Commit a6f395d6 authored by Stefano Sabatini's avatar Stefano Sabatini

ffplay: avoid unnecessary intermediary struct in queue_picture()

When CONFIG_AVFILTER, use a AVFrame -> AVPicture cast rather than
explicitely copy the image information from AVFrame to a new
AVPicture.
Signed-off-by: 's avatarStefano Sabatini <stefano.sabatini-lala@poste.it>
parent c1d4bb57
......@@ -1357,9 +1357,7 @@ static void alloc_picture(void *opaque)
static int queue_picture(VideoState *is, AVFrame *src_frame, double pts, int64_t pos)
{
VideoPicture *vp;
#if CONFIG_AVFILTER
AVPicture pict_src;
#endif
/* wait until we have space to put a new picture */
SDL_LockMutex(is->pictq_mutex);
......@@ -1429,16 +1427,8 @@ static int queue_picture(VideoState *is, AVFrame *src_frame, double pts, int64_t
pict.linesize[2] = vp->bmp->pitches[1];
#if CONFIG_AVFILTER
pict_src.data[0] = src_frame->data[0];
pict_src.data[1] = src_frame->data[1];
pict_src.data[2] = src_frame->data[2];
pict_src.linesize[0] = src_frame->linesize[0];
pict_src.linesize[1] = src_frame->linesize[1];
pict_src.linesize[2] = src_frame->linesize[2];
//FIXME use direct rendering
av_picture_copy(&pict, &pict_src,
av_picture_copy(&pict, (AVPicture *)src_frame,
vp->pix_fmt, vp->width, vp->height);
#else
sws_flags = av_get_int(sws_opts, "sws_flags", NULL);
......
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