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Linshizhi
ffmpeg.wasm-core
Commits
b52c26c6
Commit
b52c26c6
authored
Jun 27, 2014
by
Paul B Mahol
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avfilter: add flanger filter
Signed-off-by:
Paul B Mahol
<
onemda@gmail.com
>
parent
7e8c1f0c
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6 changed files
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281 additions
and
1 deletion
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-1
Changelog
Changelog
+1
-0
filters.texi
doc/filters.texi
+36
-0
Makefile
libavfilter/Makefile
+1
-0
af_flanger.c
libavfilter/af_flanger.c
+241
-0
allfilters.c
libavfilter/allfilters.c
+1
-0
version.h
libavfilter/version.h
+1
-1
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Changelog
View file @
b52c26c6
...
...
@@ -30,6 +30,7 @@ version <next>:
- zoompan filter
- signalstats filter
- hqx filter (hq2x, hq3x, hq4x)
- flanger filter
version 2.2:
...
...
doc/filters.texi
View file @
b52c26c6
...
...
@@ -1439,6 +1439,42 @@ equalizer=f=1000:width_type=q:width=1:g=2,equalizer=f=100:width_type=q:width=2:g
@end example
@end itemize
@section flanger
Apply a flanging effect to the audio.
The filter accepts the following options:
@table @option
@item delay
Set base delay in milliseconds. Range from 0 to 30. Default value is 0.
@item depth
Set added swep delay in milliseconds. Range from 0 to 10. Default value is 2.
@item regen
Set percentage regeneneration (delayed signal feedback). Range from -95 to 95.
Default value is 0.
@item width
Set percentage of delayed signal mixed with original. Range from 0 to 100.
Default valu is 71.
@item speed
Set sweeps per second (Hz). Range from 0.1 to 10. Default value is 0.5.
@item shape
Set swept wave shape, can be @var{triangular} or @var{sinusoidal}.
Default value is @var{sinusoidal}.
@item phase
Set swept wave percentage-shift for multi channel. Range from 0 to 100.
Default value is 25.
@item interp
Set delay-line interpolation, @var{linear} or @var{quadratic}.
Default is @var{linear}.
@end table
@section highpass
Apply a high-pass filter with 3dB point frequency.
...
...
libavfilter/Makefile
View file @
b52c26c6
...
...
@@ -69,6 +69,7 @@ OBJS-$(CONFIG_COMPAND_FILTER) += af_compand.o
OBJS-$(CONFIG_EARWAX_FILTER)
+=
af_earwax.o
OBJS-$(CONFIG_EBUR128_FILTER)
+=
f_ebur128.o
OBJS-$(CONFIG_EQUALIZER_FILTER)
+=
af_biquads.o
OBJS-$(CONFIG_FLANGER_FILTER)
+=
af_flanger.o
generate_wave_table.o
OBJS-$(CONFIG_HIGHPASS_FILTER)
+=
af_biquads.o
OBJS-$(CONFIG_JOIN_FILTER)
+=
af_join.o
OBJS-$(CONFIG_LADSPA_FILTER)
+=
af_ladspa.o
...
...
libavfilter/af_flanger.c
0 → 100644
View file @
b52c26c6
/*
* Copyright (c) 2006 Rob Sykes <robs@users.sourceforge.net>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "libavutil/avstring.h"
#include "libavutil/opt.h"
#include "libavutil/samplefmt.h"
#include "avfilter.h"
#include "audio.h"
#include "internal.h"
#include "generate_wave_table.h"
#define INTERPOLATION_LINEAR 0
#define INTERPOLATION_QUADRATIC 1
typedef
struct
FlangerContext
{
const
AVClass
*
class
;
double
delay_min
;
double
delay_depth
;
double
feedback_gain
;
double
delay_gain
;
double
speed
;
int
wave_shape
;
double
channel_phase
;
int
interpolation
;
double
in_gain
;
int
max_samples
;
uint8_t
**
delay_buffer
;
int
delay_buf_pos
;
double
*
delay_last
;
float
*
lfo
;
int
lfo_length
;
int
lfo_pos
;
}
FlangerContext
;
#define OFFSET(x) offsetof(FlangerContext, x)
#define A AV_OPT_FLAG_AUDIO_PARAM|AV_OPT_FLAG_FILTERING_PARAM
static
const
AVOption
flanger_options
[]
=
{
{
"delay"
,
"base delay in milliseconds"
,
OFFSET
(
delay_min
),
AV_OPT_TYPE_DOUBLE
,
{.
