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Linshizhi
ffmpeg.wasm-core
Commits
b1e84efa
Commit
b1e84efa
authored
May 10, 2013
by
Clément Bœsch
Browse files
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lavfi: port wavelet denoiser filter from libmpcodecs.
parent
35188e91
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8 changed files
with
374 additions
and
1 deletion
+374
-1
Changelog
Changelog
+1
-0
LICENSE
LICENSE
+1
-0
configure
configure
+1
-0
filters.texi
doc/filters.texi
+26
-0
Makefile
libavfilter/Makefile
+1
-0
allfilters.c
libavfilter/allfilters.c
+1
-0
version.h
libavfilter/version.h
+1
-1
vf_owdenoise.c
libavfilter/vf_owdenoise.c
+342
-0
No files found.
Changelog
View file @
b1e84efa
...
@@ -47,6 +47,7 @@ version <next>:
...
@@ -47,6 +47,7 @@ version <next>:
- ADPCM IMA Radical decoder
- ADPCM IMA Radical decoder
- zmq filters
- zmq filters
- DCT denoiser filter (dctdnoiz)
- DCT denoiser filter (dctdnoiz)
- Wavelet denoiser filter ported from libmpcodecs as owdenoise (formerly "ow")
version 1.2:
version 1.2:
...
...
LICENSE
View file @
b1e84efa
...
@@ -37,6 +37,7 @@ Specifically, the GPL parts of FFmpeg are
...
@@ -37,6 +37,7 @@ Specifically, the GPL parts of FFmpeg are
- vf_kerndeint.c
- vf_kerndeint.c
- vf_mp.c
- vf_mp.c
- vf_noise.c
- vf_noise.c
- vf_owdenoise.c
- vf_pp.c
- vf_pp.c
- vf_smartblur.c
- vf_smartblur.c
- vf_stereo3d.c
- vf_stereo3d.c
...
...
configure
View file @
b1e84efa
...
@@ -2154,6 +2154,7 @@ negate_filter_deps="lut_filter"
...
@@ -2154,6 +2154,7 @@ negate_filter_deps="lut_filter"
noise_filter_deps
=
"gpl"
noise_filter_deps
=
"gpl"
resample_filter_deps
=
"avresample"
resample_filter_deps
=
"avresample"
ocv_filter_deps
=
"libopencv"
ocv_filter_deps
=
"libopencv"
owdenoise_filter_deps
=
"gpl"
pan_filter_deps
=
"swresample"
pan_filter_deps
=
"swresample"
pp_filter_deps
=
"gpl postproc"
pp_filter_deps
=
"gpl postproc"
removelogo_filter_deps
=
"avcodec avformat swscale"
removelogo_filter_deps
=
"avcodec avformat swscale"
...
...
doc/filters.texi
View file @
b1e84efa
...
@@ -5214,6 +5214,32 @@ testsrc=s=100x100, split=4 [in0][in1][in2][in3];
...
@@ -5214,6 +5214,32 @@ testsrc=s=100x100, split=4 [in0][in1][in2][in3];
@end itemize
@end itemize
@section owdenoise
Overcomplete Wavelet denoiser.
The filter accepts the following options:
@table @option
@item depth
Set depth.
Larger depth values will denoise lower frequency components more, but
slow down filtering.
Default is @code{8}.
@item luma_strength
Set luma strength.
Default is @code{1.0}
@item chroma_strength
Set chroma strength.
Default is @code{1.0}
@end table
@section pad
@section pad
Add paddings to the input image, and place the original input at the
Add paddings to the input image, and place the original input at the
...
...
libavfilter/Makefile
View file @
b1e84efa
...
@@ -157,6 +157,7 @@ OBJS-$(CONFIG_NULL_FILTER) += vf_null.o
...
