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Linshizhi
ffmpeg.wasm-core
Commits
780c4223
Commit
780c4223
authored
Dec 13, 2015
by
Paul B Mahol
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Plain Diff
avfilter/af_sofalizer: remove reorder hack
Signed-off-by:
Paul B Mahol
<
onemda@gmail.com
>
parent
49d97d9b
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1 changed file
with
89 additions
and
135 deletions
+89
-135
af_sofalizer.c
libavfilter/af_sofalizer.c
+89
-135
No files found.
libavfilter/af_sofalizer.c
View file @
780c4223
...
@@ -53,11 +53,11 @@ typedef struct SOFAlizerContext {
...
@@ -53,11 +53,11 @@ typedef struct SOFAlizerContext {
char
*
filename
;
/* name of SOFA file */
char
*
filename
;
/* name of SOFA file */
NCSofa
sofa
;
/* contains data of the SOFA file */
NCSofa
sofa
;
/* contains data of the SOFA file */
const
int8_t
*
reorder
;
/* reorder in SOFA channel order */
int
sample_rate
;
/* sample rate from SOFA file */
int
sample_rate
;
/* sample rate from SOFA file */
float
*
speaker_azim
;
/* azimuth of the virtual loudspeakers */
float
*
speaker_azim
;
/* azimuth of the virtual loudspeakers */
float
*
speaker_elev
;
/* elevation of the virtual loudspeakers */
float
*
speaker_elev
;
/* elevation of the virtual loudspeakers */
float
gain_lfe
;
/* gain applied to LFE channel */
float
gain_lfe
;
/* gain applied to LFE channel */
int
lfe_channel
;
/* LFE channel position in channel layout */
int
n_conv
;
/* number of channels to convolute */
int
n_conv
;
/* number of channels to convolute */
...
@@ -81,8 +81,6 @@ typedef struct SOFAlizerContext {
...
@@ -81,8 +81,6 @@ typedef struct SOFAlizerContext {
float
elevation
;
/* elevation of virtual loudspeakers (in deg.) */
float
elevation
;
/* elevation of virtual loudspeakers (in deg.) */
float
radius
;
/* distance virtual loudspeakers to listener (in metres) */
float
radius
;
/* distance virtual loudspeakers to listener (in metres) */
int
lfe
;
/* whether or not the LFE channel is used */
AVFloatDSPContext
*
fdsp
;
AVFloatDSPContext
*
fdsp
;
}
SOFAlizerContext
;
}
SOFAlizerContext
;
...
@@ -353,54 +351,31 @@ error:
...
@@ -353,54 +351,31 @@ error:
return
ret
;
return
ret
;
}
}
static
const
int8_t
reorder
[
18
][
9
]
=
{
{
0
,
-
1
,
-
1
,
-
1
,
-
1
,
-
1
,
-
1
,
-
1
,
-
1
},
{
0
,
1
,
-
1
,
-
1
,
-
1
,
-
1
,
-
1
,
-
1
,
-
1
},
{
0
,
1
,
2
,
-
1
,
-
1
,
-
1
,
-
1
,
-
1
,
-
1
},
{
0
,
1
,
2
,
-
1