dbl
=
0
},
0
,
30
,
A
},
{
"depth"
,
"added swept delay in milliseconds"
,
OFFSET
(
delay_depth
),
AV_OPT_TYPE_DOUBLE
,
{.
dbl
=
2
},
0
,
10
,
A
},
{
"regen"
,
"percentage regeneration (delayed signal feedback)"
,
OFFSET
(
feedback_gain
),
AV_OPT_TYPE_DOUBLE
,
{.
dbl
=
0
},
-
95
,
95
,
A
},
{
"width"
,
"percentage of delayed signal mixed with original"
,
OFFSET
(
delay_gain
),
AV_OPT_TYPE_DOUBLE
,
{.
dbl
=
71
},
0
,
100
,
A
},
{
"speed"
,
"sweeps per second (Hz)"
,
OFFSET
(
speed
),
AV_OPT_TYPE_DOUBLE
,
{.
dbl
=
0
.
5
},
0
.
1
,
10
,
A
},
{
"shape"
,
"swept wave shape"
,
OFFSET
(
wave_shape
),
AV_OPT_TYPE_INT
,
{.
i64
=
WAVE_SIN
},
WAVE_SIN
,
WAVE_NB
-
1
,
A
,
"type"
},
{
"triangular"
,
NULL
,
0
,
AV_OPT_TYPE_CONST
,
{.
i64
=
WAVE_TRI
},
0
,
0
,
A
,
"type"
},
{
"t"
,
NULL
,
0
,
AV_OPT_TYPE_CONST
,
{.
i64
=
WAVE_TRI
},
0
,
0
,
A
,
"type"
},
{
"sinusoidal"
,
NULL
,
0
,
AV_OPT_TYPE_CONST
,
{.
i64
=
WAVE_SIN
},
0
,
0
,
A
,
"type"
},
{
"s"
,
NULL
,
0
,
AV_OPT_TYPE_CONST
,
{.
i64
=
WAVE_SIN
},
0
,
0
,
A
,
"type"
},
{
"phase"
,
"swept wave percentage phase-shift for multi-channel"
,
OFFSET
(
channel_phase
),
AV_OPT_TYPE_DOUBLE
,
{.
dbl
=
25
},
0
,
100
,
A
},
{
"interp"
,
"delay-line interpolation"
,
OFFSET
(
interpolation
),
AV_OPT_TYPE_INT
,
{.
i64
=
0
},
0
,
1
,
A
,
"itype"
},
{
"linear"
,
NULL
,
0
,
AV_OPT_TYPE_CONST
,
{.
i64
=
INTERPOLATION_LINEAR
},
0
,
0
,
A
,
"itype"
},
{
"quadratic"
,
NULL
,
0
,
AV_OPT_TYPE_CONST
,
{.
i64
=
INTERPOLATION_QUADRATIC
},
0
,
0
,
A
,
"itype"
},
{
NULL
}
};
AVFILTER_DEFINE_CLASS
(
flanger
);
static
int
init
(
AVFilterContext
*
ctx
)
{
FlangerContext
*
s
=
ctx
->
priv
;
s
->
feedback_gain
/=
100
;
s
->
delay_gain
/=
100
;
s
->
channel_phase
/=
100
;
s
->
delay_min
/=
1000
;
s
->
delay_depth
/=
1000
;
s
->
in_gain
=
1
/
(
1
+
s
->
delay_gain
);
s
->
delay_gain
/=
1
+
s
->
delay_gain
;
s
->
delay_gain
*=
1
-
fabs
(
s
->
feedback_gain
);
return
0
;
}
static
int
query_formats
(
AVFilterContext
*
ctx
)
{
AVFilterChannelLayouts
*
layouts
;
AVFilterFormats
*
formats
;
static
const
enum
AVSampleFormat
sample_fmts
[]
=
{
AV_SAMPLE_FMT_DBLP
,
AV_SAMPLE_FMT_NONE
};
layouts
=
ff_all_channel_layouts
();
if
(
!
