Commit 8d861cd8 authored by Paul B Mahol's avatar Paul B Mahol

avfilter/vf_v360: add mask option, unset pixels are marked as transparent

parent 31350de9
......@@ -19131,6 +19131,8 @@ Set if input video is transposed. Boolean value, by default disabled.
@item out_trans
Set if output video needs to be transposed. Boolean value, by default disabled.
@item alpha_mask
Build mask in alpha plane for all unmapped pixels by marking them fully transparent. Boolean value, by default disabled.
@end table
@subsection Examples
......
......@@ -106,6 +106,7 @@ typedef struct V360Context {
const AVClass *class;
int in, out;
int interp;
int alpha;
int width, height;
char *in_forder;
char *out_forder;
......@@ -154,18 +155,21 @@ typedef struct V360Context {
int nb_planes;
int nb_allocated;
int elements;
int mask_size;
int max_value;
int16_t *u[2], *v[2];
int16_t *ker[2];
uint8_t *mask;
unsigned map[4];
void (*in_transform)(const struct V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv);
int (*in_transform)(const struct V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv);
void (*out_transform)(const struct V360Context *s,
int i, int j, int width, int height,
float *vec);
int (*out_transform)(const struct V360Context *s,
int i, int j, int width, int height,
float *vec);
void (*calculate_kernel)(float du, float dv, const XYRemap *rmap,
int16_t *u, int16_t *v, int16_t *ker);
......
......@@ -143,6 +143,7 @@ static const AVOption v360_options[] = {
{ "ih_fov", "input horizontal field of view",OFFSET(ih_fov), AV_OPT_TYPE_FLOAT, {.dbl=90.f}, 0.00001f, 360.f, FLAGS, "ih_fov"},
{ "iv_fov", "input vertical field of view", OFFSET(iv_fov), AV_OPT_TYPE_FLOAT, {.dbl=45.f}, 0.00001f, 360.f, FLAGS, "iv_fov"},
{ "id_fov", "input diagonal field of view", OFFSET(id_fov), AV_OPT_TYPE_FLOAT, {.dbl=0.f}, 0.f, 360.f, FLAGS, "id_fov"},
{"alpha_mask", "build mask in alpha plane", OFFSET(alpha), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1, FLAGS, "alpha"},
{ NULL }
};
......@@ -150,6 +151,7 @@ AVFILTER_DEFINE_CLASS(v360);
static int query_formats(AVFilterContext *ctx)
{
V360Context *s = ctx->priv;
static const enum AVPixelFormat pix_fmts[] = {
// YUVA444
AV_PIX_FMT_YUVA444P, AV_PIX_FMT_YUVA444P9,
......@@ -211,8 +213,21 @@ static int query_formats(AVFilterContext *ctx)
AV_PIX_FMT_NONE
};
static const enum AVPixelFormat alpha_pix_fmts[] = {
AV_PIX_FMT_YUVA444P, AV_PIX_FMT_YUVA444P9,
AV_PIX_FMT_YUVA444P10, AV_PIX_FMT_YUVA444P12,
AV_PIX_FMT_YUVA444P16,
AV_PIX_FMT_YUVA422P, AV_PIX_FMT_YUVA422P9,
AV_PIX_FMT_YUVA422P10, AV_PIX_FMT_YUVA422P12,
AV_PIX_FMT_YUVA422P16,
AV_PIX_FMT_YUVA420P, AV_PIX_FMT_YUVA420P9,
AV_PIX_FMT_YUVA420P10, AV_PIX_FMT_YUVA420P16,
AV_PIX_FMT_GBRAP, AV_PIX_FMT_GBRAP10,
AV_PIX_FMT_GBRAP12, AV_PIX_FMT_GBRAP16,
AV_PIX_FMT_NONE
};
AVFilterFormats *fmts_list = ff_make_format_list(pix_fmts);
AVFilterFormats *fmts_list = ff_make_format_list(s->alpha ? alpha_pix_fmts : pix_fmts);
if (!fmts_list)
return AVERROR(ENOMEM);
return ff_set_common_formats(ctx, fmts_list);
......@@ -263,6 +278,7 @@ static int remap##ws##_##bits##bit_slice(AVFilterContext *ctx, void *arg, int jo
const uint8_t *const src = in->data[plane] + \
in_offset_h * in_linesize + in_offset_w * (bits >> 3); \
uint8_t *dst = out->data[plane] + out_offset_h * out_linesize + out_offset_w * (bits >> 3); \
const uint8_t *mask = plane == 3 ? s->mask : NULL; \
const int width = s->pr_width[plane]; \
const int height = s->pr_height[plane]; \
\
......@@ -275,6 +291,10 @@ static int remap##ws##_##bits##bit_slice(AVFilterContext *ctx, void *arg, int jo
const int16_t *const ker = s->ker[map] + y * uv_linesize * ws * ws; \
\
s->remap_line(dst + y * out_linesize, width, src, in_linesize, u, v, ker); \
} \
\
for (int y = slice_start; y < slice_end && mask; y++) { \
memcpy(dst + y * out_linesize, mask + y * width * (bits >> 3), width * (bits >> 3)); \
} \
} \
} \
......@@ -1183,9 +1203,9 @@ static void process_cube_coordinates(const V360Context *s,
* @param height frame height
* @param vec coordinates on sphere
*/
static void cube3x2_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
static int cube3x2_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
{
const float scalew = s->fout_pad > 0 ? 1.f - s->fout_pad / (s->out_width / 3.f) : 1.f - s->out_pad;
const float scaleh = s->fout_pad > 0 ? 1.f - s->fout_pad / (s->out_height / 2.f) : 1.f - s->out_pad;
......@@ -1206,6 +1226,8 @@ static void cube3x2_to_xyz(const V360Context *s,
const float vf = 2.f * (j - v_shift + 0.5f) / ehi - 1.f;
cube_to_xyz(s, uf, vf, face, vec, scalew, scaleh);
return 1;
}
/**
......@@ -1220,9 +1242,9 @@ static void cube3x2_to_xyz(const V360Context *s,
* @param du horizontal relative coordinate
* @param dv vertical relative coordinate
*/
static void xyz_to_cube3x2(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
static int xyz_to_cube3x2(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
{
const float scalew = s->fin_pad > 0 ? 1.f - s->fin_pad / (s->in_width / 3.f) : 1.f - s->in_pad;
const float scaleh = s->fin_pad > 0 ? 1.f - s->fin_pad / (s->in_height / 2.f) : 1.f - s->in_pad;
......@@ -1295,6 +1317,8 @@ static void xyz_to_cube3x2(const V360Context *s,
vs[i + 1][j + 1] = v_shift + new_vi;
}
}
return 1;
}
/**
......@@ -1307,9 +1331,9 @@ static void xyz_to_cube3x2(const V360Context *s,
* @param height frame height
* @param vec coordinates on sphere
*/
static void cube1x6_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
static int cube1x6_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
{
const float scalew = s->fout_pad > 0 ? 1.f - (float)(s->fout_pad) / s->out_width : 1.f - s->out_pad;
const float scaleh = s->fout_pad > 0 ? 1.f - s->fout_pad / (s->out_height / 6.f) : 1.f - s->out_pad;
......@@ -1326,6 +1350,8 @@ static void cube1x6_to_xyz(const V360Context *s,
const float vf = 2.f * (j - v_shift + 0.5f) / ehi - 1.f;
cube_to_xyz(s, uf, vf, face, vec, scalew, scaleh);
return 1;
}
/**
......@@ -1338,9 +1364,9 @@ static void cube1x6_to_xyz(const V360Context *s,
* @param height frame height
* @param vec coordinates on sphere
*/
static void cube6x1_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
static int cube6x1_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
{
const float scalew = s->fout_pad > 0 ? 1.f - s->fout_pad / (s->out_width / 6.f) : 1.f - s->out_pad;
const float scaleh = s->fout_pad > 0 ? 1.f - (float)(s->fout_pad) / s->out_height : 1.f - s->out_pad;
......@@ -1357,6 +1383,8 @@ static void cube6x1_to_xyz(const V360Context *s,
const float vf = 2.f * (j + 0.5f) / eh - 1.f;
cube_to_xyz(s, uf, vf, face, vec, scalew, scaleh);
return 1;
}
/**
......@@ -1371,9 +1399,9 @@ static void cube6x1_to_xyz(const V360Context *s,
* @param du horizontal relative coordinate
* @param dv vertical relative coordinate
*/
static void xyz_to_cube1x6(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
static int xyz_to_cube1x6(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
{
const float scalew = s->fin_pad > 0 ? 1.f - (float)(s->fin_pad) / s->in_width : 1.f - s->in_pad;
