+
ss_h
)))
{
int
L
=
l
[
1
+
ss_h
],
H
=
L
>>
4
;
int
E
=
s
->
filter_lut
.
mblim_lut
[
L
],
I
=
s
->
filter_lut
.
lim_lut
[
L
];
s
->
dsp
.
loop_filter_8
[
!!
(
vmask
[
1
]
&
(
x
<<
(
1
+
ss_h
)))]
[
1
](
ptr
+
8
*
bytesperpixel
,
ls
,
E
,
I
,
H
);
}
}
if
(
!
ss_v
)
{
if
(
vm3
&
x
)
{
int
L
=
*
l
,
H
=
L
>>
4
;
int
E
=
s
->
filter_lut
.
mblim_lut
[
L
],
I
=
s
->
filter_lut
.
lim_lut
[
L
];
if
(
vm3
&
(
x
<<
(
1
+
ss_h
)))
{
L
=
l
[
1
+
ss_h
];
H
|=
(
L
>>
4
)
<<
8
;
E
|=
s
->
filter_lut
.
mblim_lut
[
L
]
<<
8
;
I
|=
s
->
filter_lut
.
lim_lut
[
L
]
<<
8
;
s
->
dsp
.
loop_filter_mix2
[
0
][
0
][
1
](
ptr
+
ls
*
4
,
ls
,
E
,
I
,
H
);
}
else
{
s
->
dsp
.
loop_filter_8
[
0
][
1
](
ptr
+
ls
*
4
,
ls
,
E
,
I
,
H
);
}
}
else
if
(
vm3
&
(
x
<<
(
1
+
ss_h
)))
{
int
L
=
l
[
1
+
ss_h
],
H
=
L
>>
4
;
int
E
=
s
->
filter_lut
.
mblim_lut
[
L
],
I
=
s
->
filter_lut
.
lim_lut
[
L
];
s
->
dsp
.
loop_filter_8
[
0
][
1
](
ptr
+
ls
*
4
+
8
*
bytesperpixel
,
ls
,
E
,
I
,
H
);
}
}
}
if
(
ss_v
)
{
if
(
y
&
1
)
lvl
+=
16
;
}
else
{
lvl
+=
8
;
}
}
}
static
void
loopfilter_sb
(
AVCodecContext
*
avctx
,
VP9Filter
*
lflvl
,
int
row
,
int
col
,
ptrdiff_t
yoff
,
ptrdiff_t
uvoff
)
{
VP9Context
*
s
=
avctx
->
priv_data
;
AVFrame
*
f
=
s
->
s
.
frames
[
CUR_FRAME
].
tf
.
f
;
uint8_t
*
dst
=
f
->
data
[
0
]
+
yoff
;
ptrdiff_t
ls_y
=
f
->
linesize
[
0
],
ls_uv
=
f
->
linesize
[
1
];
uint8_t
(
*
uv_masks
)[
8
][
4
]
=
lflvl
->
mask
[
s
->
ss_h
|
s
->
ss_v
];
int
p
;
/* FIXME: In how far can we interleave the v/h loopfilter calls? E.g.
* if you think of them as acting on a 8x8 block max, we can interleave
* each v/h within the single x loop, but that only works if we work on
* 8 pixel blocks, and we won't always do that (we want at least 16px
* to use SSE2 optimizations, perhaps 32 for AVX2) */
filter_plane_cols
(
s
,
col
,
0
,
0
,
lflvl
->
level
,
lflvl
->
mask
[
0
][
0
],
dst
,
ls_y
);
filter_plane_rows
(
s
,
row
,
0
,
0
,
lflvl
->
level
,
lflvl
->
mask
[
0
][
1
],
dst
,
ls_y
);
for
(
p
=
0
;
p
<
2
;
p
++
)
{
dst
=
f
->
data
[
1
+
p
]
+
uvoff
;
filter_plane_cols
(
s
,
col
,
s
->
ss_h
,
s
->
ss_v
,
lflvl
->
level
,
uv_masks
[
0
],
dst
,
ls_uv
);
filter_plane_rows
(
s
,
row
,
s
->
ss_h
,
s
->
ss_v
,
lflvl
->
level
,
uv_masks
[
1
],
dst
,
ls_uv
);
}
}
static
void
set_tile_offset
(
int
*
start
,
int
*
end
,
int
idx
,
int
log2_n
,
int
n
)
{
int
sb_start
=
(
idx
*
n
)
>>
log2_n
;
...
...
@@ -1522,7 +1344,8 @@ FF_ENABLE_DEPRECATION_WARNINGS
for
(
col
=
0
;
col
<
s
->
cols
;
col
+=
8
,
yoff2
+=
64
*
bytesperpixel
,
uvoff2
+=
64
*
bytesperpixel
>>
s
->
ss_h
,
lflvl_ptr
++
)
{
loopfilter_sb
(
avctx
,
lflvl_ptr
,
row
,
col
,
yoff2
,
uvoff2
);
ff_vp9_loopfilter_sb
(
avctx
,
lflvl_ptr
,
row
,
col
,
yoff2
,
uvoff2
);
}
}
...
...
libavcodec/vp9dec.h
View file @
b823bbc1
...
...
@@ -203,4 +203,7 @@ void ff_vp9_decode_block(AVCodecContext *ctx, int row, int col,
VP9Filter
*
lflvl
,
ptrdiff_t
yoff
,
ptrdiff_t
uvoff
,
enum
BlockLevel
bl
,
enum
BlockPartition
bp
);
void
ff_vp9_loopfilter_sb
(
AVCodecContext
*
avctx
,
VP9Filter
*
lflvl
,
int
row
,
int
col
,
ptrdiff_t
yoff
,
ptrdiff_t
uvoff
);
#endif
/* AVCODEC_VP9DEC_H */
libavcodec/vp9lpf.c
0 → 100644
View file @
b823bbc1
/*
* VP9 compatible video decoder
*
* Copyright (C) 2013 Ronald S. Bultje <rsbultje gmail com>
* Copyright (C) 2013 Clément Bœsch <u pkh me>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "vp9dec.h"
static
av_always_inline
void
filter_plane_cols
(
VP9Context
*
s
,
int
col
,
int
ss_h
,
int
ss_v
,
uint8_t
*
lvl
,
uint8_t
(
*
mask
)[
4
],
uint8_t
*
dst
,
ptrdiff_t
ls
)
{
int
y
,
x
,
bytesperpixel
=
s
->
bytesperpixel
;
// filter edges between columns (e.g. block1 | block2)
for
(
y
=
0
;
y
<
8
;
y
+=
2
<<
ss_v
,
dst
+=
16
*
ls
,
lvl
+=
16
<<
ss_v
)
{
uint8_t
*
ptr
=
dst
,
*
l
=
lvl
,
*
hmask1
=
mask
[
y
],
*
hmask2
=
mask
[
y
+
1
+
ss_v
];
unsigned
hm1
=
hmask1
[
0
]
|
hmask1
[
1
]
|
hmask1
[
2
],
hm13
=
hmask1
[
3
];
unsigned
hm2
=
hmask2
[
1
]
|
hmask2
[
2
],
hm23
=
hmask2
[
3
];
unsigned
hm
=
hm1
|
hm2
|
hm13
|
hm23
;
for
(
x
=
1
;
hm
&
~
(
x
-
1
);
x
<<=
1
,
ptr
+=
8
*
bytesperpixel
>>
ss_h
)
{
if
(
col
||
x
>
1
)
{
if
(
hm1
&
x
)
{
int
L
=
*
l
,
H
=
L
>>
4
;
int
E
=
s
->
filter_lut
.
mblim_lut
[
L
],
I
=
s
->
filter_lut
.
lim_lut
[
L
];
if
(
hmask1
[
0
]
&
x
)
{
if
(
hmask2
[
0
]
&
x
)
{
av_assert2
(
l
[
8
<<
ss_v
]
==
L
);
s
->
dsp
.
loop_filter_16
[
0
](
ptr
,
ls
,
E
,
I
,
H
);
}
else
{
s
->
dsp
.
loop_filter_8
[
2
][
0
](
ptr
,
ls
,
E
,
I
,
H
);
}
}
else
if
(
hm2
&
x
)
{
L
=
l
[
8
<<
ss_v
];
H
|=
(
L
>>
4
)
<<
8
;
E
|=
s
->
filter_lut
.
mblim_lut
[
L
]
<<
8
;
I
|=
s
->
filter_lut
.
lim_lut
[
L
]
<<
8
;
s
->
dsp
.
loop_filter_mix2
[
!!
(
hmask1
[
1
]
&
x
)]
[
!!
(
hmask2
[
1
]
&
x
)]
[
0
](
ptr
,
ls
,
E
,
I
,
H
);
}
else
{
s
->
dsp
.
loop_filter_8
[
!!