layouts
)
return
AVERROR
(
ENOMEM
);
ff_set_common_channel_layouts
(
ctx
,
layouts
);
formats
=
ff_make_format_list
(
sample_fmts
);
if
(
!
formats
)
return
AVERROR
(
ENOMEM
);
ff_set_common_formats
(
ctx
,
formats
);
formats
=
ff_all_samplerates
();
if
(
!
formats
)
return
AVERROR
(
ENOMEM
);
ff_set_common_samplerates
(
ctx
,
formats
);
return
0
;
}
static
int
config_input
(
AVFilterLink
*
inlink
)
{
AVFilterContext
*
ctx
=
inlink
->
dst
;
FlangerContext
*
s
=
ctx
->
priv
;
s
->
max_samples
=
(
s
->
delay_min
+
s
->
delay_depth
)
*
inlink
->
sample_rate
+
2
.
5
;
s
->
lfo_length
=
inlink
->
sample_rate
/
s
->
speed
;
s
->
delay_last
=
av_calloc
(
inlink
->
channels
,
sizeof
(
*
s
->
delay_last
));
s
->
lfo
=
av_calloc
(
s
->
lfo_length
,
sizeof
(
*
s
->
lfo
));
if
(
!
s
->
lfo
||
!
s
->
delay_last
)
return
AVERROR
(
ENOMEM
);
ff_generate_wave_table
(
s
->
wave_shape
,
AV_SAMPLE_FMT_FLT
,
s
->
lfo
,
s
->
lfo_length
,
floor
(
s
->
delay_min
*
inlink
->
sample_rate
+
0
.
5
),
s
->
max_samples
-
2
.,
3
*
M_PI_2
);
return
av_samples_alloc_array_and_samples
(
&
s
->
delay_buffer
,
NULL
,
inlink
->
channels
,
s
->
max_samples
,
inlink
->
format
,
0
);
}
static
int
filter_frame
(
AVFilterLink
*
inlink
,
AVFrame
*
frame
)
{
AVFilterContext
*
ctx
=
inlink
->
dst
;
FlangerContext
*
s
=
ctx
->
priv
;
AVFrame
*
out_frame
;
int
chan
,
i
;
if
(
av_frame_is_writable
(
frame
))
{
out_frame
=
frame
;
}
else
{
out_frame
=
ff_get_audio_buffer
(
inlink
,
frame
->
nb_samples
);
if
(
!
out_frame
)
return
AVERROR
(
ENOMEM
);
av_frame_copy_props
(
out_frame
,
frame
);
}
for
(
i
=
0
;
i
<
frame
->
nb_samples
;
i
++
)
{
s
->
delay_buf_pos
=
(
s
->
delay_buf_pos
+
s
->
max_samples
-
1
)
%
s
->
max_samples
;
for
(
chan
=
0
;
chan
<
inlink
->
channels
;
chan
++
)
{
double
*
src
=
(
double
*
)
frame
->
extended_data
[
chan
];
double
*
dst
=
(
double
*
)
out_frame
->
extended_data
[
chan
];
double
delayed_0
,
delayed_1
;
double
delayed
;
double
in
,
out
;
int
channel_phase
=
chan
*
s
->
lfo_length
*
s
->
channel_phase
+
.