@@ -157,6 +157,7 @@ OBJS-$(CONFIG_NULL_FILTER) += vf_null.o
OBJS-$(CONFIG_OCV_FILTER)
+=
vf_libopencv.o
OBJS-$(CONFIG_OCV_FILTER)
+=
vf_libopencv.o
OBJS-$(CONFIG_OPENCL)
+=
deshake_opencl.o
unsharp_opencl.o
OBJS-$(CONFIG_OPENCL)
+=
deshake_opencl.o
unsharp_opencl.o
OBJS-$(CONFIG_OVERLAY_FILTER)
+=
vf_overlay.o
OBJS-$(CONFIG_OVERLAY_FILTER)
+=
vf_overlay.o
OBJS-$(CONFIG_OWDENOISE_FILTER)
+=
vf_owdenoise.o
OBJS-$(CONFIG_PAD_FILTER)
+=
vf_pad.o
OBJS-$(CONFIG_PAD_FILTER)
+=
vf_pad.o
OBJS-$(CONFIG_PERMS_FILTER)
+=
f_perms.o
OBJS-$(CONFIG_PERMS_FILTER)
+=
f_perms.o
OBJS-$(CONFIG_PIXDESCTEST_FILTER)
+=
vf_pixdesctest.o
OBJS-$(CONFIG_PIXDESCTEST_FILTER)
+=
vf_pixdesctest.o
...
...
libavfilter/allfilters.c
View file @
b1e84efa
...
@@ -154,6 +154,7 @@ void avfilter_register_all(void)
...
@@ -154,6 +154,7 @@ void avfilter_register_all(void)
REGISTER_FILTER
(
NULL
,
null
,
vf
);
REGISTER_FILTER
(
NULL
,
null
,
vf
);
REGISTER_FILTER
(
OCV
,
ocv
,
vf
);
REGISTER_FILTER
(
OCV
,
ocv
,
vf
);
REGISTER_FILTER
(
OVERLAY
,
overlay
,
vf
);
REGISTER_FILTER
(
OVERLAY
,
overlay
,
vf
);
REGISTER_FILTER
(
OWDENOISE
,
owdenoise
,
vf
);
REGISTER_FILTER
(
PAD
,
pad
,
vf
);
REGISTER_FILTER
(
PAD
,
pad
,
vf
);
REGISTER_FILTER
(
PERMS
,
perms
,
vf
);
REGISTER_FILTER
(
PERMS
,
perms
,
vf
);
REGISTER_FILTER
(
PIXDESCTEST
,
pixdesctest
,
vf
);
REGISTER_FILTER
(
PIXDESCTEST
,
pixdesctest
,
vf
);
...
...
libavfilter/version.h
View file @
b1e84efa
...
@@ -29,7 +29,7 @@
...
@@ -29,7 +29,7 @@
#include "libavutil/avutil.h"
#include "libavutil/avutil.h"
#define LIBAVFILTER_VERSION_MAJOR 3
#define LIBAVFILTER_VERSION_MAJOR 3
#define LIBAVFILTER_VERSION_MINOR 6
7
#define LIBAVFILTER_VERSION_MINOR 6
8
#define LIBAVFILTER_VERSION_MICRO 100
#define LIBAVFILTER_VERSION_MICRO 100
#define LIBAVFILTER_VERSION_INT AV_VERSION_INT(LIBAVFILTER_VERSION_MAJOR, \
#define LIBAVFILTER_VERSION_INT AV_VERSION_INT(LIBAVFILTER_VERSION_MAJOR, \
...
...
libavfilter/vf_owdenoise.c
0 → 100644
View file @
b1e84efa
/*
* Copyright (c) 2007 Michael Niedermayer <michaelni@gmx.at>
* Copyright (c) 2013 Clément Bœsch <ubitux@gmail.com>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with FFmpeg; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
/**
* @todo try to change to int
* @todo try lifting based implementation
* @todo optimize optimize optimize
* @todo hard thresholding
* @todo use QP to decide filter strength
* @todo wavelet normalization / least squares optimal signal vs. noise thresholds
*/
#include "libavutil/imgutils.h"
#include "libavutil/opt.h"
#include "libavutil/pixdesc.h"
#include "avfilter.h"
#include "internal.h"
typedef
struct
{
const
AVClass
*
class
;
double
luma_strength
;
double
chroma_strength
;
int
depth
;
float
*
plane
[
16
+
1
][
4
];
int
linesize
;
int
hsub
,
vsub
;
}
OWDenoiseContext
;
#define OFFSET(x) offsetof(OWDenoiseContext, x)
#define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM
static
const
AVOption
owdenoise_options
[]
=
{
{
"depth"
,
"set depth"
,
OFFSET
(
depth
),
AV_OPT_TYPE_INT
,
{.
i64
=
8
},
8
,
16
,
FLAGS
},
{
"luma_strength"
,
"set luma strength"
,
OFFSET
(
luma_strength
),
AV_OPT_TYPE_DOUBLE
,
{.
dbl
=
1
.
