Commit aae7e009 authored by Gyan Doshi's avatar Gyan Doshi

doc: libgme

Add entry in external library list and add details to demuxer entry.
parent 8bd79196
......@@ -481,14 +481,26 @@ ffmpeg -framerate 10 -pattern_type glob -i "*.png" out.mkv
The Game Music Emu library is a collection of video game music file emulators.
See @url{http://code.google.com/p/game-music-emu/} for more information.
See @url{https://bitbucket.org/mpyne/game-music-emu/overview} for more information.
Some files have multiple tracks. The demuxer will pick the first track by
default. The @option{track_index} option can be used to select a different
track. Track indexes start at 0. The demuxer exports the number of tracks as
@var{tracks} meta data entry.
It accepts the following options:
@table @option
@item track_index
Set the index of which track to demux. The demuxer can only export one track.
Track indexes start at 0. Default is to pick the first track. Number of tracks
is exported as @var{tracks} metadata entry.
For very large files, the @option{max_size} option may have to be adjusted.
@item sample_rate
Set the sampling rate of the exported track. Range is 1000 to 999999. Default is 44100.
@item max_size @emph{(bytes)}
The demuxer buffers the entire file into memory. Adjust this value to set the maximum buffer size,
which in turn, acts as a ceiling for the size of files that can be read.
Default is 50 MiB.
@end table
@section libopenmpt
......
......@@ -59,6 +59,12 @@ FFmpeg can make use of the Chromaprint library for generating audio fingerprints
It is licensed under LGPL version 2.1. Pass @code{--enable-chromaprint} to configure to
enable it. See @url{https://acoustid.org/chromaprint}.
@section Game Music Emu
FFmpeg can make use of the Game Music Emu library to read audio from supported video game
music file formats. It is licensed under LGPL version 2.1. Pass @code{--enable-libgme} to configure to
enable it. See @url{https://bitbucket.org/mpyne/game-music-emu/overview}.
@section OpenJPEG
FFmpeg can use the OpenJPEG libraries for encoding/decoding J2K videos. Go to
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