Commit b6293e27 authored by Christophe Gisquet's avatar Christophe Gisquet Committed by Martin Storsjö

fmtconvert: Explicitly use int32_t instead of int

Signed-off-by: 's avatarMartin Storsjö <martin@martin.st>
parent 50612484
......@@ -429,7 +429,7 @@ static void ac3_decode_transform_coeffs_ch(AC3DecodeContext *s, int ch_index, ma
int end_freq = s->end_freq[ch_index];
uint8_t *baps = s->bap[ch_index];
int8_t *exps = s->dexps[ch_index];
int *coeffs = s->fixed_coeffs[ch_index];
int32_t *coeffs = s->fixed_coeffs[ch_index];
int dither = (ch_index == CPL_CH) || s->dither_flag[ch_index];
GetBitContext *gbc = &s->gbc;
int freq;
......
......@@ -203,7 +203,7 @@ typedef struct AC3DecodeContext {
float *dlyptr[AC3_MAX_CHANNELS];
///@name Aligned arrays
DECLARE_ALIGNED(16, int, fixed_coeffs)[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< fixed-point transform coefficients
DECLARE_ALIGNED(16, int32_t, fixed_coeffs)[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< fixed-point transform coefficients
DECLARE_ALIGNED(32, float, transform_coeffs)[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< transform coefficients
DECLARE_ALIGNED(32, float, delay)[AC3_MAX_CHANNELS][AC3_BLOCK_SIZE]; ///< delay - added to the next block
DECLARE_ALIGNED(32, float, window)[AC3_BLOCK_SIZE]; ///< window coefficients
......
......@@ -30,9 +30,9 @@
#define decode_blockcodes decode_blockcodes
static inline int decode_blockcodes(int code1, int code2, int levels,
int *values)
int32_t *values)
{
int v0, v1, v2, v3, v4, v5;
int32_t v0, v1, v2, v3, v4, v5;
__asm__ ("smmul %8, %14, %18 \n"
"smmul %11, %15, %18 \n"
......
......@@ -25,7 +25,7 @@
#include "libavcodec/avcodec.h"
#include "libavcodec/fmtconvert.h"
void ff_int32_to_float_fmul_scalar_neon(float *dst, const int *src,
void ff_int32_to_float_fmul_scalar_neon(float *dst, const int32_t *src,
float mul, int len);
void ff_float_to_int16_neon(int16_t *dst, const float *src, long len);
......
......@@ -1097,7 +1097,7 @@ static void dca_downmix(float **samples, int srcfmt,
#ifndef decode_blockcodes
/* Very compact version of the block code decoder that does not use table
* look-up but is slightly slower */
static int decode_blockcode(int code, int levels, int *values)
static int decode_blockcode(int code, int levels, int32_t *values)
{
int i;
int offset = (levels - 1) >> 1;
......@@ -1111,7 +1111,7 @@ static int decode_blockcode(int code, int levels, int *values)
return code;
}
static int decode_blockcodes(int code1, int code2, int levels, int *values)
static int decode_blockcodes(int code1, int code2, int levels, int32_t *values)
{
return decode_blockcode(code1, levels, values) |
decode_blockcode(code2, levels, values + 4);
......@@ -1140,7 +1140,7 @@ static int dca_subsubframe(DCAContext *s, int base_channel, int block_index)
/* FIXME */
float (*subband_samples)[DCA_SUBBANDS][8] = s->subband_samples[block_index];
LOCAL_ALIGNED_16(int, block, [8]);
LOCAL_ALIGNED_16(int32_t, block, [8]);
/*
* Audio data
......
......@@ -24,7 +24,9 @@
#include "fmtconvert.h"
#include "libavutil/common.h"
static void int32_to_float_fmul_scalar_c(float *dst, const int *src, float mul, int len){
static void int32_to_float_fmul_scalar_c(float *dst, const int32_t *src,
float mul, int len)
{
int i;
for(i=0; i<len; i++)
dst[i] = src[i] * mul;
......
......@@ -35,7 +35,8 @@ typedef struct FmtConvertContext {
* @param len number of elements to convert.
* constraints: multiple of 8
*/
void (*int32_to_float_fmul_scalar)(float *dst, const int *src, float mul, int len);
void (*int32_to_float_fmul_scalar)(float *dst, const int32_t *src,
float mul, int len);
/**
* Convert an array of float to an array of int16_t.
......
......@@ -27,7 +27,7 @@
#if HAVE_ALTIVEC
static void int32_to_float_fmul_scalar_altivec(float *dst, const int *src,
static void int32_to_float_fmul_scalar_altivec(float *dst, const int32_t *src,
float mul, int len)
{
union {
......
......@@ -32,7 +32,7 @@ SECTION_TEXT
%endmacro
;---------------------------------------------------------------------------------
; void int32_to_float_fmul_scalar(float *dst, const int *src, float mul, int len);
; void int32_to_float_fmul_scalar(float *dst, const int32_t *src, float mul, int len);
;---------------------------------------------------------------------------------
%macro INT32_TO_FLOAT_FMUL_SCALAR 1
%if UNIX64
......
......@@ -30,8 +30,8 @@
#if HAVE_YASM
void ff_int32_to_float_fmul_scalar_sse (float *dst, const int *src, float mul, int len);
void ff_int32_to_float_fmul_scalar_sse2(float *dst, const int *src, float mul, int len);
void ff_int32_to_float_fmul_scalar_sse (float *dst, const int32_t *src, float mul, int len);
void ff_int32_to_float_fmul_scalar_sse2(float *dst, const int32_t *src, float mul, int len);
void ff_float_to_int16_3dnow(int16_t *dst, const float *src, long len);
void ff_float_to_int16_sse (int16_t *dst, const float *src, long len);
......
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