Commit ae1ab826 authored by Michael Niedermayer's avatar Michael Niedermayer

Merge remote-tracking branch 'cus/stable'

* cus/stable:
  ffplay: put aspect ratio info to the VideoPicture struct
  ffplay: use AVFrame::width and height instead of using codec or filter settings
  ffplay: use stream sample_aspect_ratio if available in source frames
  ffplay: fix video_thread when no frame is returned in get_video_frame
Merged-by: 's avatarMichael Niedermayer <michaelni@gmx.at>
parents db6ef054 825ec16d
......@@ -104,6 +104,7 @@ typedef struct VideoPicture {
int skip;
SDL_Overlay *bmp;
int width, height; /* source height & width */
AVRational sample_aspect_ratio;
int allocated;
int reallocate;
enum PixelFormat pix_fmt;
......@@ -233,6 +234,11 @@ typedef struct VideoState {
int refresh;
} VideoState;
typedef struct AllocEventProps {
VideoState *is;
AVFrame *frame;
} AllocEventProps;
static int opt_help(const char *opt, const char *arg);
/* options specified by the user */
......@@ -666,21 +672,11 @@ static void video_image_display(VideoState *is)
vp = &is->pictq[is->pictq_rindex];
if (vp->bmp) {
#if CONFIG_AVFILTER
if (vp->picref->video->sample_aspect_ratio.num == 0)
if (vp->sample_aspect_ratio.num == 0)
aspect_ratio = 0;
else
aspect_ratio = av_q2d(vp->picref->video->sample_aspect_ratio);
#else
aspect_ratio = av_q2d(vp->sample_aspect_ratio);
/* XXX: use variable in the frame */
if (is->video_st->sample_aspect_ratio.num)
aspect_ratio = av_q2d(is->video_st->sample_aspect_ratio);
else if (is->video_st->codec->sample_aspect_ratio.num)
aspect_ratio = av_q2d(is->video_st->codec->sample_aspect_ratio);
else
aspect_ratio = 0;
#endif
if (aspect_ratio <= 0.0)
aspect_ratio = 1.0;
aspect_ratio *= (float)vp->width / (float)vp->height;
......@@ -934,6 +930,7 @@ static int video_open(VideoState *is, int force_set_video_mode)
{
int flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL;
int w,h;
VideoPicture *vp = &is->pictq[is->pictq_rindex];
if (is_full_screen) flags |= SDL_FULLSCREEN;
else flags |= SDL_RESIZABLE;
......@@ -944,15 +941,9 @@ static int video_open(VideoState *is, int force_set_video_mode)
} else if (!is_full_screen && screen_width) {
w = screen_width;
h = screen_height;
#if CONFIG_AVFILTER
} else if (is->out_video_filter && is->out_video_filter->inputs[0]) {
w = is->out_video_filter->inputs[0]->w;
h = is->out_video_filter->inputs[0]->h;
#else
} else if (is->video_st && is->video_st->codec->width) {
w = is->video_st->codec->width;
h = is->video_st->codec->height;
#endif
} else if (vp->width) {
w = vp->width;
h = vp->height;
} else {
w = 640;
h = 480;
......@@ -1293,9 +1284,10 @@ display:
/* allocate a picture (needs to do that in main thread to avoid
potential locking problems */
static void alloc_picture(void *opaque)
static void alloc_picture(AllocEventProps *event_props)
{
VideoState *is = opaque;
VideoState *is = event_props->is;
AVFrame *frame = event_props->frame;
VideoPicture *vp;
vp = &is->pictq[is->pictq_windex];
......@@ -1307,16 +1299,14 @@ static void alloc_picture(void *opaque)
if (vp->picref)
avfilter_unref_buffer(vp->picref);
vp->picref = NULL;
vp->width = is->out_video_filter->inputs[0]->w;
vp->height = is->out_video_filter->inputs[0]->h;
vp->pix_fmt = is->out_video_filter->inputs[0]->format;
#else
vp->width = is->video_st->codec->width;
vp->height = is->video_st->codec->height;
vp->pix_fmt = is->video_st->codec->pix_fmt;
#endif
vp->width = frame->width;
vp->height = frame->height;
vp->pix_fmt = frame->format;
video_open(event_props->is, 0);
vp->bmp = SDL_CreateYUVOverlay(vp->width, vp->height,
SDL_YV12_OVERLAY,
screen);
......@@ -1378,22 +1368,22 @@ static int queue_picture(VideoState *is, AVFrame *src_frame, double pts1, int64_
/* alloc or resize hardware picture buffer */
if (!vp->bmp || vp->reallocate ||
#if CONFIG_AVFILTER
vp->width != is->out_video_filter->inputs[0]->w ||
vp->height != is->out_video_filter->inputs[0]->h) {
#else
vp->width != is->video_st->codec->width ||
vp->height != is->video_st->codec->height) {
#endif
vp->width != src_frame->width ||
vp->height != src_frame->height) {
SDL_Event event;
AllocEventProps event_props;
event_props.frame = src_frame;
event_props.is = is;
vp->allocated = 0;
vp->reallocate = 0;
/* the allocation must be done in the main thread to avoid
locking problems */
locking problems. We wait in this block for the event to complete,
so we can pass a pointer to event_props to it. */
event.type = FF_ALLOC_EVENT;
event.user.data1 = is;
event.user.data1 = &event_props;
SDL_PushEvent(&event);
/* wait until the picture is allocated */
......@@ -1437,6 +1427,7 @@ static int queue_picture(VideoState *is, AVFrame *src_frame, double pts1, int64_
// FIXME use direct rendering
av_picture_copy(&pict, (AVPicture *)src_frame,
vp->pix_fmt, vp->width, vp->height);
vp->sample_aspect_ratio = vp->picref->video->sample_aspect_ratio;
#else
sws_flags = av_get_int(sws_opts, "sws_flags", NULL);
is->img_convert_ctx = sws_getCachedContext(is->img_convert_ctx,
......@@ -1448,6 +1439,7 @@ static int queue_picture(VideoState *is, AVFrame *src_frame, double pts1, int64_
}
sws_scale(is->img_convert_ctx, src_frame->data, src_frame->linesize,
0, vp->height, pict.data, pict.linesize);
vp->sample_aspect_ratio = av_guess_sample_aspect_ratio(is->ic, is->video_st, src_frame);
#endif
/* update the bitmap content */
SDL_UnlockYUVOverlay(vp->bmp);
......@@ -1688,6 +1680,7 @@ static int input_request_frame(AVFilterLink *link)
av_free_packet(&pkt);
avfilter_copy_frame_props(picref, priv->frame);
picref->video->sample_aspect_ratio = av_guess_sample_aspect_ratio(priv->is->ic, priv->is->video_st, priv->frame);
picref->pts = pts;
avfilter_start_frame(link, picref);
......@@ -1872,6 +1865,8 @@ static int video_thread(void *arg)
ret = get_video_frame(is, frame, &pts_int, &pkt);
pos = pkt.pos;
av_free_packet(&pkt);
if (ret == 0)
continue;
#endif
if (ret < 0)
......@@ -2969,7 +2964,6 @@ static void event_loop(VideoState *cur_stream)
do_exit(cur_stream);
break;
case FF_ALLOC_EVENT:
video_open(event.user.data1, 0);
alloc_picture(event.user.data1);
break;
case FF_REFRESH_EVENT:
......
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