Commit 8507b98c authored by Ganesh Ajjanagadde's avatar Ganesh Ajjanagadde

avfilter,swresample,swscale: use fabs, fabsf instead of FFABS

It is well known that fabs and fabsf are at least as fast and sometimes
faster than the FFABS macro, at least on the gcc+glibc combination.
For instance, see the reference:
http://patchwork.sourceware.org/patch/6735/.
This was a patch to glibc in order to remove their usages of a macro.

The reason essentially boils down to fabs using the __builtin_fabs of
the compiler, while FFABS needs to infer to not use a branch and to
simply change the sign bit. Usually the inference works, but sometimes
it does not. This may be easily checked by looking at the asm.

This also has the added benefit of reducing macro usage, which has
problems with side-effects.

Note that avcodec is not handled here, as it is huge and
most things there are integer arithmetic anyway.

Tested with FATE.
Reviewed-by: 's avatarClément Bœsch <u@pkh.me>
Signed-off-by: 's avatarGanesh Ajjanagadde <gajjanagadde@gmail.com>
parent dde8e5ad
......@@ -146,7 +146,7 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *in)
double *buffer = s->buffer;
AVFrame *out;
double *dst;
int nbuf = inlink->sample_rate * (FFABS(delay) / 1000.);
int nbuf = inlink->sample_rate * (fabs(delay) / 1000.);
int n;
nbuf -= nbuf % 2;
......
......@@ -220,7 +220,7 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *insamples)
cx = sx * sqrtf(1 - 0.5*sy*sy);
cy = sy * sqrtf(1 - 0.5*sx*sx);
x = hw + hw * FFSIGN(cx + cy) * (cx - cy) * .7;
y = s->h - s->h * FFABS(cx + cy) * .7;
y = s->h - s->h * fabsf(cx + cy) * .7;
}
draw_dot(s, x, y);
......@@ -244,7 +244,7 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *insamples)
cx = sx * sqrtf(1 - 0.5 * sy * sy);
cy = sy * sqrtf(1 - 0.5 * sx * sx);
x = hw + hw * FFSIGN(cx + cy) * (cx - cy) * .7;
y = s->h - s->h * FFABS(cx + cy) * .7;
y = s->h - s->h * fabsf(cx + cy) * .7;
}
draw_dot(s, x, y);
......
......@@ -371,7 +371,7 @@ static int config_output(AVFilterLink *outlink)
tlength = s->timeclamp;
}
volume = FFABS(av_expr_eval(volume_expr, expr_vars_val, NULL));
volume = fabs(av_expr_eval(volume_expr, expr_vars_val, NULL));
if (isnan(volume)) {
av_log(ctx, AV_LOG_WARNING, "at freq %g: volume is nan, setting it to 0\n", freq);
volume = VOLUME_MIN;
......
......@@ -163,7 +163,7 @@ static void generate_window_func(float *lut, int N, int win_func, float *overlap
break;
case WFUNC_BARTLETT:
for (n = 0; n < N; n++)
lut[n] = 1.-FFABS((n-(N-1)/2.)/((N-1)/2.));
lut[n] = 1.-fabs((n-(N-1)/2.)/((N-1)/2.));
*overlap = 0.5;
break;
case WFUNC_HANNING:
......@@ -207,7 +207,7 @@ static void generate_window_func(float *lut, int N, int win_func, float *overlap
break;
case WFUNC_BHANN:
for (n = 0; n < N; n++)
lut[n] = 0.62-0.48*FFABS(n/(double)(N-1)-.5)-0.38*cos(2*M_PI*n/(N-1));
lut[n] = 0.62-0.48*fabs(n/(double)(N-1)-.5)-0.38*cos(2*M_PI*n/(N-1));
*overlap = 0.5;
break;
case WFUNC_SINE:
......
......@@ -558,9 +558,9 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *insamples)
ebur128->true_peaks_per_frame[ch] = 0.0;
for (idx_insample = 0; idx_insample < ret; idx_insample++) {
for (ch = 0; ch < nb_channels; ch++) {
ebur128->true_peaks[ch] = FFMAX(ebur128->true_peaks[ch], FFABS(*swr_samples));
ebur128->true_peaks[ch] = FFMAX(ebur128->true_peaks[ch], fabs(*swr_samples));
ebur128->true_peaks_per_frame[ch] = FFMAX(ebur128->true_peaks_per_frame[ch],
FFABS(*swr_samples));
fabs(*swr_samples));
swr_samples++;
}
}
......@@ -586,7 +586,7 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *insamples)
double bin;
if (ebur128->peak_mode & PEAK_MODE_SAMPLES_PEAKS)
ebur128->sample_peaks[ch] = FFMAX(ebur128->sample_peaks[ch], FFABS(*samples));
ebur128->sample_peaks[ch] = FFMAX(ebur128->sample_peaks[ch], fabs(*samples));
ebur128->x[ch * 3] = *samples++; // set X[i]
......
......@@ -241,7 +241,7 @@ DEFINE_BLEND8(lighten, FFMAX(A, B))
DEFINE_BLEND8(divide, av_clip_uint8(((float)A / ((float)B) * 255)))
DEFINE_BLEND8(dodge, DODGE(A, B))