,
-
1
,
-
1
,
-
1
,
-
1
,
-
1
},
{
0
,
1
,
2
,
3
,
-
1
,
-
1
,
-
1
,
-
1
,
-
1
},
{
0
,
1
,
2
,
3
,
-
1
,
-
1
,
-
1
,
-
1
,
-
1
},
{
0
,
1
,
2
,
3
,
-
1
,
-
1
,
-
1
,
-
1
,
-
1
},
{
0
,
1
,
3
,
4
,
2
,
-
1
,
-
1
,
-
1
,
-
1
},
{
0
,
1
,
3
,
4
,
2
,
-
1
,
-
1
,
-
1
,
-
1
},
{
0
,
1
,
4
,
5
,
2
,
3
,
-
1
,
-
1
,
-
1
},
{
0
,
1
,
4
,
5
,
2
,
3
,
-
1
,
-
1
,
-
1
},
{
0
,
1
,
5
,
6
,
4
,
2
,
3
,
-
1
,
-
1
},
{
0
,
1
,
5
,
6
,
3
,
4
,
2
,
-
1
,
-
1
},
{
0
,
1
,
6
,
7
,
4
,
5
,
2
,
3
,
-
1
},
{
0
,
1
,
2
,
3
,
4
,
5
,
6
,
7
,
8
},
{
0
,
1
,
2
,
3
,
4
,
5
,
6
,
7
,
-
1
},
{
0
,
1
,
3
,
4
,
2
,
5
,
-
1
,
-
1
,
-
1
},
{
0
,
1
,
4
,
5
,
2
,
6
,
3
,
-
1
,
-
1
},
};
static
int
get_speaker_pos
(
AVFilterContext
*
ctx
,
static
int
get_speaker_pos
(
AVFilterContext
*
ctx
,
float
*
speaker_azim
,
float
*
speaker_elev
)
float
*
speaker_azim
,
float
*
speaker_elev
)
{
{
struct
SOFAlizerContext
*
s
=
ctx
->
priv
;
struct
SOFAlizerContext
*
s
=
ctx
->
priv
;
uint64_t
channels_layout
=
ctx
->
inputs
[
0
]
->
channel_layout
;
uint64_t
channels_layout
=
ctx
->
inputs
[
0
]
->
channel_layout
;
float
azim
[
9
]
=
{
0
};
float
azim
[
10
]
=
{
0
};
float
elev
[
9
]
=
{
0
};
float
elev
[
10
]
=
{
0
};
int
nb_input_channels
=
ctx
->
inputs
[
0
]
->
channels
;
/* get no. input channels */
int
n_conv
=
ctx
->
inputs
[
0
]
->
channels
;
/* get no. input channels */
int
n_conv
=
nb_input_channels
;
s
->
lfe_channel
=
-
1
;
if
(
channels_layout
&
AV_CH_LOW_FREQUENCY
)
{
/* if LFE is used */
/* decrease number of channels to be convolved: */
n_conv
=
nb_input_channels
-
1
;
}
/* set speaker positions according to input channel configuration: */
/* set speaker positions according to input channel configuration: */
switch
(
channels_layout
)
{
switch
(
channels_layout
)
{
case
AV_CH_LAYOUT_MONO
:
case
AV_CH_LAYOUT_MONO
:
azim
[
0
]
=
0
;
azim
[
0
]
=
0
;
break
;
break
;
case
AV_CH_LAYOUT_STEREO
:
case
AV_CH_LAYOUT_2POINT1
:
case
AV_CH_LAYOUT_2POINT1
:
s
->
lfe_channel
=
2
;
case
AV_CH_LAYOUT_STEREO
:
azim
[
0
]
=
30
;
azim
[
0
]
=
30
;
azim
[
1
]
=
330
;
azim
[
1
]
=
330
;
break
;
break
;
case
AV_CH_LAYOUT_SURROUND
:
case
AV_CH_LAYOUT_3POINT1
:
case
AV_CH_LAYOUT_3POINT1
:
s
->
lfe_channel
=
3
;
case
AV_CH_LAYOUT_SURROUND
:
azim
[
0
]
=
30
;
azim
[
0
]
=
30
;
azim
[
1
]
=
330
;
azim
[
1
]
=
330
;
azim
[
2
]
=
0
;
azim
[
2
]
=
0
;
...
@@ -422,63 +397,101 @@ static int get_speaker_pos(AVFilterContext *ctx,
...
