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Linshizhi
ffmpeg.wasm-core
Commits
901dc11b
Commit
901dc11b
authored
May 03, 2018
by
Paul B Mahol
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Plain Diff
avfilter/vf_lut3d: add planar rgb support
Signed-off-by:
Paul B Mahol
<
onemda@gmail.com
>
parent
9b563f65
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112 additions
and
4 deletions
+112
-4
vf_lut3d.c
libavfilter/vf_lut3d.c
+112
-4
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libavfilter/vf_lut3d.c
View file @
901dc11b
...
@@ -198,6 +198,83 @@ static inline struct rgbvec interp_tetrahedral(const LUT3DContext *lut3d,
...
@@ -198,6 +198,83 @@ static inline struct rgbvec interp_tetrahedral(const LUT3DContext *lut3d,
return
c
;
return
c
;
}
}
#define DEFINE_INTERP_FUNC_PLANAR(name, nbits, depth) \
static int interp_##nbits##_##name##_p##depth(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs) \
{ \
int x, y; \
const LUT3DContext *lut3d = ctx->priv; \
const ThreadData *td = arg; \
const AVFrame *in = td->in; \
const AVFrame *out = td->out; \
const int direct = out == in; \
const int slice_start = (in->height * jobnr ) / nb_jobs; \
const int slice_end = (in->height * (jobnr+1)) / nb_jobs; \
uint8_t *grow = out->data[0] + slice_start * out->linesize[0]; \
uint8_t *brow = out->data[1] + slice_start * out->linesize[1]; \
uint8_t *rrow = out->data[2] + slice_start * out->linesize[2]; \
uint8_t *arow = out->data[2] + slice_start * out->linesize[2]; \
const uint8_t *srcgrow = in->data[0] + slice_start * in->linesize[0]; \
const uint8_t *srcbrow = in->data[1] + slice_start * in->linesize[1]; \
const uint8_t *srcrrow = in->data[2] + slice_start * in->linesize[2]; \
const uint8_t *srcarow = in->data[3] + slice_start * in->linesize[3]; \
const float scale = (1. / ((1<<depth) - 1)) * (lut3d->lutsize - 1); \
\
for (y = slice_start; y < slice_end; y++) { \
uint##nbits##_t *dstg = (uint##nbits##_t *)grow; \
uint##nbits##_t *dstb = (uint##nbits##_t *)brow; \
uint##nbits##_t *dstr = (uint##nbits##_t *)rrow; \
uint##nbits##_t *dsta = (uint##nbits##_t *)arow; \
const uint##nbits##_t *srcg = (const uint##nbits##_t *)srcgrow; \
const uint##nbits##_t *srcb = (const uint##nbits##_t *)srcbrow; \
const uint##nbits##_t *srcr = (const uint##nbits##_t *)srcrrow; \
const uint##nbits##_t *srca = (const uint##nbits##_t *)srcarow; \
for (x = 0; x < in->width; x++) { \
const struct rgbvec scaled_rgb = {srcr[x] * scale, \
srcg[x] * scale, \
srcb[x] * scale}; \
struct rgbvec vec = interp_##name(lut3d, &scaled_rgb); \
dstr[x] = av_clip_uintp2(vec.r * (float)((1<<depth) - 1), depth); \
dstg[x] = av_clip_uintp2(vec.g * (float)((1<<depth) - 1), depth); \
dstb[x] = av_clip_uintp2(vec.b * (float)((1<<depth) - 1), depth); \
if (!direct && in->linesize[3]) \
dsta[x] = srca[x]; \
} \
grow += out->linesize[0]; \
brow += out->linesize[1]; \
rrow += out->linesize[2]; \
arow += out->linesize[3]; \
srcgrow += in->linesize[0]; \
srcbrow += in->linesize[1]; \
srcrrow += in->linesize[2]; \
srcarow += in->linesize[3]; \
} \
return 0; \
}
DEFINE_INTERP_FUNC_PLANAR
(
nearest
,
8
,
8
)
DEFINE_INTERP_FUNC_PLANAR
(
trilinear
,
8
,
8
)
DEFINE_INTERP_FUNC_PLANAR
(
tetrahedral
,
8
,
8
)
DEFINE_INTERP_FUNC_PLANAR
(
nearest
,
16
,
9
)
DEFINE_INTERP_FUNC_PLANAR
(
trilinear
,
16
,
9
)
DEFINE_INTERP_FUNC_PLANAR
(
tetrahedral
,
16
,
9
)
DEFINE_INTERP_FUNC_PLANAR
(
nearest
,
16
,
10
)
DEFINE_INTERP_FUNC_PLANAR
(
trilinear
,
16
,
10
)
DEFINE_INTERP_FUNC_PLANAR
(
tetrahedral
,
16
,
10
)
DEFINE_INTERP_FUNC_PLANAR
(
nearest
,
16
,
12
)
DEFINE_INTERP_FUNC_PLANAR
(
trilinear
,
16
,
12
)
DEFINE_INTERP_FUNC_PLANAR
(
tetrahedral
,
16
,
12
)
DEFINE_INTERP_FUNC_PLANAR
(
nearest
,
16
,
14
)
DEFINE_INTERP_FUNC_PLANAR
(
trilinear
,
16
,
14
)
DEFINE_INTERP_FUNC_PLANAR
(
tetrahedral
,
16
,
14
)
DEFINE_INTERP_FUNC_PLANAR
(
nearest
,
16
,
16
)
DEFINE_INTERP_FUNC_PLANAR
(
trilinear
,
16
,
16
)
DEFINE_INTERP_FUNC_PLANAR
(
tetrahedral
,
16
,
16
)
#define DEFINE_INTERP_FUNC(name, nbits) \
#define DEFINE_INTERP_FUNC(name, nbits) \
static int interp_##nbits##_##name(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs) \
static int interp_##nbits##_##name(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs) \
{ \
{ \
...
@@ -470,6 +547,12 @@ static int query_formats(AVFilterContext *ctx)
...
@@ -470,6 +547,12 @@ static int query_formats(AVFilterContext *ctx)
AV_PIX_FMT_RGB0
,
AV_PIX_FMT_BGR0
,
AV_PIX_FMT_RGB0
,
AV_PIX_FMT_BGR0
,
AV_PIX_FMT_RGB48
,
AV_PIX_FMT_BGR48
,
AV_PIX_FMT_RGB48
,
AV_PIX_FMT_BGR48
,
AV_PIX_FMT_RGBA64
,
AV_PIX_FMT_BGRA64
,
AV_PIX_FMT_RGBA64
,
AV_PIX_FMT_BGRA64
,
AV_PIX_FMT_GBRP
,
AV_PIX_FMT_GBRAP
,
AV_PIX_FMT_GBRP9
,
AV_PIX_FMT_GBRP10
,
AV_PIX_FMT_GBRAP10
,
AV_PIX_FMT_GBRP12
,
AV_PIX_FMT_GBRAP12
,
AV_PIX_FMT_GBRP14
,
AV_PIX_FMT_GBRP16
,
AV_PIX_FMT_GBRAP16
,
AV_PIX_FMT_NONE
AV_PIX_FMT_NONE
};
};
AVFilterFormats
*
fmts_list
=
ff_make_format_list
(
pix_fmts
);
AVFilterFormats
*
fmts_list
=
ff_make_format_list
(
pix_fmts
);
...
@@ -480,24 +563,49 @@ static int query_formats(AVFilterContext *ctx)
...
@@ -480,24 +563,49 @@ static int query_formats(AVFilterContext *ctx)
static
int
config_input
(
AVFilterLink
*
inlink
)
static
int
config_input
(
AVFilterLink
*
inlink
)
{
{
int
is16bit
=
0
;
int
depth
,
is16bit
=
0
,
planar
=
0
;
LUT3DContext
*
lut3d
=
inlink
->
dst
->
priv
;
LUT3DContext
*
lut3d
=
inlink
->
dst
->
priv
;
const
AVPixFmtDescriptor
*
desc
=
av_pix_fmt_desc_get
(
inlink
->
format
);
const
AVPixFmtDescriptor
*
desc
=
av_pix_fmt_desc_get
(
inlink
->
format
);
depth
=
desc
->
comp
[
0
].
depth
;
switch
(
inlink
->
format
)
{
switch
(
inlink
->
format
)
{
case
AV_PIX_FMT_RGB48
:
case
AV_PIX_FMT_RGB48
:
case
AV_PIX_FMT_BGR48
:
case
AV_PIX_FMT_BGR48
:
case
AV_PIX_FMT_RGBA64
:
case
AV_PIX_FMT_RGBA64
:
case
AV_PIX_FMT_BGRA64
:
case
AV_PIX_FMT_BGRA64
:
is16bit
=
1
;
is16bit
=
1
;
break
;
case
AV_PIX_FMT_GBRP9
:
case
AV_PIX_FMT_GBRP10
:
case
AV_PIX_FMT_GBRP12
:
case
AV_PIX_FMT_GBRP14
:
case
AV_PIX_FMT_GBRP16
:
case
AV_PIX_FMT_GBRAP10
:
case
AV_PIX_FMT_GBRAP12
:
case
AV_PIX_FMT_GBRAP16
:
is16bit
=
1
;
case
AV_PIX_FMT_GBRP
:
case
AV_PIX_FMT_GBRAP
:
planar
=
1
;
break
;
}
}
ff_fill_rgba_map
(
lut3d
->
rgba_map
,
inlink
->
format
);
ff_fill_rgba_map
(
lut3d
->
rgba_map
,
inlink
->
format
);
lut3d
->
step
=
av_get_padded_bits_per_pixel
(
desc
)
>>
(
3
+
is16bit
);
lut3d
->
step
=
av_get_padded_bits_per_pixel
(
desc
)
>>
(
3
+
is16bit
);
#define SET_FUNC(name) do { \
#define SET_FUNC(name) do { \
if (is16bit) lut3d->interp = interp_16_##name; \
if (planar) { \
else lut3d->interp = interp_8_##name; \
switch (depth) { \
case 8: lut3d->interp = interp_8_##name##_p8; break; \
case 9: lut3d->interp = interp_16_##name##_p9; break; \
case 10: lut3d->interp = interp_16_##name##_p10; break; \
case 12: lut3d->interp = interp_16_##name##_p12; break; \
case 14: lut3d->interp = interp_16_##name##_p14; break; \
case 16: lut3d->interp = interp_16_##name##_p16; break; \
} \
} else if (is16bit) { lut3d->interp = interp_16_##name; \
} else { lut3d->interp = interp_8_##name; } \
} while (0)
} while (0)
switch
(
lut3d
->
interpolation
)
{
switch
(
lut3d
->
interpolation
)
{
...
...
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