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Linshizhi
ffmpeg.wasm-core
Commits
988a9f9e
Commit
988a9f9e
authored
Sep 16, 2003
by
Fabrice Bellard
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doc update
Originally committed as revision 2285 to
svn://svn.ffmpeg.org/ffmpeg/trunk
parent
211f2123
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4 changed files
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34 additions
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11 deletions
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-11
TODO
doc/TODO
+0
-1
faq.texi
doc/faq.texi
+5
-4
ffmpeg-doc.texi
doc/ffmpeg-doc.texi
+23
-6
ffplay-doc.texi
doc/ffplay-doc.texi
+6
-0
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doc/TODO
View file @
988a9f9e
...
@@ -14,7 +14,6 @@ Short term:
...
@@ -14,7 +14,6 @@ Short term:
- clean up (incompatible change, for 0.5.0):
- clean up (incompatible change, for 0.5.0):
* AVStream -> AVComponent
* AVStream -> AVComponent
* AVFormatContext -> AVInputStream/AVOutputStream
* AVFormatContext -> AVInputStream/AVOutputStream
* CODEC_ID_MP3LAME and CODEC_ID_MP2 -> CODEC_ID_MPEGAUDIO
* suppress rate_emu from AVCodecContext
* suppress rate_emu from AVCodecContext
- add av_log() in libavcodec and suppress all printf
- add av_log() in libavcodec and suppress all printf
- add new float/integer audio filterting and conversion : suppress
- add new float/integer audio filterting and conversion : suppress
...
...
doc/faq.texi
View file @
988a9f9e
...
@@ -69,11 +69,12 @@ No. Only GCC is supported. GCC is ported on most systems available and I
...
@@ -69,11 +69,12 @@ No. Only GCC is supported. GCC is ported on most systems available and I
don't see the need to pollute the source code with @code
{
#ifdef
}
s
don't see the need to pollute the source code with @code
{
#ifdef
}
s
related to the compiler.
related to the compiler.
@section
I want to use ffmpeg or libavcodec under Windows. Can you support my proprietary C compiler XXX
?
@section
Can I use FFmpeg or libavcodec under Windows
?
No. Use @code
{
mingw-gcc
}
available at @url
{
http://www.mingw.org/
}
to
Yes, but the MinGW tools @emph
{
must
}
be used to compile FFmpeg. You
compile the code. It generates object files fully compatible with other
can link the resulting DLLs with any other Windows program. Read the
windows compilers.
@emph
{
Native Windows Compilation
}
section in the FFmpeg documentation
to have more information.
@section Can you add automake, libtool or autoconf support ?
@section Can you add automake, libtool or autoconf support ?
...
...
doc/ffmpeg-doc.texi
View file @
988a9f9e
...
@@ -754,7 +754,8 @@ the MinGW development library of SDL 1.2.x
...
@@ -754,7 +754,8 @@ the MinGW development library of SDL 1.2.x
(@file
{
SDL-devel-1.2.x-mingw32.tar.gz
}
) from
(@file
{
SDL-devel-1.2.x-mingw32.tar.gz
}
) from
@url
{
http://www.libsdl.org
}
. Unpack it in a temporary place, and
@url
{
http://www.libsdl.org
}
. Unpack it in a temporary place, and
unpack the archive @file
{
i386-mingw32msvc.tar.gz
}
in the MinGW tool
unpack the archive @file
{
i386-mingw32msvc.tar.gz
}
in the MinGW tool
directory.
directory. Edit the @file
{
sdl-config
}
script so that it gives the
correct SDL directory when invoked.
@item Extract the current version of FFmpeg (the latest release version or the current CVS snapshot whichever is recommended).
@item Extract the current version of FFmpeg (the latest release version or the current CVS snapshot whichever is recommended).
...
@@ -766,15 +767,31 @@ directory.
...
@@ -766,15 +767,31 @@ directory.
suffices. If you have problems using SDL, verify that
suffices. If you have problems using SDL, verify that
@file
{
sdl-config
}
can be launched from the MSYS command line.
@file
{
sdl-config
}
can be launched from the MSYS command line.
@item You can install FFmpeg in @file
{
Program Files/FFmpeg
}
by typing @file
{
make install
}
.
@item You can install FFmpeg in @file
{
Program Files/FFmpeg
}
by typing @file
{
make install
}
. Don't forget to copy @file
{
SDL.dll
}
at the place you launch
@file
{
ffplay
}
.
@end itemize
@end itemize
Note: The target @file
{
make wininstaller
}
can be used to create a Nullsoft based Windows installer for FFmpeg and FFplay.
Notes:
@itemize
@subsection How to create a single Windows DLL from libavcodec and libavformat
@item The target @file
{
make wininstaller
}
can be used to create a
Nullsoft based Windows installer for FFmpeg and FFplay. @file
{
SDL.dll
}
Read @url
{
http://ffmpeg.org/win32.html
}
.
must be copied in the ffmpeg directory in order to build the
installer.
@item By using @code
{
./configure --enable-shared
}
when configuring ffmpeg,
you can build @file
{
avcodec.dll
}
and @file
{
avformat.dll
}
. With
@code
{
make install
}
you install the FFmpeg DLLs and the associated
headers in @file
{
Program Files/FFmpeg
}
.
@item Visual C++ compatibility: if you used @code
{
./configure --enable-shared
}
when configuring FFmpeg, then FFmpeg tries to use the Microsoft Visual
C++ @code
{
lib
}
tool to build @code
{
avcodec.lib
}
and
@code
{
avformat.lib
}
. With these libraries, you can link your Visual C++
code directly with the FFmpeg DLLs.
@end itemize
@subsection Cross compilation for Windows with Linux
@subsection Cross compilation for Windows with Linux
...
...
doc/ffplay-doc.texi
View file @
988a9f9e
...
@@ -43,6 +43,12 @@ disable video
...
@@ -43,6 +43,12 @@ disable video
disable graphical display
disable graphical display
@item -f fmt
@item -f fmt
force format
force format
@item -img img
_
fmt
this option is used to force a given image format
when playing image sequences. Example:
@example
ffplay -img pgmyuv tests/vsynth1/
%d.pgm
@end example
@end table
@end table
@section Advanced options
@section Advanced options
...
...
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