Commit 743586ff authored by Michael Niedermayer's avatar Michael Niedermayer

developer.texi: add Contributing section

Signed-off-by: 's avatarMichael Niedermayer <michaelni@gmx.at>
parent f3fb71f0
...@@ -34,6 +34,21 @@ You can use libavcodec or libavformat in your commercial program, but ...@@ -34,6 +34,21 @@ You can use libavcodec or libavformat in your commercial program, but
@emph{any patch you make must be published}. The best way to proceed is @emph{any patch you make must be published}. The best way to proceed is
to send your patches to the FFmpeg mailing list. to send your patches to the FFmpeg mailing list.
@section Contributing
There are 3 ways by which code gets into ffmpeg.
@itemize @bullet
@item Submiting Patches to the main developer mailing list
see @ref{Submitting patches} for details.
@item Directly commiting changes to the main tree.
@item Commiting changes to a git clone, for example on github.com or
gitorious.org. And asking us to merge these changes.
@end itemize
Whichever way, changes should be reviewed by the maintainer of the code
before they are commited. And they should follow the @ref{Coding Rules}.
The developer making the commit and the author are responsible for their changes
and should try to fix issues their commit causes.
@anchor{Coding Rules} @anchor{Coding Rules}
@section Coding Rules @section Coding Rules
...@@ -241,6 +256,7 @@ We think our rules are not too hard. If you have comments, contact us. ...@@ -241,6 +256,7 @@ We think our rules are not too hard. If you have comments, contact us.
Note, these rules are mostly borrowed from the MPlayer project. Note, these rules are mostly borrowed from the MPlayer project.
@anchor{Submitting patches}
@section Submitting patches @section Submitting patches
First, read the @ref{Coding Rules} above if you did not yet, in particular First, read the @ref{Coding Rules} above if you did not yet, in particular
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