@@ -422,63 +397,101 @@ static int get_speaker_pos(AVFilterContext *ctx,
azim
[
2
]
=
120
;
azim
[
2
]
=
120
;
azim
[
3
]
=
240
;
azim
[
3
]
=
240
;
break
;
break
;
case
AV_CH_LAYOUT_4POINT0
:
case
AV_CH_LAYOUT_4POINT1
:
case
AV_CH_LAYOUT_4POINT1
:
s
->
lfe_channel
=
3
;
azim
[
0
]
=
30
;
azim
[
1
]
=
330
;
azim
[
2
]
=
0
;
azim
[
4
]
=
180
;
break
;
case
AV_CH_LAYOUT_4POINT0
:
azim
[
0
]
=
30
;
azim
[
0
]
=
30
;
azim
[
1
]
=
330
;
azim
[
1
]
=
330
;
azim
[
2
]
=
0
;
azim
[
2
]
=
0
;
azim
[
3
]
=
180
;
azim
[
3
]
=
180
;
break
;
break
;
case
AV_CH_LAYOUT_5POINT0
:
case
AV_CH_LAYOUT_5POINT1
:
case
AV_CH_LAYOUT_5POINT1
:
s
->
lfe_channel
=
3
;
azim
[
0
]
=
30
;
azim
[
0
]
=
30
;
azim
[
1
]
=
330
;
azim
[
1
]
=
330
;
azim
[
2
]
=
90
;
azim
[
2
]
=
0
;
azim
[
3
]
=
270
;
azim
[
4
]
=
90
;
azim
[
4
]
=
0
;
azim
[
5
]
=
270
;
break
;
case
AV_CH_LAYOUT_5POINT0
:
azim
[
0
]
=
30
;
azim
[
1
]
=
330
;
azim
[
2
]
=
0
;
azim
[
3
]
=
90
;
azim
[
4
]
=
270
;
break
;
break
;
case
AV_CH_LAYOUT_5POINT0_BACK
:
case
AV_CH_LAYOUT_5POINT1_BACK
:
case
AV_CH_LAYOUT_5POINT1_BACK
:
s
->
lfe_channel
=
3
;
azim
[
0
]
=
30
;
azim
[
0
]
=
30
;
azim
[
1
]
=
330
;
azim
[
1
]
=
330
;
azim
[
2
]
=
120
;
azim
[
2
]
=
0
;
azim
[
3
]
=
240
;
azim
[
4
]
=
120
;
azim
[
4
]
=
0
;
azim
[
5
]
=
240
;
break
;
case
AV_CH_LAYOUT_5POINT0_BACK
:
azim
[
0
]
=
30
;
azim
[
1
]
=
330
;
azim
[
2
]
=
0
;
azim
[
3
]
=
120
;
azim
[
4
]
=
240
;
break
;
break
;
case
AV_CH_LAYOUT_6POINT0
:
case
AV_CH_LAYOUT_6POINT1
:
case
AV_CH_LAYOUT_6POINT1
:
s
->
lfe_channel
=
3
;
azim
[
0
]
=
30
;
azim
[
0
]
=
30
;
azim
[
1
]
=
330
;
azim
[
1
]
=
330
;
azim
[
2
]
=
90
;
azim
[
2
]
=
0
;
azim
[
3
]
=
270
;
azim
[
4
]
=
180
;
azim
[
4
]
=
0
;
azim
[
5
]
=
90
;
azim
[
5
]
=
180
;
azim
[
6
]
=
270
;
break
;
case
AV_CH_LAYOUT_6POINT0
:
azim
[
0
]
=
30
;
azim
[
1
]
=
330
;
azim
[
2
]
=
0
;
azim
[
3
]
=
180
;
azim
[
4
]
=
90
;
azim
[
5
]
=
270
;
break
;
break
;
case
AV_CH_LAYOUT_6POINT1_BACK
:
case
AV_CH_LAYOUT_6POINT1_BACK
:
s
->
lfe_channel
=
3
;
azim
[
0
]
=
30
;
azim
[
0
]
=
30
;
azim
[
1
]
=
330
;
azim
[
1
]
=
330
;
azim
[
2
]
=
12
0
;
azim
[
2
]
=
0
;
azim
[
3
]
=
24
0
;
azim
[
4
]
=
12
0
;
azim
[
4
]
=
0
;
azim
[
5
]
=
24
0
;
azim
[
4
]
=
180
;
azim
[
6
]
=
180
;
break
;
break
;
case
AV_CH_LAYOUT_HEXAGONAL
:
case
AV_CH_LAYOUT_HEXAGONAL
:
azim
[
0
]
=
30
;
azim
[
0
]
=
30
;
azim
[
1
]
=
330
;
azim
[
1
]
=
330
;
azim
[
2
]
=
12
0
;
azim
[
2
]
=
0
;
azim
[
3
]
=
24
0
;
azim
[
3
]
=
12
0
;
azim
[
4
]
=
0
;
azim
[
4
]
=
24
0
;
azim
[
5
]
=
180
;
azim
[
5
]
=
180
;
break
;
break
;
case
AV_CH_LAYOUT_7POINT0
:
case
AV_CH_LAYOUT_7POINT1
:
case
AV_CH_LAYOUT_7POINT1
:
s
->
lfe_channel
=
3
;
azim
[
0
]
=
30
;
azim
[
0
]
=
30
;
azim
[
1
]
=
330
;
azim
[
1
]
=
330
;
azim
[
2
]
=
90
;
azim
[
2
]
=
0
;
azim
[
3
]
=
270
;
azim
[
4
]
=
150
;
azim
[
4
]
=
150
;
azim
[
5
]
=
210
;
azim
[
5
]
=
210
;
azim
[
6
]
=
0
;
azim
[
6
]
=
90
;
azim
[
7
]
=
270
;
break
;
case
AV_CH_LAYOUT_7POINT0
:
azim
[
0
]
=
30
;
azim
[
1
]
=
330
;
azim
[
2
]
=
0
;
azim
[
3
]
=
150
;
azim
[
4
]
=
210
;
azim
[
5
]
=
90
;
azim
[
6
]
=
270
;
break
;
break
;
case
AV_CH_LAYOUT_OCTAGONAL
:
case
AV_CH_LAYOUT_OCTAGONAL
:
azim
[
0
]
=
30
;
azim
[
0
]
=
30
;
...
