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Linshizhi
ffmpeg.wasm-core
Commits
987fe2dc
Commit
987fe2dc
authored
Apr 15, 2011
by
Justin Ruggles
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ac3enc: differentiate between current block and reference block in bit_alloc()
parent
6b2636bb
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11 additions
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7 deletions
+11
-7
ac3enc.c
libavcodec/ac3enc.c
+11
-7
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libavcodec/ac3enc.c
View file @
987fe2dc
...
@@ -1010,7 +1010,8 @@ static int bit_alloc(AC3EncodeContext *s, int snr_offset)
...
@@ -1010,7 +1010,8 @@ static int bit_alloc(AC3EncodeContext *s, int snr_offset)
reset_block_bap
(
s
);
reset_block_bap
(
s
);
mantissa_bits
=
0
;
mantissa_bits
=
0
;
for
(
blk
=
0
;
blk
<
AC3_MAX_BLOCKS
;
blk
++
)
{
for
(
blk
=
0
;
blk
<
AC3_MAX_BLOCKS
;
blk
++
)
{
AC3Block
*
block
;
AC3Block
*
block
=
&
s
->
blocks
[
blk
];
AC3Block
*
ref_block
;
// initialize grouped mantissa counts. these are set so that they are
// initialize grouped mantissa counts. these are set so that they are
// padded to the next whole group size when bits are counted in
// padded to the next whole group size when bits are counted in
// compute_mantissa_size_final
// compute_mantissa_size_final
...
@@ -1022,14 +1023,17 @@ static int bit_alloc(AC3EncodeContext *s, int snr_offset)
...
@@ -1022,14 +1023,17 @@ static int bit_alloc(AC3EncodeContext *s, int snr_offset)
blocks within a frame are the exponent values. We can take
blocks within a frame are the exponent values. We can take
advantage of that by reusing the bit allocation pointers
advantage of that by reusing the bit allocation pointers
whenever we reuse exponents. */
whenever we reuse exponents. */
block
=
s
->
blocks
[
blk
].
exp_ref_block
[
ch
];
ref_block
=
block
->
exp_ref_block
[
ch
];
if
(
s
->
exp_strategy
[
ch
][
blk
]
!=
EXP_REUSE
)
{
if
(
s
->
exp_strategy
[
ch
][
blk
]
!=
EXP_REUSE
)
{
s
->
ac3dsp
.
bit_alloc_calc_bap
(
block
->
mask
[
ch
],
block
->
psd
[
ch
],
0
,
s
->
ac3dsp
.
bit_alloc_calc_bap
(
ref_block
->
mask
[
ch
],
s
->
nb_coefs
[
ch
],
snr_offset
,
ref_block
->
psd
[
ch
],
0
,
s
->
bit_alloc
.
floor
,
ff_ac3_bap_tab
,
s
->
nb_coefs
[
ch
],
snr_offset
,
block
->
bap
[
ch
]);
s
->
bit_alloc
.
floor
,
ff_ac3_bap_tab
,
ref_block
->
bap
[
ch
]);
}
}
mantissa_bits
+=
s
->
ac3dsp
.
compute_mantissa_size
(
mant_cnt
,
block
->
bap
[
ch
],
s
->
nb_coefs
[
ch
]);
mantissa_bits
+=
s
->
ac3dsp
.
compute_mantissa_size
(
mant_cnt
,
ref_block
->
bap
[
ch
],
s
->
nb_coefs
[
ch
]);
}
}
mantissa_bits
+=
compute_mantissa_size_final
(
mant_cnt
);
mantissa_bits
+=
compute_mantissa_size_final
(
mant_cnt
);
}
}
...
...
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