0
},
0
,
1000
,
FLAGS
},
{
"ls"
,
"set luma strength"
,
OFFSET
(
luma_strength
),
AV_OPT_TYPE_DOUBLE
,
{.
dbl
=
1
.
0
},
0
,
1000
,
FLAGS
},
{
"chroma_strength"
,
"set chroma strength"
,
OFFSET
(
chroma_strength
),
AV_OPT_TYPE_DOUBLE
,
{.
dbl
=
1
.
0
},
0
,
1000
,
FLAGS
},
{
"cs"
,
"set chroma strength"
,
OFFSET
(
chroma_strength
),
AV_OPT_TYPE_DOUBLE
,
{.
dbl
=
1
.
0
},
0
,
1000
,
FLAGS
},
{
NULL
}
};
AVFILTER_DEFINE_CLASS
(
owdenoise
);
DECLARE_ALIGNED
(
8
,
static
const
uint8_t
,
dither
)[
8
][
8
]
=
{
{
0
,
48
,
12
,
60
,
3
,
51
,
15
,
63
},
{
32
,
16
,
44
,
28
,
35
,
19
,
47
,
31
},
{
8
,
56
,
4
,
52
,
11
,
59
,
7
,
55
},
{
40
,
24
,
36
,
20
,
43
,
27
,
39
,
23
},
{
2
,
50
,
14
,
62
,
1
,
49
,
13
,
61
},
{
34
,
18
,
46
,
30
,
33
,
17
,
45
,
29
},
{
10
,
58
,
6
,
54
,
9
,
57
,
5
,
53
},
{
42
,
26
,
38
,
22
,
41
,
25
,
37
,
21
},
};
static
const
double
coeff
[
2
][
5
]
=
{
{
0
.
6029490182363579
*
M_SQRT2
,
0
.
2668641184428723
*
M_SQRT2
,
-
0
.
07
822326652898785
*
M_SQRT2
,
-
0
.
016
86411844287495
*
M_SQRT2
,
0
.
02674
875741080976
*
M_SQRT2
,
},{
1
.
115087052456994
/
M_SQRT2
,
-
0
.
5912717631142470
/
M_SQRT2
,
-
0
.
05754352622
849957
/
M_SQRT2
,
0
.
09127176311424948
/
M_SQRT2
,
}
};
static
const
double
icoeff
[
2
][
5
]
=
{
{
1
.
115087052456994
/
M_SQRT2
,
0
.
5912717631142470
/
M_SQRT2
,
-
0
.
05754352622
849957
/
M_SQRT2
,
-
0
.
09127176311424948
/
M_SQRT2
,
},{
0
.
6029490182363579
*
M_SQRT2
,
-
0
.
2668641184428723
*
M_SQRT2
,
-
0
.
07
822326652898785
*
M_SQRT2
,
0
.
016
86411844287495
*
M_SQRT2
,
0
.
