Commit ab3a410c authored by Anton Khirnov's avatar Anton Khirnov

v210enc: switch to encode2().

parent f0366fec
......@@ -23,6 +23,7 @@
#include "avcodec.h"
#include "bytestream.h"
#include "internal.h"
static av_cold int encode_init(AVCodecContext *avctx)
{
......@@ -44,25 +45,24 @@ static av_cold int encode_init(AVCodecContext *avctx)
return 0;
}
static int encode_frame(AVCodecContext *avctx, unsigned char *buf,
int buf_size, void *data)
static int encode_frame(AVCodecContext *avctx, AVPacket *pkt,
const AVFrame *pic, int *got_packet)
{
const AVFrame *pic = data;
int aligned_width = ((avctx->width + 47) / 48) * 48;
int stride = aligned_width * 8 / 3;
int line_padding = stride - ((avctx->width * 8 + 11) / 12) * 4;
int h, w;
int h, w, ret;
const uint16_t *y = (const uint16_t*)pic->data[0];
const uint16_t *u = (const uint16_t*)pic->data[1];
const uint16_t *v = (const uint16_t*)pic->data[2];
PutByteContext p;
if (buf_size < avctx->height * stride) {
av_log(avctx, AV_LOG_ERROR, "output buffer too small\n");
return AVERROR(ENOMEM);
if ((ret = ff_alloc_packet(pkt, avctx->height * stride)) < 0) {
av_log(avctx, AV_LOG_ERROR, "Error getting output packet.\n");
return ret;
}
bytestream2_init_writer(&p, buf, buf_size);
bytestream2_init_writer(&p, pkt->data, pkt->size);
#define CLIP(v) av_clip(v, 4, 1019)
......@@ -104,7 +104,9 @@ static int encode_frame(AVCodecContext *avctx, unsigned char *buf,
v += pic->linesize[2] / 2 - avctx->width / 2;
}
return bytestream2_tell_p(&p);
pkt->flags |= AV_PKT_FLAG_KEY;
*got_packet = 1;
return 0;
}
static av_cold int encode_close(AVCodecContext *avctx)
......@@ -119,7 +121,7 @@ AVCodec ff_v210_encoder = {
.type = AVMEDIA_TYPE_VIDEO,
.id = CODEC_ID_V210,
.init = encode_init,
.encode = encode_frame,
.encode2 = encode_frame,
.close = encode_close,
.pix_fmts = (const enum PixelFormat[]){PIX_FMT_YUV422P10, PIX_FMT_NONE},
.long_name = NULL_IF_CONFIG_SMALL("Uncompressed 4:2:2 10-bit"),
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment