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Linshizhi
ffmpeg.wasm-core
Commits
801fd6e4
Commit
801fd6e4
authored
Sep 12, 2019
by
Paul B Mahol
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avfilter/vf_v360: fix errors is comments
parent
b4562301
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vf_v360.c
libavfilter/vf_v360.c
+16
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libavfilter/vf_v360.c
View file @
801fd6e4
...
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@@ -1043,8 +1043,8 @@ static void process_cube_coordinates(const V360Context *s,
* Calculate 3D coordinates on sphere for corresponding frame position in cubemap3x2 format.
*
* @param s filter context
* @param i horizontal position on frame [0,
height
)
* @param j vertical position on frame [0,
width
)
* @param i horizontal position on frame [0,
width
)
* @param j vertical position on frame [0,
height
)
* @param width frame width
* @param height frame height
* @param vec coordinates on sphere
...
...
@@ -1163,8 +1163,8 @@ static void xyz_to_cube3x2(const V360Context *s,
* Calculate 3D coordinates on sphere for corresponding frame position in cubemap1x6 format.
*
* @param s filter context
* @param i horizontal position on frame [0,
height
)
* @param j vertical position on frame [0,
width
)
* @param i horizontal position on frame [0,
width
)
* @param j vertical position on frame [0,
height
)
* @param width frame width
* @param height frame height
* @param vec coordinates on sphere
...
...
@@ -1191,8 +1191,8 @@ static void cube1x6_to_xyz(const V360Context *s,
* Calculate 3D coordinates on sphere for corresponding frame position in cubemap6x1 format.
*
* @param s filter context
* @param i horizontal position on frame [0,
height
)
* @param j vertical position on frame [0,
width
)
* @param i horizontal position on frame [0,
width
)
* @param j vertical position on frame [0,
height
)
* @param width frame width
* @param height frame height
* @param vec coordinates on sphere
...
...
@@ -1373,8 +1373,8 @@ static void xyz_to_cube6x1(const V360Context *s,
* Calculate 3D coordinates on sphere for corresponding frame position in equirectangular format.
*
* @param s filter context
* @param i horizontal position on frame [0,
height
)
* @param j vertical position on frame [0,
width
)
* @param i horizontal position on frame [0,
width
)
* @param j vertical position on frame [0,
height
)
* @param width frame width
* @param height frame height
* @param vec coordinates on sphere
...
...
@@ -1420,8 +1420,8 @@ static int prepare_stereographic_out(AVFilterContext *ctx)
* Calculate 3D coordinates on sphere for corresponding frame position in stereographic format.
*
* @param s filter context
* @param i horizontal position on frame [0,
height
)
* @param j vertical position on frame [0,
width
)
* @param i horizontal position on frame [0,
width
)
* @param j vertical position on frame [0,
height
)
* @param width frame width
* @param height frame height
* @param vec coordinates on sphere
...
...
@@ -1609,8 +1609,8 @@ static int prepare_eac_out(AVFilterContext *ctx)
* Calculate 3D coordinates on sphere for corresponding frame position in equi-angular cubemap format.
*
* @param s filter context
* @param i horizontal position on frame [0,
height
)
* @param j vertical position on frame [0,
width
)
* @param i horizontal position on frame [0,
width
)
* @param j vertical position on frame [0,
height
)
* @param width frame width
* @param height frame height
* @param vec coordinates on sphere
...
...
@@ -1792,8 +1792,8 @@ static int prepare_flat_out(AVFilterContext *ctx)
* Calculate 3D coordinates on sphere for corresponding frame position in flat format.
*
* @param s filter context
* @param i horizontal position on frame [0,
height
)
* @param j vertical position on frame [0,
width
)
* @param i horizontal position on frame [0,
width
)
* @param j vertical position on frame [0,
height
)
* @param width frame width
* @param height frame height
* @param vec coordinates on sphere
...
...
@@ -1869,8 +1869,8 @@ static void xyz_to_dfisheye(const V360Context *s,
* Calculate 3D coordinates on sphere for corresponding frame position in barrel facebook's format.
*
* @param s filter context
* @param i horizontal position on frame [0,
height
)
* @param j vertical position on frame [0,
width
)
* @param i horizontal position on frame [0,
width
)
* @param j vertical position on frame [0,
height
)
* @param width frame width
* @param height frame height
* @param vec coordinates on sphere
...
...
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