Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Contribute to GitLab
Sign in / Register
Toggle navigation
F
ffmpeg.wasm-core
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Linshizhi
ffmpeg.wasm-core
Commits
a871b5cc
Commit
a871b5cc
authored
Dec 12, 2012
by
Stefano Sabatini
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
doc/filters: extend syntax description for transpose, and add examples
parent
6722f35d
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
17 additions
and
1 deletion
+17
-1
filters.texi
doc/filters.texi
+17
-1
No files found.
doc/filters.texi
View file @
a871b5cc
...
...
@@ -3946,7 +3946,12 @@ Default mode is @code{merge}.
Transpose rows with columns in the input video and optionally flip it.
This filter accepts the following named parameters:
The filter accepts parameters as a list of @var{key}=@var{value}
pairs, separated by ":". If the key of the first options is omitted,
the arguments are interpreted according to the following syntax:
@example
transpose=@var{dir}:@var{passthrough}
@end example
@table @option
@item dir
...
...
@@ -4005,6 +4010,17 @@ Preserve landscape geometry (when @var{width} >= @var{height}).
Default value is @code{none}.
@end table
For example to rotate by 90 degrees clockwise and preserve portrait
layout:
@example
transpose=dir=1:passthrough=portrait
@end example
The command above can also be specified as:
@example
transpose=1:portrait
@end example
@section unsharp
Sharpen or blur the input video.
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment