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Linshizhi
ffmpeg.wasm-core
Commits
77c8ef9a
Commit
77c8ef9a
authored
Oct 28, 2011
by
Justin Ruggles
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nellymoserdec: use dsp functions for overlap and windowing
parent
8c9581f0
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1 changed file
with
4 additions
and
19 deletions
+4
-19
nellymoserdec.c
libavcodec/nellymoserdec.c
+4
-19
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libavcodec/nellymoserdec.c
View file @
77c8ef9a
...
@@ -48,7 +48,7 @@
...
@@ -48,7 +48,7 @@
typedef
struct
NellyMoserDecodeContext
{
typedef
struct
NellyMoserDecodeContext
{
AVCodecContext
*
avctx
;
AVCodecContext
*
avctx
;
float
*
float_buf
;
float
*
float_buf
;
float
state
[
NELLY_BUF_LEN
];
DECLARE_ALIGNED
(
16
,
float
,
state
)
[
NELLY_BUF_LEN
];
AVLFG
random_state
;
AVLFG
random_state
;
GetBitContext
gb
;
GetBitContext
gb
;
float
scale_bias
;
float
scale_bias
;
...
@@ -58,23 +58,6 @@ typedef struct NellyMoserDecodeContext {
...
@@ -58,23 +58,6 @@ typedef struct NellyMoserDecodeContext {
DECLARE_ALIGNED
(
32
,
float
,
imdct_out
)[
NELLY_BUF_LEN
*
2
];
DECLARE_ALIGNED
(
32
,
float
,
imdct_out
)[
NELLY_BUF_LEN
*
2
];
}
NellyMoserDecodeContext
;
}
NellyMoserDecodeContext
;
static
void
overlap_and_window
(
NellyMoserDecodeContext
*
s
,
float
*
state
,
float
*
audio
,
float
*
a_in
)
{
int
bot
,
top
;
bot
=
0
;
top
=
NELLY_BUF_LEN
-
1
;
while
(
bot
<
NELLY_BUF_LEN
)
{
audio
[
bot
]
=
a_in
[
bot
]
*
ff_sine_128
[
bot
]
+
state
[
bot
]
*
ff_sine_128
[
top
];
bot
++
;
top
--
;
}
memcpy
(
state
,
a_in
+
NELLY_BUF_LEN
,
sizeof
(
float
)
*
NELLY_BUF_LEN
);
}
static
void
nelly_decode_block
(
NellyMoserDecodeContext
*
s
,
static
void
nelly_decode_block
(
NellyMoserDecodeContext
*
s
,
const
unsigned
char
block
[
NELLY_BLOCK_LEN
],
const
unsigned
char
block
[
NELLY_BLOCK_LEN
],
float
audio
[
NELLY_SAMPLES
])
float
audio
[
NELLY_SAMPLES
])
...
@@ -125,7 +108,9 @@ static void nelly_decode_block(NellyMoserDecodeContext *s,
...
@@ -125,7 +108,9 @@ static void nelly_decode_block(NellyMoserDecodeContext *s,
s
->
imdct_ctx
.
imdct_calc
(
&
s
->
imdct_ctx
,
s
->
imdct_out
,
aptr
);
s
->
imdct_ctx
.
imdct_calc
(
&
s
->
imdct_ctx
,
s
->
imdct_out
,
aptr
);
/* XXX: overlapping and windowing should be part of a more
/* XXX: overlapping and windowing should be part of a more
generic imdct function */
generic imdct function */
overlap_and_window
(
s
,
s
->
state
,
aptr
,
s
->
imdct_out
);
s
->
dsp
.
vector_fmul_reverse
(
s
->
state
,
s
->
state
,
ff_sine_128
,
NELLY_BUF_LEN
);
s
->
dsp
.
vector_fmul_add
(
aptr
,
s
->
imdct_out
,
ff_sine_128
,
s
->
state
,
NELLY_BUF_LEN
);
memcpy
(
s
->
state
,
s
->
imdct_out
+
NELLY_BUF_LEN
,
sizeof
(
float
)
*
NELLY_BUF_LEN
);
}
}
}
}
...
...
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