Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Contribute to GitLab
Sign in / Register
Toggle navigation
F
ffmpeg.wasm-core
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Linshizhi
ffmpeg.wasm-core
Commits
90c0c83e
Commit
90c0c83e
authored
Jan 26, 2012
by
Alex Converse
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
smacker: remove dead store
parent
dac56d9c
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
1 addition
and
3 deletions
+1
-3
smacker.c
libavcodec/smacker.c
+1
-3
No files found.
libavcodec/smacker.c
View file @
90c0c83e
...
@@ -334,16 +334,14 @@ static av_always_inline void last_reset(int *recode, int *last) {
...
@@ -334,16 +334,14 @@ static av_always_inline void last_reset(int *recode, int *last) {
/* get code and update history */
/* get code and update history */
static
av_always_inline
int
smk_get_code
(
GetBitContext
*
gb
,
int
*
recode
,
int
*
last
)
{
static
av_always_inline
int
smk_get_code
(
GetBitContext
*
gb
,
int
*
recode
,
int
*
last
)
{
register
int
*
table
=
recode
;
register
int
*
table
=
recode
;
int
v
,
b
;
int
v
;
b
=
get_bits_count
(
gb
);
while
(
*
table
&
SMK_NODE
)
{
while
(
*
table
&
SMK_NODE
)
{
if
(
get_bits1
(
gb
))
if
(
get_bits1
(
gb
))
table
+=
(
*
table
)
&
(
~
SMK_NODE
);
table
+=
(
*
table
)
&
(
~
SMK_NODE
);
table
++
;
table
++
;
}
}
v
=
*
table
;
v
=
*
table
;
b
=
get_bits_count
(
gb
)
-
b
;
if
(
v
!=
recode
[
last
[
0
]])
{
if
(
v
!=
recode
[
last
[
0
]])
{
recode
[
last
[
2
]]
=
recode
[
last
[
1
]];
recode
[
last
[
2
]]
=
recode
[
last
[
1
]];
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment