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Linshizhi
ffmpeg.wasm-core
Commits
a1d14336
Commit
a1d14336
authored
Dec 19, 2012
by
Clément Bœsch
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pp: fix a few typo in the template.
parent
d85854b2
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postprocess_template.c
libpostproc/postprocess_template.c
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libpostproc/postprocess_template.c
View file @
a1d14336
...
...
@@ -128,7 +128,7 @@ static inline int RENAME(vertClassify)(uint8_t src[], int stride, PPContext *c){
"movq %%mm0, %%mm4
\n\t
"
PMAXUB
(
%%
mm1
,
%%
mm4
)
PMINUB
(
%%
mm1
,
%%
mm3
,
%%
mm5
)
"psubb %%mm1, %%mm0
\n\t
"
// mm0 = differ
ne
ce
"psubb %%mm1, %%mm0
\n\t
"
// mm0 = differ
en
ce
"paddb %%mm7, %%mm0
\n\t
"
"pcmpgtb %%mm6, %%mm0
\n\t
"
...
...
@@ -2558,7 +2558,7 @@ static av_always_inline void RENAME(do_a_deblock)(uint8_t *src, int step, int st
"movq (%%"
REG_a
"), %%mm1
\n\t
"
"movq %%mm1, %%mm3
\n\t
"
"movq %%mm1, %%mm4
\n\t
"
"psubb %%mm1, %%mm0
\n\t
"
// mm0 = differ
ne
ce
"psubb %%mm1, %%mm0
\n\t
"
// mm0 = differ
en
ce
"paddb %%mm7, %%mm0
\n\t
"
"pcmpgtb %%mm6, %%mm0
\n\t
"
...
...
@@ -3077,7 +3077,7 @@ static void RENAME(postProcess)(const uint8_t src[], int srcStride, uint8_t dst[
/**
* Copy a block from src to dst and fixes the blacklevel.
* levelFix == 0 -> do not touch the brighness & contrast
* levelFix == 0 -> do not touch the brigh
t
ness & contrast
*/
#undef REAL_SCALED_CPY
#undef SCALED_CPY
...
...
@@ -3350,7 +3350,7 @@ static void RENAME(postProcess)(const uint8_t src[], int srcStride, uint8_t dst[
// From this point on it is guaranteed that we can read and write 16 lines downward
// finish 1 block before the next otherwise we might have a problem
// with the L1 Cache of the P4 ... or only a few blocks at a time or so
em
thing
// with the L1 Cache of the P4 ... or only a few blocks at a time or so
me
thing
for
(
x
=
0
;
x
<
width
;
x
+=
BLOCK_SIZE
){
#if TEMPLATE_PP_MMXEXT
...
...
@@ -3459,7 +3459,7 @@ static void RENAME(postProcess)(const uint8_t src[], int srcStride, uint8_t dst[
// From this point on it is guaranteed that we can read and write 16 lines downward
// finish 1 block before the next otherwise we might have a problem
// with the L1 Cache of the P4 ... or only a few blocks at a time or so
em
thing
// with the L1 Cache of the P4 ... or only a few blocks at a time or so
me
thing
for
(
x
=
0
;
x
<
width
;
x
+=
BLOCK_SIZE
){
const
int
stride
=
dstStride
;
#if TEMPLATE_PP_MMX
...
...
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