@@ -494,66 +507,6 @@ static int get_speaker_pos(AVFilterContext *ctx,
...
@@ -494,66 +507,6 @@ static int get_speaker_pos(AVFilterContext *ctx,
return
-
1
;
return
-
1
;
}
}
switch
(
channels_layout
)
{
case
AV_CH_LAYOUT_MONO
:
s
->
reorder
=
reorder
[
0
];
break
;
case
AV_CH_LAYOUT_STEREO
:
s
->
reorder
=
reorder
[
1
];
break
;
case
AV_CH_LAYOUT_2_1
:
case
AV_CH_LAYOUT_2POINT1
:
s
->
reorder
=
reorder
[
2
];
break
;
case
AV_CH_LAYOUT_SURROUND
:
s
->
reorder
=
reorder
[
3
];
break
;
case
AV_CH_LAYOUT_3POINT1
:
case
AV_CH_LAYOUT_2_2
:
s
->
reorder
=
reorder
[
4
];
break
;
case
AV_CH_LAYOUT_QUAD
:
s
->
reorder
=
reorder
[
5
];
break
;
case
AV_CH_LAYOUT_4POINT0
:
s
->
reorder
=
reorder
[
6
];
break
;
case
AV_CH_LAYOUT_4POINT1
:
s
->
reorder
=
reorder
[
7
];
break
;
case
AV_CH_LAYOUT_5POINT0
:
case
AV_CH_LAYOUT_5POINT0_BACK
:
s
->
reorder
=
reorder
[
8
];
break
;
case
AV_CH_LAYOUT_5POINT1
:
case
AV_CH_LAYOUT_5POINT1_BACK
:
s
->
reorder
=
reorder
[
9
];
break
;
case
AV_CH_LAYOUT_6POINT0
:
s
->
reorder
=
reorder
[
10
];
break
;
case
AV_CH_LAYOUT_HEXAGONAL
:
s
->
reorder
=
reorder
[
16
];
break
;
case
AV_CH_LAYOUT_6POINT1
:
s
->
reorder
=
reorder
[
11
];
break
;
case
AV_CH_LAYOUT_6POINT1_BACK
:
s
->
reorder
=
reorder
[
17
];
break
;
case
AV_CH_LAYOUT_7POINT0
:
s
->
reorder
=
reorder
[
12
];
break
;
case
AV_CH_LAYOUT_7POINT1
:
s
->
reorder
=
reorder
[
13
];
break
;
case
AV_CH_LAYOUT_OCTAGONAL
:
s
->
reorder
=
reorder
[
15
];
break
;
default:
return
-
1
;
}
memcpy
(
speaker_azim
,
azim
,
n_conv
*
sizeof
(
float
));
memcpy
(
speaker_azim
,
azim
,
n_conv
*
sizeof
(
float
));
memcpy
(
speaker_elev
,
elev
,
n_conv
*
sizeof
(
float
));
memcpy
(
speaker_elev
,
elev
,
n_conv
*
sizeof
(
float
));
...
@@ -654,7 +607,7 @@ static int sofalizer_convolute(AVFilterContext *ctx, void *arg, int jobnr, int n
...