5
;
double
delay
=
s
->
lfo
[(
s
->
lfo_pos
+
channel_phase
)
%
s
->
lfo_length
];
int
int_delay
=
(
int
)
delay
;
double
frac_delay
=
modf
(
delay
,
&
delay
);
double
*
delay_buffer
=
(
double
*
)
s
->
delay_buffer
[
chan
];
in
=
src
[
i
];
delay_buffer
[
s
->
delay_buf_pos
]
=
in
+
s
->
delay_last
[
chan
]
*
s
->
feedback_gain
;
delayed_0
=
delay_buffer
[(
s
->
delay_buf_pos
+
int_delay
++
)
%
s
->
max_samples
];
delayed_1
=
delay_buffer
[(
s
->
delay_buf_pos
+
int_delay
++
)
%
s
->
max_samples
];
if
(
s
->
interpolation
==
INTERPOLATION_LINEAR
)
{
delayed
=
delayed_0
+
(
delayed_1
-
delayed_0
)
*
frac_delay
;
}
else
{
double
a
,
b
;
double
delayed_2
=
delay_buffer
[(
s
->
delay_buf_pos
+
int_delay
++
)
%
s
->
max_samples
];
delayed_2
-=
delayed_0
;
delayed_1
-=
delayed_0
;
a
=
delayed_2
*
.
5
-
delayed_1
;
b
=
delayed_1
*
2
-
delayed_2
*
.
5
;
delayed
=
delayed_0
+
(
a
*
frac_delay
+
b
)
*
frac_delay
;
}
s
->
delay_last
[
chan
]
=
delayed
;
out
=
in
*
s
->
in_gain
+
delayed
*
s
->
delay_gain
;
dst
[
i
]
=
out
;
}
s
->
lfo_pos
=
(
s
->
lfo_pos
+
1
)
%
s
->
lfo_length
;
}
if
(
frame
!=
out_frame
)
av_frame_free
(
&
frame
);
return
ff_filter_frame
(
ctx
->
outputs
[
0
],
out_frame
);
}
static
av_cold
void
uninit
(
AVFilterContext
*
ctx
)
{
FlangerContext
*
s
=
ctx
->
priv
;
av_freep
(
&
s
->
lfo
);
av_freep
(
&
s
->
delay_last
);
if
(
s
->
delay_buffer
)
av_freep
(
&
s
->
delay_buffer
[
0
]);
av_freep
(
&
s
->
delay_buffer
);
}
static
const
AVFilterPad
flanger_inputs
[]
=
{
{
.
name
=
"default"
,
.
type
=
AVMEDIA_TYPE_AUDIO
,
.
config_props
=
config_input
,
.
filter_frame
=
filter_frame
,
},
{
NULL
}
};
static
const
AVFilterPad
flanger_outputs
[]
=
{
{
.
name
=
"default"
,
.
type
=
AVMEDIA_TYPE_AUDIO
,
},
{
NULL
}
};
AVFilter
ff_af_flanger
=
{
.
name
=
"flanger"
,
.
description
=
NULL_IF_CONFIG_SMALL
(
"Apply a flanging effect to the audio."
),
.
query_formats
=
query_formats
,
.
priv_size
=
sizeof
(
FlangerContext
),
.
priv_class
=
&
flanger_class
,
.
init
=
init
,
.
uninit
=
uninit
,
.
inputs
=
flanger_inputs
,
.
outputs
=
flanger_outputs
,
};
libavfilter/allfilters.c
View file @
b52c26c6
...
...
@@ -87,6 +87,7 @@ void avfilter_register_all(void)
REGISTER_FILTER
(
EARWAX
,
earwax
,
af
);
REGISTER_FILTER
(
EBUR128
,
ebur128
,
af
);
REGISTER_FILTER
(
EQUALIZER
,
equalizer
,
af
);
REGISTER_FILTER
(
FLANGER
,
flanger
,
af
);
REGISTER_FILTER
(
HIGHPASS
,
highpass
,
af
);
REGISTER_FILTER
(
JOIN
,
join
,
af
);
REGISTER_FILTER
(
LADSPA
,
ladspa
,
af
);
...
...
libavfilter/version.h
View file @
b52c26c6
...
...
@@ -30,7 +30,7 @@
#include "libavutil/version.h"
#define LIBAVFILTER_VERSION_MAJOR 4
#define LIBAVFILTER_VERSION_MINOR
9
#define LIBAVFILTER_VERSION_MINOR
10
#define LIBAVFILTER_VERSION_MICRO 100
#define LIBAVFILTER_VERSION_INT AV_VERSION_INT(LIBAVFILTER_VERSION_MAJOR, \
...
...
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