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Linshizhi
ffmpeg.wasm-core
Commits
a7e03804
Commit
a7e03804
authored
Jan 25, 2015
by
Hendrik Leppkes
Committed by
Anton Khirnov
Jan 27, 2015
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avconv_dxva2: add hevc support
Signed-off-by:
Anton Khirnov
<
anton@khirnov.net
>
parent
7e850fa6
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9 additions
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1 deletion
+9
-1
avconv_dxva2.c
avconv_dxva2.c
+9
-1
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avconv_dxva2.c
View file @
a7e03804
...
...
@@ -52,6 +52,7 @@ DEFINE_GUID(DXVA2_ModeH264_F, 0x1b81be69, 0xa0c7,0x11d3,0xb9,0x84,0x00,0
DEFINE_GUID
(
DXVADDI_Intel_ModeH264_E
,
0x604F8E68
,
0x4951
,
0x4C54
,
0x88
,
0xFE
,
0xAB
,
0xD2
,
0x5C
,
0x15
,
0xB3
,
0xD6
);
DEFINE_GUID
(
DXVA2_ModeVC1_D
,
0x1b81beA3
,
0xa0c7
,
0x11d3
,
0xb9
,
0x84
,
0x00
,
0xc0
,
0x4f
,
0x2e
,
0x73
,
0xc5
);
DEFINE_GUID
(
DXVA2_ModeVC1_D2010
,
0x1b81beA4
,
0xa0c7
,
0x11d3
,
0xb9
,
0x84
,
0x00
,
0xc0
,
0x4f
,
0x2e
,
0x73
,
0xc5
);
DEFINE_GUID
(
DXVA2_ModeHEVC_VLD_Main
,
0x5b11d51b
,
0x2f4c
,
0x4452
,
0xbc
,
0xc3
,
0x09
,
0xf2
,
0xa1
,
0x16
,
0x0c
,
0xc0
);
DEFINE_GUID
(
DXVA2_NoEncrypt
,
0x1b81beD0
,
0xa0c7
,
0x11d3
,
0xb9
,
0x84
,
0x00
,
0xc0
,
0x4f
,
0x2e
,
0x73
,
0xc5
);
DEFINE_GUID
(
GUID_NULL
,
0x00000000
,
0x0000
,
0x0000
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
);
...
...
@@ -80,6 +81,9 @@ static const dxva2_mode dxva2_modes[] = {
{
&
DXVA2_ModeVC1_D
,
AV_CODEC_ID_VC1
},
{
&
DXVA2_ModeVC1_D
,
AV_CODEC_ID_WMV3
},
/* HEVC/H.265 */
{
&
DXVA2_ModeHEVC_VLD_Main
,
AV_CODEC_ID_HEVC
},
{
NULL
,
0
},
};
...
...
@@ -525,6 +529,10 @@ static int dxva2_create_decoder(AVCodecContext *s)
but it causes issues for H.264 on certain AMD GPUs..... */
if
(
s
->
codec_id
==
AV_CODEC_ID_MPEG2VIDEO
)
surface_alignment
=
32
;
/* the HEVC DXVA2 spec asks for 128 pixel aligned surfaces to ensure
all coding features have enough room to work with */
else
if
(
s
->
codec_id
==
AV_CODEC_ID_HEVC
)
surface_alignment
=
128
;
else
surface_alignment
=
16
;
...
...
@@ -532,7 +540,7 @@ static int dxva2_create_decoder(AVCodecContext *s)
ctx
->
num_surfaces
=
4
;
/* add surfaces based on number of possible refs */
if
(
s
->
codec_id
==
AV_CODEC_ID_H264
)
if
(
s
->
codec_id
==
AV_CODEC_ID_H264
||
s
->
codec_id
==
AV_CODEC_ID_HEVC
)
ctx
->
num_surfaces
+=
16
;
else
ctx
->
num_surfaces
+=
2
;
...
...
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