avfilter/vf_thumbnail_cuda: Switch to using ffnvcodec
This change switches the vf_thumbnail_cuda filter from using the full cuda sdk to using the ffnvcodec headers and loader. Most of the change is a direct mapping, but I also switched from using texture references to using texture objects. This is supposed to be the preferred way of using textures, and the texture object API is the one I added to ffnvcodec. Signed-off-by: Philip Langdale <philipl@overt.org> Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
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