(
hmask1
[
1
]
&
x
)]
[
0
](
ptr
,
ls
,
E
,
I
,
H
);
}
}
else
if
(
hm2
&
x
)
{
int
L
=
l
[
8
<<
ss_v
],
H
=
L
>>
4
;
int
E
=
s
->
filter_lut
.
mblim_lut
[
L
],
I
=
s
->
filter_lut
.
lim_lut
[
L
];
s
->
dsp
.
loop_filter_8
[
!!
(
hmask2
[
1
]
&
x
)]
[
0
](
ptr
+
8
*
ls
,
ls
,
E
,
I
,
H
);
}
}
if
(
ss_h
)
{
if
(
x
&
0xAA
)
l
+=
2
;
}
else
{
if
(
hm13
&
x
)
{
int
L
=
*
l
,
H
=
L
>>
4
;
int
E
=
s
->
filter_lut
.
mblim_lut
[
L
],
I
=
s
->
filter_lut
.
lim_lut
[
L
];
if
(
hm23
&
x
)
{
L
=
l
[
8
<<
ss_v
];
H
|=
(
L
>>
4
)
<<
8
;
E
|=
s
->
filter_lut
.
mblim_lut
[
L
]
<<
8
;
I
|=
s
->
filter_lut
.
lim_lut
[
L
]
<<
8
;
s
->
dsp
.
loop_filter_mix2
[
0
][
0
][
0
](
ptr
+
4
*
bytesperpixel
,
ls
,
E
,
I
,
H
);
}
else
{
s
->
dsp
.
loop_filter_8
[
0
][
0
](
ptr
+
4
*
bytesperpixel
,
ls
,
E
,
I
,
H
);
}
}
else
if
(
hm23
&
x
)
{
int
L
=
l
[
8
<<
ss_v
],
H
=
L
>>
4
;
int
E
=
s
->
filter_lut
.
mblim_lut
[
L
],
I
=
s
->
filter_lut
.
lim_lut
[
L
];
s
->
dsp
.
loop_filter_8
[
0
][
0
](
ptr
+
8
*
ls
+
4
*
bytesperpixel
,
ls
,
E
,
I
,
H
);
}
l
++
;
}
}
}
}
static
av_always_inline
void
filter_plane_rows
(
VP9Context
*
s
,
int
row
,
int
ss_h
,
int
ss_v
,
uint8_t
*
lvl
,
uint8_t
(
*
mask
)[
4
],
uint8_t
*
dst
,
ptrdiff_t
ls
)
{
int
y
,
x
,
bytesperpixel
=
s
->
bytesperpixel
;
// block1
// filter edges between rows (e.g. ------)
// block2
for
(
y
=
0
;
y
<
8
;
y
++
,
dst
+=
8
*
ls
>>
ss_v
)
{
uint8_t
*
ptr
=
dst
,
*
l
=
lvl
,
*
vmask
=
mask
[
y
];
unsigned
vm
=
vmask
[
0
]
|
vmask
[
1
]
|
vmask
[
2
],
vm3
=
vmask
[
3
];
for
(
x
=
1
;
vm
&
~
(
x
-
1
);
x
<<=
(
2
<<
ss_h
),
ptr
+=
16
*
bytesperpixel
,
l
+=
2
<<
ss_h
)
{
if
(
row
||
y
)
{
if
(
vm
&
x
)
{
int
L
=
*
l
,
H
=
L
>>
4
;
int
E
=
s
->
filter_lut
.
mblim_lut
[
L
],
I
=
s
->
filter_lut
.
lim_lut
[
L
];
if
(
vmask
[
0
]
&
x
)
{
if
(
vmask
[
0
]
&
(
x
<<
(
1
+
ss_h
)))
{
av_assert2
(
l
[
1
+
ss_h
]
==
L
);
s
->
dsp
.
loop_filter_16
[
1
](
ptr
,
ls
,
E
,
I
,
H
);
}
else
{
s
->
dsp
.
loop_filter_8
[
2
][
1
](
ptr
,
ls
,
E
,
I
,
H
);
}
}
else
if
(
vm
&
(
x
<<
(
1
+
ss_h
)))
{
L
=
l
[
1
+
ss_h
];
H
|=
(
L
>>
4
)
<<
8
;
E
|=
s
->
filter_lut
.
mblim_lut
[
L
]
<<
8
;
I
|=
s
->
filter_lut
.
lim_lut
[
L
]
<<
8
;
s
->
dsp
.
loop_filter_mix2
[
!!
(
vmask
[
1
]
&
x
)]
[
!!
(
vmask
[
1
]
&
(
x
<<
(
1
+
ss_h
)))]
[
1
](
ptr
,
ls
,
E
,
I
,
H
);
}
else
{
s
->
dsp
.
loop_filter_8
[
!!
(
vmask
[
1
]
&
x
)]
[
1
](
ptr
,
ls
,
E
,
I
,
H
);
}
}
else
if
(
vm
&
(
x
<<
(
1
+
ss_h
)))
{
int
L
=
l
[
1
+
ss_h
],
H
=
L
>>
4
;
int
E
=
s
->
filter_lut
.
mblim_lut
[
L
],
I
=
s
->
filter_lut
.
lim_lut
[
L
];
s
->
dsp
.
loop_filter_8
[
!!
(
vmask
[
1
]
&
(
x
<<
(
1
+
ss_h
)))]
[
1
](
ptr
+
8
*
bytesperpixel
,
ls
,
E
,
I
,
H
);
}
}
if
(
!
ss_v
)
{
if
(
vm3
&
x
)
{
int
L
=
*
l
,
H
=
L
>>
4
;
int
E
=
s
->
filter_lut
.
mblim_lut
[
L
],
I
=
s
->
filter_lut
.
lim_lut
[
L
];
if
(
vm3
&
(
x
<<
(
1
+
ss_h
)))
{
L
=
l
[
1
+
ss_h
];
H
|=
(
L
>>
4
)
<<
8
;
E
|=
s
->
filter_lut
.
mblim_lut
[
L
]
<<
8
;
I
|=
s
->
filter_lut
.
lim_lut
[
L
]
<<
8
;
s
->
dsp
.
loop_filter_mix2
[
0
][
0
][
1
](
ptr
+
ls
*
4
,
ls
,
E
,
I
,
H
);
}
else
{
s
->
dsp
.
loop_filter_8
[
0
][
1
](
ptr
+
ls
*
4
,
ls
,
E
,
I
,
H
);
}
}
else
if
(
vm3
&
(
x
<<
(
1
+
ss_h
)))
{
int
L
=
l
[
1
+
ss_h
],
H
=
L
>>
4
;
int
E
=
s
->
filter_lut
.
mblim_lut
[
L
],
I
=
s
->
filter_lut
.
lim_lut
[
L
];
s
->
dsp
.
loop_filter_8
[
0
][
1
](
ptr
+
ls
*
4
+
8
*
bytesperpixel
,
ls
,
E
,
I
,
H
);
}
}
}
if
(
ss_v
)
{
if
(
y
&
1
)
lvl
+=
16
;
}
else
{
lvl
+=
8
;
}
}
}
void
ff_vp9_loopfilter_sb
(
AVCodecContext
*
avctx
,
VP9Filter
*
lflvl
,
int
row
,
int
col
,
ptrdiff_t
yoff
,
ptrdiff_t
uvoff
)
{
VP9Context
*
s
=
avctx
->
priv_data
;
AVFrame
*
f
=
s
->
s
.
frames
[
CUR_FRAME
].
tf
.
f
;
uint8_t
*
dst
=
f
->
data
[
0
]
+
yoff
;
ptrdiff_t
ls_y
=
f
->
linesize
[
0
],
ls_uv
=
f
->
linesize
[
1
];
uint8_t
(
*
uv_masks
)[
8
][
4
]
=
lflvl
->
mask
[
s
->
ss_h
|
s
->
ss_v
];
int
p
;
/* FIXME: In how far can we interleave the v/h loopfilter calls? E.g.
* if you think of them as acting on a 8x8 block max, we can interleave
* each v/h within the single x loop, but that only works if we work on
* 8 pixel blocks, and we won't always do that (we want at least 16px
* to use SSE2 optimizations, perhaps 32 for AVX2) */
filter_plane_cols
(
s
,
col
,
0
,
0
,
lflvl
->
level
,
lflvl
->
mask
[
0
][
0
],
dst
,
ls_y
);
filter_plane_rows
(
s
,
row
,
0
,
0
,
lflvl
->
level
,
lflvl
->
mask
[
0
][
1
],
dst
,
ls_y
);
for
(
p
=
0
;
p
<
2
;
p
++
)
{
dst
=
f
->
data
[
1
+
p
]
+
uvoff
;
filter_plane_cols
(
s
,
col
,
s
->
ss_h
,
s
->
ss_v
,
lflvl
->
level
,
uv_masks
[
0
],
dst
,
ls_uv
);
filter_plane_rows
(
s
,
row
,
s
->
ss_h
,
s
->
ss_v
,
lflvl
->
level
,
uv_masks
[
1
],
dst
,
ls_uv
);
}
}
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