02674
875741080976
*
M_SQRT2
,
}
};
static
inline
int
mirror
(
int
x
,
int
w
)
{
while
((
unsigned
)
x
>
(
unsigned
)
w
)
{
x
=
-
x
;
if
(
x
<
0
)
x
+=
2
*
w
;
}
return
x
;
}
static
inline
void
decompose
(
float
*
dst_l
,
float
*
dst_h
,
const
float
*
src
,
int
linesize
,
int
w
)
{
int
x
,
i
;
for
(
x
=
0
;
x
<
w
;
x
++
)
{
double
sum_l
=
src
[
x
*
linesize
]
*
coeff
[
0
][
0
];
double
sum_h
=
src
[
x
*
linesize
]
*
coeff
[
1
][
0
];
for
(
i
=
1
;
i
<=
4
;
i
++
)
{
const
double
s
=
src
[
mirror
(
x
-
i
,
w
-
1
)
*
linesize
]
+
src
[
mirror
(
x
+
i
,
w
-
1
)
*
linesize
];
sum_l
+=
coeff
[
0
][
i
]
*
s
;
sum_h
+=
coeff
[
1
][
i
]
*
s
;
}
dst_l
[
x
*
linesize
]
=
sum_l
;
dst_h
[
x
*
linesize
]
=
sum_h
;
}
}
static
inline
void
compose
(
float
*
dst
,
const
float
*
src_l
,
const
float
*
src_h
,
int
linesize
,
int
w
)
{
int
x
,
i
;
for
(
x
=
0
;
x
<
w
;
x
++
)
{
double
sum_l
=
src_l
[
x
*
linesize
]
*
icoeff
[
0
][
0
];
double
sum_h
=
src_h
[
x
*
linesize
]
*
icoeff
[
1
][
0
];
for
(
i
=
1
;
i
<=
4
;
i
++
)
{
const
int
x0
=
mirror
(
x
-
i
,
w
-
1
)
*
linesize
;
const
int
x1
=
mirror
(
x
+
i
,
w
-
1
)
*
linesize
;
sum_l
+=
icoeff
[
0
][
i
]
*
(
src_l
[
x0
]
+
src_l
[
x1
]);
sum_h
+=
icoeff
[
1
][
i
]
*
(
src_h
[
x0
]
+
src_h
[
x1
]);
}
dst
[
x
*
linesize
]
=
(
sum_l
+
sum_h
)
*
0
.
5
;
}
}
static
inline
void
decompose2D
(
float
*
dst_l
,
float
*
dst_h
,
const
float
*
src
,
int
xlinesize
,
int
ylinesize
,
int
step
,
int
w
,
int
h
)
{
int
y
,
x
;
for
(
y
=
0
;
y
<
h
;
y
++
)
for
(
x
=
0
;
x
<
step
;
x
++
)
decompose
(
dst_l
+
ylinesize
*
y
+
xlinesize
*
x
,
dst_h
+
ylinesize
*
y
+
xlinesize
*
x
,
src
+
ylinesize
*
y
+
xlinesize
*
x
,
step
*
xlinesize
,
(
w
-
x
+
step
-
1
)
/
step
);
}
static
inline
void
compose2D
(
float
*
dst
,
const
float
*
src_l
,
const
float
*
src_h
,
int
xlinesize
,
int
ylinesize
,
int
step
,
int
w
,
int
h
)
{
int
y
,
x
;
for
(
y
=
0
;
y
<
h
;
y
++
)
for
(
x
=
0
;
x
<
step
;
x
++
)
compose
(
dst
+
ylinesize
*
y
+
xlinesize
*
x
,
src_l
+
ylinesize
*
y
+
xlinesize
*
x
,
src_h
+
ylinesize
*
y
+
xlinesize
*
x
,
step
*
xlinesize
,
(
w
-
x
+
step
-
1
)
/
step
);
}
static
void
decompose2D2
(
float
*
dst
[
4
],
float
*
src
,
float
*
temp
[
2
],
int
linesize
,
int
step
,
int
w
,
int
h
)
{
decompose2D
(
temp
[
0
],
temp
[
1
],
src
,
1
,
linesize
,
step
,
w
,
h
);
decompose2D
(
dst
[
0
],
dst
[
1
],
temp
[
0
],