@@ -654,7 +607,7 @@ static int sofalizer_convolute(AVFilterContext *ctx, void *arg, int jobnr, int n
const
int
n_samples
=
s
->
sofa
.
n_samples
;
/* length of one IR */
const
int
n_samples
=
s
->
sofa
.
n_samples
;
/* length of one IR */
const
float
*
src
=
(
const
float
*
)
in
->
data
[
0
];
/* get pointer to audio input buffer */
const
float
*
src
=
(
const
float
*
)
in
->
data
[
0
];
/* get pointer to audio input buffer */
float
*
dst
=
(
float
*
)
out
->
data
[
0
];
/* get pointer to audio output buffer */
float
*
dst
=
(
float
*
)
out
->
data
[
0
];
/* get pointer to audio output buffer */
const
int
in_channels
=
in
->
channels
;
/* number of input channels */
const
int
in_channels
=
s
->
n_conv
;
/* number of input channels */
/* ring buffer length is: longest IR plus max. delay -> next power of 2 */
/* ring buffer length is: longest IR plus max. delay -> next power of 2 */
const
int
buffer_length
=
s
->
buffer_length
;
const
int
buffer_length
=
s
->
buffer_length
;
/* -1 for AND instead of MODULO (applied to powers of 2): */
/* -1 for AND instead of MODULO (applied to powers of 2): */
...
@@ -676,13 +629,21 @@ static int sofalizer_convolute(AVFilterContext *ctx, void *arg, int jobnr, int n
...
@@ -676,13 +629,21 @@ static int sofalizer_convolute(AVFilterContext *ctx, void *arg, int jobnr, int n
*
dst
=
0
;
*
dst
=
0
;
for
(
l
=
0
;
l
<
in_channels
;
l
++
)
{
for
(
l
=
0
;
l
<
in_channels
;
l
++
)
{
/* write current input sample to ringbuffer (for each channel) */
/* write current input sample to ringbuffer (for each channel) */
*
(
buffer
[
l
]
+
wr
)
=
src
[
s
->
reorder
[
l
]
];
*
(
buffer
[
l
]
+
wr
)
=
src
[
l
];
}
}
/* loop goes through all channels to be convolved
(excl. LFE):
*/
/* loop goes through all channels to be convolved */
for
(
l
=
0
;
l
<
s
->
n_conv
;
l
++
)
{
for
(
l
=
0
;
l
<
in_channels
;
l
++
)
{
const
float
*
const
bptr
=
buffer
[
l
];
const
float
*
const
bptr
=
buffer
[
l
];
if
(
l
==
s
->
lfe_channel
)
{
/* LFE is an input channel but requires no convolution */
/* apply gain to LFE signal and add to output buffer */
*
dst
+=
*
(
buffer
[
s
->
lfe_channel
]
+
wr
)
*
s
->
gain_lfe
;
temp_ir
+=
n_samples
;
continue
;
}
/* current read position in ringbuffer: input sample write position
/* current read position in ringbuffer: input sample write position
* - delay for l-th ch. + diff. betw. IR length and buffer length
* - delay for l-th ch. + diff. betw. IR length and buffer length
* (mod buffer length) */
* (mod buffer length) */
...
@@ -700,11 +661,6 @@ static int sofalizer_convolute(AVFilterContext *ctx, void *arg, int jobnr, int n
...
@@ -700,11 +661,6 @@ static int sofalizer_convolute(AVFilterContext *ctx, void *arg, int jobnr, int n
temp_ir
+=
n_samples
;
temp_ir
+=
n_samples
;
}
}
if
(
s
->
lfe
)
{
/* LFE */
/* apply gain to LFE signal and add to output buffer */
*
dst
+=
*
(
buffer
[
s
->
n_conv
]
+
wr
)
*
s
->
gain_lfe
;
}
/* clippings counter */
/* clippings counter */
if
(
fabs
(
*
dst
)
>
1
)
if
(
fabs
(
*
dst
)
>
1
)
*
n_clippings
+=
1
;
*
n_clippings
+=
1
;
...
@@ -817,7 +773,7 @@ static int load_data(AVFilterContext *ctx, int azim, int elev, float radius)
...
@@ -817,7 +773,7 @@ static int load_data(AVFilterContext *ctx, int azim, int elev, float radius)
{
{
struct
SOFAlizerContext
*
s
=
ctx
->
priv
;
struct
SOFAlizerContext
*
s
=
ctx
->
priv
;
const
int
n_samples
=
s
->
sofa
.
n_samples
;
const
int
n_samples
=
s
->
sofa
.
n_samples
;
int
n_conv
=
s
->
n_conv
;
/* no. channels to convolve
(excl. LFE)
*/
int
n_conv
=
s
->
n_conv
;
/* no. channels to convolve */
int
delay_l
[
10
];
/* broadband delay for each IR */
int
delay_l
[
10
];
/* broadband delay for each IR */
int
delay_r
[
10
];
int
delay_r
[
10
];
int
nb_input_channels
=
ctx
->
inputs
[
0
]
->
channels
;
/* no. input channels */
int
nb_input_channels
=
ctx
->
inputs
[
0
]
->
channels
;
/* no. input channels */
...
@@ -825,7 +781,7 @@ static int load_data(AVFilterContext *ctx, int azim, int elev, float radius)
...
@@ -825,7 +781,7 @@ static int load_data(AVFilterContext *ctx, int azim, int elev, float radius)
float
*
data_ir_l
=
NULL
;
float
*
data_ir_l
=
NULL
;
float
*
data_ir_r
=
NULL
;
float
*
data_ir_r
=
NULL
;
int
offset
=
0
;
/* used for faster pointer arithmetics in for-loop */
int
offset
=
0
;
/* used for faster pointer arithmetics in for-loop */
int
m
[
s
->
n_conv
];
/* measurement index m of IR closest to required source positions */
int
m
[
10
];
/* measurement index m of IR closest to required source positions */
int
i
,
j
,
azim_orig
=
azim
,
elev_orig
=
elev
;
int
i
,
j
,
azim_orig
=
azim
,
elev_orig
=
elev
;
if
(
!
s
->
sofa
.
ncid
)
{
/* if an invalid SOFA file has been selected */
if
(
!
s
->
sofa
.
ncid
)
{
/* if an invalid SOFA file has been selected */
...
@@ -935,9 +891,7 @@ static int config_input(AVFilterLink *inlink)
...
@@ -935,9 +891,7 @@ static int config_input(AVFilterLink *inlink)
/* gain -3 dB per channel, -6 dB to get LFE on a similar level */
/* gain -3 dB per channel, -6 dB to get LFE on a similar level */
s
->
gain_lfe
=
expf
((
s
->
gain
-
3
*
inlink
->
channels
-
6
)
/
20
*
M_LN10
);
s
->
gain_lfe
=
expf
((
s
->
gain
-
3
*
inlink
->
channels
-
6
)
/
20
*
M_LN10
);
s
->
lfe
=
!!
(
inlink
->
channel_layout
&
AV_CH_LOW_FREQUENCY
);
s
->
n_conv
=
nb_input_channels
;
/* LFE is an input channel but requires no convolution */
s
->
n_conv
=
nb_input_channels
-
s
->
lfe
;
/* get size of ringbuffer (longest IR plus max. delay) */
/* get size of ringbuffer (longest IR plus max. delay) */
/* then choose next power of 2 for performance optimization */
/* then choose next power of 2 for performance optimization */
...
@@ -953,7 +907,7 @@ static int config_input(AVFilterLink *inlink)
...
@@ -953,7 +907,7 @@ static int config_input(AVFilterLink *inlink)
s
->
buffer_length
=
exp2
(
32
-
clz
((
uint32_t
)
n_max
));
s
->
buffer_length
=
exp2
(
32
-
clz
((
uint32_t
)
n_max
));
/* Allocate memory for the impulse responses, delays and the ringbuffers */
/* Allocate memory for the impulse responses, delays and the ringbuffers */
/* size: (longest IR) * (number of channels to convolute)
, without LFE
*/
/* size: (longest IR) * (number of channels to convolute) */
s
->
data_ir
[
0
]
=
av_malloc_array
(
n_max_ir
,
sizeof
(
float
)
*
s
->
n_conv
);
s
->
data_ir
[
0
]
=
av_malloc_array
(
n_max_ir
,
sizeof
(
float
)
*
s
->
n_conv
);
s
->
data_ir
[
1
]
=
av_malloc_array
(
n_max_ir
,
sizeof
(
float
)
*
s
->
n_conv
);
s
->
data_ir
[
1
]
=
av_malloc_array
(
n_max_ir
,
sizeof
(
float
)
*
s
->
n_conv
);
/* length: number of channels to convolute */
/* length: number of channels to convolute */
...
...
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