const float scaleh = s->fin_pad > 0 ? 1.f - s->fin_pad / (s->in_height / 6.f) : 1.f - s->in_pad;
......@@ -1435,6 +1463,8 @@ static void xyz_to_cube1x6(const V360Context *s,
vs[i + 1][j + 1] = v_shift + new_vi;
}
}
return 1;
}
/**
......@@ -1449,9 +1479,9 @@ static void xyz_to_cube1x6(const V360Context *s,
* @param du horizontal relative coordinate
* @param dv vertical relative coordinate
*/
static void xyz_to_cube6x1(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
static int xyz_to_cube6x1(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
{
const float scalew = s->fin_pad > 0 ? 1.f - s->fin_pad / (s->in_width / 6.f) : 1.f - s->in_pad;
const float scaleh = s->fin_pad > 0 ? 1.f - (float)(s->fin_pad) / s->in_height : 1.f - s->in_pad;
......@@ -1513,6 +1543,8 @@ static void xyz_to_cube6x1(const V360Context *s,
vs[i + 1][j + 1] = new_vi;
}
}
return 1;
}
/**
......@@ -1525,9 +1557,9 @@ static void xyz_to_cube6x1(const V360Context *s,
* @param height frame height
* @param vec coordinates on sphere
*/
static void equirect_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
static int equirect_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
{
const float phi = ((2.f * i) / width - 1.f) * M_PI;
const float theta = ((2.f * j) / height - 1.f) * M_PI_2;
......@@ -1540,6 +1572,8 @@ static void equirect_to_xyz(const V360Context *s,
vec[0] = cos_theta * sin_phi;
vec[1] = -sin_theta;
vec[2] = -cos_theta * cos_phi;
return 1;
}
/**
......@@ -1569,9 +1603,9 @@ static int prepare_stereographic_out(AVFilterContext *ctx)
* @param height frame height
* @param vec coordinates on sphere
*/
static void stereographic_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
static int stereographic_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
{
const float x = ((2.f * i) / width - 1.f) * s->flat_range[0];
const float y = ((2.f * j) / height - 1.f) * s->flat_range[1];
......@@ -1582,6 +1616,8 @@ static void stereographic_to_xyz(const V360Context *s,
vec[2] = 2.f * y / (1.f + xy);
normalize_vector(vec);
return 1;
}
/**
......@@ -1613,9 +1649,9 @@ static int prepare_stereographic_in(AVFilterContext *ctx)
* @param du horizontal relative coordinate
* @param dv vertical relative coordinate
*/
static void xyz_to_stereographic(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
static int xyz_to_stereographic(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
{
const float x = vec[0] / (1.f - vec[1]) / s->iflat_range[0] * s->input_mirror_modifier[0];
const float y = vec[2] / (1.f - vec[1]) / s->iflat_range[1] * s->input_mirror_modifier[1];
......@@ -1638,6 +1674,8 @@ static void xyz_to_stereographic(const V360Context *s,
vs[i + 1][j + 1] = visible ? av_clip(vi + i, 0, height - 1) : 0;
}
}
return visible;
}
/**
......@@ -1652,9 +1690,9 @@ static void xyz_to_stereographic(const V360Context *s,
* @param du horizontal relative coordinate
* @param dv vertical relative coordinate
*/
static void xyz_to_equirect(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
static int xyz_to_equirect(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
{
const float phi = atan2f(vec[0], -vec[2]) * s->input_mirror_modifier[0];
const float theta = asinf(-vec[1]) * s->input_mirror_modifier[1];
......@@ -1675,6 +1713,8 @@ static void xyz_to_equirect(const V360Context *s,
vs[i + 1][j + 1] = av_clip(vi + i, 0, height - 1);
}
}
return 1;
}
/**
......@@ -1706,9 +1746,9 @@ static int prepare_flat_in(AVFilterContext *ctx)
* @param du horizontal relative coordinate
* @param dv vertical relative coordinate
*/
static void xyz_to_flat(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
static int xyz_to_flat(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
{
const float theta = acosf(vec[2]);
const float r = tanf(theta);
......@@ -1737,6 +1777,8 @@ static void xyz_to_flat(const V360Context *s,
vs[i + 1][j + 1] = visible ? av_clip(vi + i, 0, height - 1) : 0;
}
}
return visible;
}
/**
......@@ -1751,9 +1793,9 @@ static void xyz_to_flat(const V360Context *s,
* @param du horizontal relative coordinate
* @param dv vertical relative coordinate
*/
static void xyz_to_mercator(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
static int xyz_to_mercator(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
{
const float phi = atan2f(vec[0], -vec[2]) * s->input_mirror_modifier[0];
const float theta = -vec[1] * s->input_mirror_modifier[1];
......@@ -1774,6 +1816,8 @@ static void xyz_to_mercator(const V360Context *s,
vs[i + 1][j + 1] = av_clip(vi + i, 0, height - 1);
}
}
return 1;
}
/**
......@@ -1786,9 +1830,9 @@ static void xyz_to_mercator(const V360Context *s,
* @param height frame height
* @param vec coordinates on sphere
*/
static void mercator_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
static int mercator_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
{
const float phi = ((2.f * i) / width - 1.f) * M_PI + M_PI_2;
const float y = ((2.f * j) / height - 1.f) * M_PI;
......@@ -1802,6 +1846,8 @@ static void mercator_to_xyz(const V360Context *s,
vec[0] = sin_theta * cos_phi;
vec[1] = cos_theta;
vec[2] = sin_theta * sin_phi;
return 1;
}
/**
......@@ -1816,9 +1862,9 @@ static void mercator_to_xyz(const V360Context *s,
* @param du horizontal relative coordinate
* @param dv vertical relative coordinate
*/
static void xyz_to_ball(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
static int xyz_to_ball(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
{
const float l = hypotf(vec[0], vec[1]);
const float r = sqrtf(1.f + vec[2]) / M_SQRT2;
......@@ -1840,6 +1886,8 @@ static void xyz_to_ball(const V360Context *s,
vs[i + 1][j + 1] = av_clip(vi + i, 0, height - 1);
}
}
return 1;
}
/**
......@@ -1852,9 +1900,9 @@ static void xyz_to_ball(const V360Context *s,
* @param height frame height
* @param vec coordinates on sphere
*/
static void ball_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
static int ball_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
{
const float x = (2.f * i) / width - 1.f;
const float y = (2.f * j) / height - 1.f;
......@@ -1870,7 +1918,10 @@ static void ball_to_xyz(const V360Context *s,
vec[0] = 0.f;
vec[1] = -1.f;
vec[2] = 0.f;
return 0;
}
return 1;
}
/**
......@@ -1883,9 +1934,9 @@ static void ball_to_xyz(const V360Context *s,
* @param height frame height
* @param vec coordinates on sphere
*/
static void hammer_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
static int hammer_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
{
const float x = ((2.f * i) / width - 1.f);
const float y = ((2.f * j) / height - 1.f);
......@@ -1908,6 +1959,8 @@ static void hammer_to_xyz(const V360Context *s,
vec[2] = -w * (bb - aa) / (aa + bb);
normalize_vector(vec);
return 1;
}
/**
......@@ -1922,9 +1975,9 @@ static void hammer_to_xyz(const V360Context *s,
* @param du horizontal relative coordinate
* @param dv vertical relative coordinate
*/
static void xyz_to_hammer(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
static int xyz_to_hammer(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
{
const float theta = atan2f(vec[0], -vec[2]) * s->input_mirror_modifier[0];
......@@ -1948,6 +2001,8 @@ static void xyz_to_hammer(const V360Context *s,
vs[i + 1][j + 1] = av_clip(vi + i, 0, height - 1);
}
}
return 1;
}
/**
......@@ -1960,9 +2015,9 @@ static void xyz_to_hammer(const V360Context *s,
* @param height frame height
* @param vec coordinates on sphere
*/
static void sinusoidal_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
static int sinusoidal_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
{
const float theta = ((2.f * j) / height - 1.f) * M_PI_2;
const float phi = ((2.f * i) / width - 1.f) * M_PI / cosf(theta);
......@@ -1977,6 +2032,8 @@ static void sinusoidal_to_xyz(const V360Context *s,
vec[2] = -cos_theta * cos_phi;
normalize_vector(vec);
return 1;
}
/**
......@@ -1991,9 +2048,9 @@ static void sinusoidal_to_xyz(const V360Context *s,
* @param du horizontal relative coordinate
* @param dv vertical relative coordinate
*/
static void xyz_to_sinusoidal(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
static int xyz_to_sinusoidal(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
{
const float theta = asinf(-vec[1]) * s->input_mirror_modifier[1];
const float phi = atan2f(vec[0], -vec[2]) * s->input_mirror_modifier[0] * cosf(theta);
......@@ -2014,6 +2071,8 @@ static void xyz_to_sinusoidal(const V360Context *s,
vs[i + 1][j + 1] = av_clip(vi + i, 0, height - 1);
}
}
return 1;
}
/**
......@@ -2114,9 +2173,9 @@ static int prepare_eac_out(AVFilterContext *ctx)
* @param height frame height
* @param vec coordinates on sphere
*/
static void eac_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
static int eac_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
{
const float pixel_pad = 2;
const float u_pad = pixel_pad / width;
......@@ -2203,6 +2262,8 @@ static void eac_to_xyz(const V360Context *s,
vec[2] = l_z;
normalize_vector(vec);
return 1;
}
/**
......@@ -2217,9 +2278,9 @@ static void eac_to_xyz(const V360Context *s,
* @param du horizontal relative coordinate
* @param dv vertical relative coordinate
*/
static void xyz_to_eac(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
static int xyz_to_eac(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
{
const float pixel_pad = 2;
const float u_pad = pixel_pad / width;
......@@ -2261,6 +2322,8 @@ static void xyz_to_eac(const V360Context *s,
vs[i + 1][j + 1] = av_clip(vi + i, 0, height - 1);
}
}
return 1;
}
/**
......@@ -2290,9 +2353,9 @@ static int prepare_flat_out(AVFilterContext *ctx)
* @param height frame height
* @param vec coordinates on sphere
*/
static void flat_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
static int flat_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
{
const float l_x = s->flat_range[0] * (2.f * i / width - 1.f);
const float l_y = -s->flat_range[1] * (2.f * j / height - 1.f);
......@@ -2302,6 +2365,8 @@ static void flat_to_xyz(const V360Context *s,
vec[2] = -1.f;
normalize_vector(vec);
return 1;
}
/**
......@@ -2331,9 +2396,9 @@ static int prepare_fisheye_out(AVFilterContext *ctx)
* @param height frame height
* @param vec coordinates on sphere
*/
static void fisheye_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
static int fisheye_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
{
const float uf = s->flat_range[0] * ((2.f * i) / width - 1.f);
const float vf = s->flat_range[1] * ((2.f * j) / height - 1.f);
......@@ -2346,6 +2411,8 @@ static void fisheye_to_xyz(const V360Context *s,
vec[2] = sinf(theta);
normalize_vector(vec);
return 1;
}
/**
......@@ -2377,9 +2444,9 @@ static int prepare_fisheye_in(AVFilterContext *ctx)
* @param du horizontal relative coordinate
* @param dv vertical relative coordinate
*/
static void xyz_to_fisheye(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
static int xyz_to_fisheye(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
{
const float phi = -atan2f(hypotf(vec[0], vec[1]), -vec[2]) / M_PI;
const float theta = -atan2f(vec[0], vec[1]);
......@@ -2405,6 +2472,8 @@ static void xyz_to_fisheye(const V360Context *s,
vs[i + 1][j + 1] = visible ? av_clip(vi + i, 0, height - 1) : 0;
}
}
return visible;
}
/**
......@@ -2417,9 +2486,9 @@ static void xyz_to_fisheye(const V360Context *s,
* @param height frame height
* @param vec coordinates on sphere
*/
static void pannini_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
static int pannini_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
{
const float uf = ((2.f * i) / width - 1.f);
const float vf = ((2.f * j) / height - 1.f);
......@@ -2437,6 +2506,8 @@ static void pannini_to_xyz(const V360Context *s,
vec[2] = cosf(lon) * cosf(lat);
normalize_vector(vec);
return 1;
}
/**
......@@ -2466,9 +2537,9 @@ static int prepare_cylindrical_out(AVFilterContext *ctx)
* @param height frame height
* @param vec coordinates on sphere
*/
static void cylindrical_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
static int cylindrical_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
{
const float uf = s->flat_range[0] * ((2.f * i) / width - 1.f);
const float vf = s->flat_range[1] * ((2.f * j) / height - 1.f);
......@@ -2486,6 +2557,8 @@ static void cylindrical_to_xyz(const V360Context *s,
vec[2] = -cos_theta * cos_phi;
normalize_vector(vec);
return 1;
}
/**
......@@ -2517,9 +2590,9 @@ static int prepare_cylindrical_in(AVFilterContext *ctx)
* @param du horizontal relative coordinate
* @param dv vertical relative coordinate
*/
static void xyz_to_cylindrical(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
static int xyz_to_cylindrical(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
{
const float phi = atan2f(vec[0], -vec[2]) * s->input_mirror_modifier[0] / s->iflat_range[0];
const float theta = atan2f(-vec[1], hypotf(vec[0], vec[2])) * s->input_mirror_modifier[1] / s->iflat_range[1];
......@@ -2544,6 +2617,8 @@ static void xyz_to_cylindrical(const V360Context *s,
vs[i + 1][j + 1] = visible ? av_clip(vi + i, 0, height - 1) : 0;
}
}
return visible;
}
/**
......@@ -2556,9 +2631,9 @@ static void xyz_to_cylindrical(const V360Context *s,
* @param height frame height
* @param vec coordinates on sphere
*/
static void perspective_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
static int perspective_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
{
const float uf = ((2.f * i) / width - 1.f);
const float vf = ((2.f * j) / height - 1.f);
......@@ -2586,9 +2661,11 @@ static void perspective_to_xyz(const V360Context *s,
vec[0] = 0.f;
vec[1] = -1.f;
vec[2] = 0.f;
return 0;
}
normalize_vector(vec);
return 1;
}
/**
......@@ -2601,9 +2678,9 @@ static void perspective_to_xyz(const V360Context *s,
* @param height frame height
* @param vec coordinates on sphere
*/
static void tetrahedron_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
static int tetrahedron_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
{
const float uf = (float)i / width;
const float vf = (float)j / height;
......@@ -2613,6 +2690,8 @@ static void tetrahedron_to_xyz(const V360Context *s,
vec[2] = 2.f * fabsf(1.f - fabsf(1.f - uf * 2.f + vf)) - 1.f;
normalize_vector(vec);
return 1;
}
/**
......@@ -2627,9 +2706,9 @@ static void tetrahedron_to_xyz(const V360Context *s,
* @param du horizontal relative coordinate
* @param dv vertical relative coordinate
*/
static void xyz_to_tetrahedron(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
static int xyz_to_tetrahedron(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
{
float d = 0.5f * (vec[0] * vec[0] + vec[1] * vec[1] + vec[2] * vec[2]);
......@@ -2671,6 +2750,8 @@ static void xyz_to_tetrahedron(const V360Context *s,
vs[i + 1][j + 1] = av_clip(vi + i, 0, height - 1);
}
}
return 1;
}
/**
......@@ -2683,9 +2764,9 @@ static void xyz_to_tetrahedron(const V360Context *s,
* @param height frame height
* @param vec coordinates on sphere
*/
static void dfisheye_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
static int dfisheye_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
{
const float scale = 1.f + s->out_pad;
......@@ -2710,6 +2791,8 @@ static void dfisheye_to_xyz(const V360Context *s,
vec[2] = sin_theta;
normalize_vector(vec);
return 1;
}
/**
......@@ -2724,9 +2807,9 @@ static void dfisheye_to_xyz(const V360Context *s,
* @param du horizontal relative coordinate
* @param dv vertical relative coordinate
*/
static void xyz_to_dfisheye(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
static int xyz_to_dfisheye(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
{
const float scale = 1.f - s->in_pad;
......@@ -2762,6 +2845,8 @@ static void xyz_to_dfisheye(const V360Context *s,
vs[i + 1][j + 1] = av_clip( vi + i, 0, height - 1);
}
}
return 1;
}
/**
......@@ -2774,9 +2859,9 @@ static void xyz_to_dfisheye(const V360Context *s,
* @param height frame height
* @param vec coordinates on sphere
*/
static void barrel_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
static int barrel_to_xyz(const V360Context *s,
int i, int j, int width, int height,
float *vec)
{
const float scale = 0.99f;
float l_x, l_y, l_z;
......@@ -2832,6 +2917,8 @@ static void barrel_to_xyz(const V360Context *s,
vec[2] = l_z;
normalize_vector(vec);
return 1;
}
/**
......@@ -2846,9 +2933,9 @@ static void barrel_to_xyz(const V360Context *s,
* @param du horizontal relative coordinate
* @param dv vertical relative coordinate
*/
static void xyz_to_barrel(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
static int xyz_to_barrel(const V360Context *s,
const float *vec, int width, int height,
int16_t us[4][4], int16_t vs[4][4], float *du, float *dv)
{
const float scale = 0.99f;
......@@ -2905,6 +2992,8 @@ static void xyz_to_barrel(const V360Context *s,
vs[i + 1][j + 1] = v_shift + av_clip(vi + i, 0, eh - 1);
}
}
return 1;
}
static void multiply_matrix(float c[3][3], const float a[3][3], const float b[3][3])
......@@ -2991,7 +3080,7 @@ static inline void mirror(const float *modifier, float *vec)
vec[2] *= modifier[2];
}
static int allocate_plane(V360Context *s, int sizeof_uv, int sizeof_ker, int p)
static int allocate_plane(V360Context *s, int sizeof_uv, int sizeof_ker, int sizeof_mask, int p)
{
s->u[p] = av_calloc(s->uv_linesize[p] * s->pr_height[p], sizeof_uv);
s->v[p] = av_calloc(s->uv_linesize[p] * s->pr_height[p], sizeof_uv);
......@@ -3003,6 +3092,12 @@ static int allocate_plane(V360Context *s, int sizeof_uv, int sizeof_ker, int p)
return AVERROR(ENOMEM);
}
if (sizeof_mask && !p) {
s->mask = av_calloc(s->pr_width[p] * s->pr_height[p], sizeof_mask);
if (!s->mask)
return AVERROR(ENOMEM);
}
return 0;
}
......@@ -3049,6 +3144,7 @@ static av_always_inline int v360_slice(AVFilterContext *ctx, void *arg, int jobn
V360Context *s = ctx->priv;
for (int p = 0; p < s->nb_allocated; p++) {
const int max_value = s->max_value;
const int width = s->pr_width[p];
const int uv_linesize = s->uv_linesize[p];
const int height = s->pr_height[p];
......@@ -3065,22 +3161,33 @@ static av_always_inline int v360_slice(AVFilterContext *ctx, void *arg, int jobn
int16_t *u = s->u[p] + (j * uv_linesize + i) * s->elements;
int16_t *v = s->v[p] + (j * uv_linesize + i) * s->elements;
int16_t *ker = s->ker[p] + (j * uv_linesize + i) * s->elements;
uint8_t *mask8 = p ? NULL : s->mask + (j * s->pr_width[0] + i);
uint16_t *mask16 = p ? NULL : (uint16_t *)s->mask + (j * s->pr_width[0] + i);
int in_mask, out_mask;
if (s->out_transpose)
s->out_transform(s, j, i, height, width, vec);
out_mask = s->out_transform(s, j, i, height, width, vec);
else
s->out_transform(s, i, j, width, height, vec);
out_mask = s->out_transform(s, i, j, width, height, vec);
av_assert1(!isnan(vec[0]) && !isnan(vec[1]) && !isnan(vec[2]));
rotate(s->rot_mat, vec);
av_assert1(!isnan(vec[0]) && !isnan(vec[1]) && !isnan(vec[2]));
normalize_vector(vec);
mirror(s->output_mirror_modifier, vec);
if (s->in_transpose)
s->in_transform(s, vec, in_height, in_width, rmap.v, rmap.u, &du, &dv);
in_mask = s->in_transform(s, vec, in_height, in_width, rmap.v, rmap.u, &du, &dv);
else
s->in_transform(s, vec, in_width, in_height, rmap.u, rmap.v, &du, &dv);
in_mask = s->in_transform(s, vec, in_width, in_height, rmap.u, rmap.v, &du, &dv);
av_assert1(!isnan(du) && !isnan(dv));
s->calculate_kernel(du, dv, &rmap, u, v, ker);
if (!p && s->mask) {
if (s->mask_size == 1) {
mask8[0] = 255 * (out_mask & in_mask);
} else {
mask16[0] = max_value * (out_mask & in_mask);
}
}
}
}
}
......@@ -3095,6 +3202,7 @@ static int config_output(AVFilterLink *outlink)
V360Context *s = ctx->priv;
const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format);
const int depth = desc->comp[0].depth;
const int sizeof_mask = s->mask_size = (depth + 7) >> 3;
int sizeof_uv;
int sizeof_ker;
int err;
......@@ -3103,7 +3211,9 @@ static int config_output(AVFilterLink *outlink)
int out_offset_h, out_offset_w;
float hf, wf;
int (*prepare_out)(AVFilterContext *ctx);
int have_alpha;
s->max_value = (1 << depth) - 1;
s->input_mirror_modifier[0] = s->ih_flip ? -1.f : 1.f;
s->input_mirror_modifier[1] = s->iv_flip ? -1.f : 1.f;
......@@ -3494,6 +3604,7 @@ static int config_output(AVFilterLink *outlink)
outlink->w = w;
s->nb_planes = av_pix_fmt_count_planes(inlink->format);
have_alpha = !!(desc->flags & AV_PIX_FMT_FLAG_ALPHA);
if (desc->log2_chroma_h == desc->log2_chroma_w && desc->log2_chroma_h == 0) {
s->nb_allocated = 1;
......@@ -3505,7 +3616,7 @@ static int config_output(AVFilterLink *outlink)
}
for (int i = 0; i < s->nb_allocated; i++)
allocate_plane(s, sizeof_uv, sizeof_ker, i);
allocate_plane(s, sizeof_uv, sizeof_ker, sizeof_mask * have_alpha * s->alpha, i);
calculate_rotation_matrix(s->yaw, s->pitch, s->roll, s->rot_mat, s->rotation_order);
set_mirror_modifier(s->h_flip, s->v_flip, s->d_flip, s->output_mirror_modifier);
......@@ -3548,6 +3659,7 @@ static av_cold void uninit(AVFilterContext *ctx)
av_freep(&s->v[p]);
av_freep(&s->ker[p]);
}
av_freep(&s->mask);
}
static const AVFilterPad inputs[] = {
......
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