linesize
,
1
,
step
,
h
,
w
);
decompose2D
(
dst
[
2
],
dst
[
3
],
temp
[
1
],
linesize
,
1
,
step
,
h
,
w
);
}
static
void
compose2D2
(
float
*
dst
,
float
*
src
[
4
],
float
*
temp
[
2
],
int
linesize
,
int
step
,
int
w
,
int
h
)
{
compose2D
(
temp
[
0
],
src
[
0
],
src
[
1
],
linesize
,
1
,
step
,
h
,
w
);
compose2D
(
temp
[
1
],
src
[
2
],
src
[
3
],
linesize
,
1
,
step
,
h
,
w
);
compose2D
(
dst
,
temp
[
0
],
temp
[
1
],
1
,
linesize
,
step
,
w
,
h
);
}
static
void
filter
(
OWDenoiseContext
*
s
,
uint8_t
*
dst
,
int
dst_linesize
,
const
uint8_t
*
src
,
int
src_linesize
,
int
width
,
int
height
,
double
strength
)
{
int
x
,
y
,
i
,
j
,
depth
=
s
->
depth
;
while
(
1
<<
depth
>
width
||
1
<<
depth
>
height
)
depth
--
;
for
(
y
=
0
;
y
<
height
;
y
++
)
for
(
x
=
0
;
x
<
width
;
x
++
)
s
->
plane
[
0
][
0
][
y
*
s
->
linesize
+
x
]
=
src
[
y
*
src_linesize
+
x
];
for
(
i
=
0
;
i
<
depth
;
i
++
)
decompose2D2
(
s
->
plane
[
i
+
1
],
s
->
plane
[
i
][
0
],
s
->
plane
[
0
]
+
1
,
s
->
linesize
,
1
<<
i
,
width
,
height
);
for
(
i
=
0
;
i
<
depth
;
i
++
)
{
for
(
j
=
1
;
j
<
4
;
j
++
)
{
for
(
y
=
0
;
y
<
height
;
y
++
)
{
for
(
x
=
0
;
x
<
width
;
x
++
)
{
double
v
=
s
->
plane
[
i
+
1
][
j
][
y
*
s
->
linesize
+
x
];
if
(
v
>
strength
)
v
-=
strength
;
else
if
(
v
<
-
strength
)
v
+=
strength
;
else
v
=
0
;
s
->
plane
[
i
+
1
][
j
][
x
+
y
*
s
->
linesize
]
=
v
;
}
}
}
}
for
(
i
=
depth
-
1
;
i
>=
0
;
i
--
)
compose2D2
(
s
->
plane
[
i
][
0
],
s
->
plane
[
i
+
1
],
s
->
plane
[
0
]
+
1
,
s
->
linesize
,
1
<<
i
,
width
,
height
);
for
(
y
=
0
;
y
<
height
;
y
++
)
{
for
(
x
=
0
;
x
<
width
;
x
++
)
{
i
=
s
->
plane
[
0
][
0
][
y
*
s
->
linesize
+
x
]
+
dither
[
x
&
7
][
y
&
7
]
*
(
1
.
0
/
64
)
+
1
.
0
/
128
;
// yes the rounding is insane but optimal :)
if
((
unsigned
)
i
>
255U
)
i
=
~
(
i
>>
31
);
dst
[
y
*
dst_linesize
+
x
]
=
i
;
}
}
}
static
int
filter_frame
(
AVFilterLink
*
inlink
,
AVFrame
*
in
)
{
int
direct
=
0
;
AVFilterContext
*
ctx
=
inlink
->
dst
;
OWDenoiseContext
*
s
=
ctx
->
priv
;
AVFilterLink
*
outlink
=
ctx
->
outputs
[
0
];
AVFrame
*
out
;
const
int
cw
=
FF_CEIL_RSHIFT
(
inlink
->
w
,
s
->
hsub
);
const
int
ch
=
FF_CEIL_RSHIFT
(
inlink
->
h
,
s
->
vsub
);
if
(
av_frame_is_writable
(
in
))
{
direct
=
1
;
out
=
in
;
}
else
{
out
=
ff_get_video_buffer
(
outlink
,
outlink
->
w
,
outlink
->
h
);
if
(
!
out
)
{
av_frame_free
(
&
in
);
return
AVERROR
(
ENOMEM
);
}
av_frame_copy_props
(
out
,
in
);
}
filter
(
s
,
out
->
data
[
0
],
out
->
linesize
[
0
],
in
->
data
[
0
],
in
->
linesize
[
0
],
inlink
->
w
,
inlink
->
h
,
s
->
luma_strength
);
filter
(
s
,
out
->
data
[
1
],
out
->
linesize
[
1
],
in
->
data
[
1
],
in
->
linesize
[
1
],
cw
,
ch
,
s
->
chroma_strength
);
filter
(
s
,
out
->
data
[
2
],
out
->
linesize
[
2
],
in
->
data
[
2
],
in
->
linesize
[
2
],
cw
,
ch
,
s
->
chroma_strength
);
if
(
!
direct
)
{
if
(
in
->
data
[
3
])
av_image_copy_plane
(
out
->
data
[
3
],
out
->
linesize
[
3
],
in
->
data
[
3
],
in
->
linesize
[
3
],
inlink
->
w
,
inlink
->
h
);
av_frame_free
(
&
in
);
}
return
ff_filter_frame
(
outlink
,
out
);
}
static
int
query_formats
(
AVFilterContext
*
ctx
)
{
static
const
enum
AVPixelFormat
pix_fmts
[]
=
{
AV_PIX_FMT_YUV444P
,
AV_PIX_FMT_YUV422P
,
AV_PIX_FMT_YUV420P
,
AV_PIX_FMT_YUV411P
,
AV_PIX_FMT_YUV410P
,
AV_PIX_FMT_YUV440P
,
AV_PIX_FMT_YUVA444P
,
AV_PIX_FMT_YUVA422P
,
AV_PIX_FMT_YUVA420P
,
AV_PIX_FMT_NONE
};
ff_set_common_formats
(
ctx
,
ff_make_format_list
(
pix_fmts
));
return
0
;
}
static
int
config_input
(
AVFilterLink
*
inlink
)
{
int
i
,
j
;
OWDenoiseContext
*
s
=
inlink
->
dst
->
priv
;
const
AVPixFmtDescriptor
*
desc
=
av_pix_fmt_desc_get
(
inlink
->
format
);
const
int
h
=
FFALIGN
(
inlink
->
h
,
16
);
s
->
hsub
=
desc
->
log2_chroma_w
;
s
->
vsub
=
desc
->
log2_chroma_h
;
s
->
linesize
=
FFALIGN
(
inlink
->
w
,
16
);
for
(
j
=
0
;
j
<
4
;
j
++
)
{
for
(
i
=
0
;
i
<=
s
->
depth
;
i
++
)
{
s
->
plane
[
i
][
j
]
=
av_malloc
(
s
->
linesize
*
h
*
sizeof
(
s
->
plane
[
0
][
0
][
0
]));
if
(
!
s
->
plane
[
i
][
j
])
return
AVERROR
(
ENOMEM
);
}
}
return
0
;
}
static
av_cold
void
uninit
(
AVFilterContext
*
ctx
)
{
int
i
,
j
;
OWDenoiseContext
*
s
=
ctx
->
priv
;
for
(
j
=
0
;
j
<
4
;
j
++
)
for
(
i
=
0
;
i
<=
s
->
depth
;
i
++
)
av_freep
(
&
s
->
plane
[
i
][
j
]);
}
static
const
AVFilterPad
owdenoise_inputs
[]
=
{
{
.
name
=
"default"
,
.
type
=
AVMEDIA_TYPE_VIDEO
,
.
filter_frame
=
filter_frame
,
.
config_props
=
config_input
,
},
{
NULL
}
};
static
const
AVFilterPad
owdenoise_outputs
[]
=
{
{
.
name
=
"default"
,
.
type
=
AVMEDIA_TYPE_VIDEO
,
},
{
NULL
}
};
AVFilter
avfilter_vf_owdenoise
=
{
.
name
=
"owdenoise"
,
.
description
=
NULL_IF_CONFIG_SMALL
(
"Denoise using wavelets."
),
.
priv_size
=
sizeof
(
OWDenoiseContext
),
.
uninit
=
uninit
,
.
query_formats
=
query_formats
,
.
inputs
=
owdenoise_inputs
,
.
outputs
=
owdenoise_outputs
,
.
priv_class
=
&
owdenoise_class
,
.
flags
=
AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC
,
};
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