DEFINE_BLEND8(burn, BURN(A, B))
DEFINE_BLEND8(softlight, (A > 127) ? B + (255 - B) * (A - 127.5) / 127.5 * (0.5 - FFABS(B - 127.5) / 255): B - B * ((127.5 - A) / 127.5) * (0.5 - FFABS(B - 127.5)/255))
DEFINE_BLEND8(softlight, (A > 127) ? B + (255 - B) * (A - 127.5) / 127.5 * (0.5 - fabs(B - 127.5) / 255): B - B * ((127.5 - A) / 127.5) * (0.5 - fabs(B - 127.5)/255))
DEFINE_BLEND8(exclusion, A + B - 2 * A * B / 255)
DEFINE_BLEND8(pinlight, (B < 128) ? FFMIN(A, 2 * B) : FFMAX(A, 2 * (B - 128)))
DEFINE_BLEND8(phoenix, FFMIN(A, B) - FFMAX(A, B) + 255)
......@@ -280,7 +280,7 @@ DEFINE_BLEND16(lighten, FFMAX(A, B))
DEFINE_BLEND16(divide, av_clip_uint16(((float)A / ((float)B) * 65535)))
DEFINE_BLEND16(dodge, DODGE(A, B))
DEFINE_BLEND16(burn, BURN(A, B))
DEFINE_BLEND16(softlight, (A > 32767) ? B + (65535 - B) * (A - 32767.5) / 32767.5 * (0.5 - FFABS(B - 32767.5) / 65535): B - B * ((32767.5 - A) / 32767.5) * (0.5 - FFABS(B - 32767.5)/65535))
DEFINE_BLEND16(softlight, (A > 32767) ? B + (65535 - B) * (A - 32767.5) / 32767.5 * (0.5 - fabs(B - 32767.5) / 65535): B - B * ((32767.5 - A) / 32767.5) * (0.5 - fabs(B - 32767.5)/65535))
DEFINE_BLEND16(exclusion, A + B - 2 * A * B / 65535)
DEFINE_BLEND16(pinlight, (B < 32768) ? FFMIN(A, 2 * B) : FFMAX(A, 2 * (B - 32768)))
DEFINE_BLEND16(phoenix, FFMIN(A, B) - FFMAX(A, B) + 65535)
......
......@@ -367,10 +367,10 @@ static av_always_inline void filter_freq_##bsize(const float *src, int src_lines
float *b = &tmp_block2[i]; \
/* frequency filtering */ \
if (expr) { \
var_values[VAR_C] = FFABS(*b); \
var_values[VAR_C] = fabsf(*b); \
*b *= av_expr_eval(expr, var_values, NULL); \
} else { \
if (FFABS(*b) < sigma_th) \
if (fabsf(*b) < sigma_th) \
*b = 0; \
} \
} \
......
......@@ -223,7 +223,7 @@ static int blend_frames16(AVFilterContext *ctx, float interpolate,
}
// decide if the shot-change detection allows us to blend two frames
if (interpolate_scene_score < s->scene_score && copy_src2) {
uint16_t src2_factor = FFABS(interpolate) * (1 << (s->bitdepth - 8));
uint16_t src2_factor = fabsf(interpolate) * (1 << (s->bitdepth - 8));
uint16_t src1_factor = s->max - src2_factor;
const int half = s->max / 2;
const int uv = (s->max + 1) * half;
......@@ -287,7 +287,7 @@ static int blend_frames8(AVFilterContext *ctx, float interpolate,
}
// decide if the shot-change detection allows us to blend two frames
if (interpolate_scene_score < s->scene_score && copy_src2) {
uint16_t src2_factor = FFABS(interpolate);
uint16_t src2_factor = fabsf(interpolate);
uint16_t src1_factor = 256 - src2_factor;
int plane, line, pixel;
......
......@@ -182,7 +182,7 @@ static int16_t *precalc_coefs(double dist25, int depth)
for (i = -256<<LUT_BITS; i < 256<<LUT_BITS; i++) {
double f = ((i<<(9-LUT_BITS)) + (1<<(8-LUT_BITS)) - 1) / 512.0; // midpoint of the bin
simil = FFMAX(0, 1.0 - FFABS(f) / 255.0);
simil = FFMAX(0, 1.0 - fabs(f) / 255.0);
C = pow(simil, gamma) * 256.0 * f;
ct[(256<<LUT_BITS)+i] = lrint(C);
}
......
......@@ -317,7 +317,7 @@ FF_ENABLE_DEPRECATION_WARNINGS
goto fail;
}
if (av_cmp_q(st->sample_aspect_ratio, codec->sample_aspect_ratio)
&& FFABS(av_q2d(st->sample_aspect_ratio) - av_q2d(codec->sample_aspect_ratio)) > 0.004*av_q2d(st->sample_aspect_ratio)
&& fabs(av_q2d(st->sample_aspect_ratio) - av_q2d(codec->sample_aspect_ratio)) > 0.004*av_q2d(st->sample_aspect_ratio)
) {
if (st->sample_aspect_ratio.num != 0 &&
st->sample_aspect_ratio.den != 0 &&
......
......@@ -374,7 +374,7 @@ int main(int argc, char **argv){
sum_aa+= a*a;
sum_bb+= b*b;
sum_ab+= a*b;
maxdiff= FFMAX(maxdiff, FFABS(a-b));
maxdiff= FFMAX(maxdiff, fabs(a-b));
}
sse= sum_aa + sum_bb - 2*sum_ab;
if(sse < 0 && sse > -0.00001) sse=0; //fix rounding error
......@@ -404,7 +404,7 @@ int main(int argc, char **argv){
sum_aa+= a*a;
sum_bb+= b*b;
sum_ab+= a*b;
maxdiff= FFMAX(maxdiff, FFABS(a-b));
maxdiff= FFMAX(maxdiff, fabs(a-b));
}
sse= sum_aa + sum_bb - 2*sum_ab;
if(sse < 0 && sse > -0.00001) sse=0; //fix rounding error
......
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