Commit 903b62cc authored by Justin Ruggles's avatar Justin Ruggles

smackaud: decode directly to the user-provided AVFrame

parent 09d6831f
......@@ -555,14 +555,8 @@ static av_cold int decode_end(AVCodecContext *avctx)
}
typedef struct SmackerAudioContext {
AVFrame frame;
} SmackerAudioContext;
static av_cold int smka_decode_init(AVCodecContext *avctx)
{
SmackerAudioContext *s = avctx->priv_data;
if (avctx->channels < 1 || avctx->channels > 2) {
av_log(avctx, AV_LOG_ERROR, "invalid number of channels\n");
return AVERROR(EINVAL);
......@@ -570,9 +564,6 @@ static av_cold int smka_decode_init(AVCodecContext *avctx)
avctx->channel_layout = (avctx->channels==2) ? AV_CH_LAYOUT_STEREO : AV_CH_LAYOUT_MONO;
avctx->sample_fmt = avctx->bits_per_coded_sample == 8 ? AV_SAMPLE_FMT_U8 : AV_SAMPLE_FMT_S16;
avcodec_get_frame_defaults(&s->frame);
avctx->coded_frame = &s->frame;
return 0;
}
......@@ -582,7 +573,7 @@ static av_cold int smka_decode_init(AVCodecContext *avctx)
static int smka_decode_frame(AVCodecContext *avctx, void *data,
int *got_frame_ptr, AVPacket *avpkt)
{
SmackerAudioContext *s = avctx->priv_data;
AVFrame *frame = data;
const uint8_t *buf = avpkt->data;
int buf_size = avpkt->size;
GetBitContext gb;
......@@ -622,13 +613,13 @@ static int smka_decode_frame(AVCodecContext *avctx, void *data,
}
/* get output buffer */
s->frame.nb_samples = unp_size / (avctx->channels * (bits + 1));
if ((ret = ff_get_buffer(avctx, &s->frame)) < 0) {
frame->nb_samples = unp_size / (avctx->channels * (bits + 1));
if ((ret = ff_get_buffer(avctx, frame)) < 0) {
av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n");
return ret;
}
samples = (int16_t *)s->frame.data[0];
samples8 = s->frame.data[0];
samples = (int16_t *)frame->data[0];
samples8 = frame->data[0];
// Initialize
for(i = 0; i < (1 << (bits + stereo)); i++) {
......@@ -717,8 +708,7 @@ static int smka_decode_frame(AVCodecContext *avctx, void *data,
av_free(h[i].values);
}
*got_frame_ptr = 1;
*(AVFrame *)data = s->frame;
*got_frame_ptr = 1;
return buf_size;
}
......@@ -739,7 +729,6 @@ AVCodec ff_smackaud_decoder = {
.name = "smackaud",
.type = AVMEDIA_TYPE_AUDIO,
.id = AV_CODEC_ID_SMACKAUDIO,
.priv_data_size = sizeof(SmackerAudioContext),
.init = smka_decode_init,
.decode = smka_decode_frame,
.capabilities = CODEC_CAP_DR1,
......
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