Commit b514ed3c authored by Michael Niedermayer's avatar Michael Niedermayer

dont kill the buffers while the decoder is using them

Originally committed as revision 3949 to svn://svn.ffmpeg.org/ffmpeg/trunk
parent 090fa657
......@@ -144,6 +144,9 @@ typedef struct VideoState {
SDL_mutex *pictq_mutex;
SDL_cond *pictq_cond;
SDL_mutex *video_decoder_mutex;
SDL_mutex *audio_decoder_mutex;
// QETimer *video_timer;
char filename[1024];
int width, height, xleft, ytop;
......@@ -899,9 +902,11 @@ static int video_thread(void *arg)
if (pkt->dts != AV_NOPTS_VALUE)
pts = (double)pkt->dts / AV_TIME_BASE;
SDL_LockMutex(is->video_decoder_mutex);
len1 = avcodec_decode_video(&is->video_st->codec,
frame, &got_picture,
pkt->data, pkt->size);
SDL_UnlockMutex(is->video_decoder_mutex);
// if (len1 < 0)
// break;
if (got_picture) {
......@@ -1026,9 +1031,11 @@ static int audio_decode_frame(VideoState *is, uint8_t *audio_buf, double *pts_pt
for(;;) {
/* NOTE: the audio packet can contain several frames */
while (is->audio_pkt_size > 0) {
SDL_LockMutex(is->audio_decoder_mutex);
len1 = avcodec_decode_audio(&is->audio_st->codec,
(int16_t *)audio_buf, &data_size,
is->audio_pkt_data, is->audio_pkt_size);
SDL_UnlockMutex(is->audio_decoder_mutex);
if (len1 < 0) {
/* if error, we skip the frame */
is->audio_pkt_size = 0;
......@@ -1414,7 +1421,9 @@ static int decode_thread(void *arg)
}
if (is->video_stream >= 0) {
packet_queue_flush(&is->videoq);
SDL_LockMutex(is->video_decoder_mutex);
avcodec_flush_buffers(&ic->streams[video_index]->codec);
SDL_UnlockMutex(is->video_decoder_mutex);
}
}
is->seek_req = 0;
......@@ -1494,6 +1503,9 @@ static VideoState *stream_open(const char *filename, AVInputFormat *iformat)
/* start video display */
is->pictq_mutex = SDL_CreateMutex();
is->pictq_cond = SDL_CreateCond();
is->audio_decoder_mutex = SDL_CreateMutex();
is->video_decoder_mutex = SDL_CreateMutex();
/* add the refresh timer to draw the picture */
schedule_refresh(is, 40);
......@@ -1525,6 +1537,8 @@ static void stream_close(VideoState *is)
}
SDL_DestroyMutex(is->pictq_mutex);
SDL_DestroyCond(is->pictq_cond);
SDL_DestroyMutex(is->audio_decoder_mutex);
SDL_DestroyMutex(is->video_decoder_mutex);
}
void stream_cycle_channel(VideoState *is, int codec_type)
......
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