Commit 712ad6b6 authored by addr-see-the-website@aetey.se's avatar addr-see-the-website@aetey.se Committed by Michael Niedermayer

libavcodec/cinepakenc.c: comments cleanup (contents)

Change the encoding of the original developer name from ISO-8859-1 to UTF-8.
Remove the stale/completed TODO list.
Fix two small typos.
Signed-off-by: 's avatarMichael Niedermayer <michael@niedermayer.cc>
parent 61f70416
/*
* Cinepak encoder (c) 2011 Tomas Härdin
* Cinepak encoder (c) 2011 Tomas Härdin
* http://titan.codemill.se/~tomhar/cinepakenc.patch
*
* Fixes and improvements, vintage decoders compatibility
......@@ -23,9 +23,6 @@ OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
* TODO:
* - optimize: color space conversion, ...
* - implement options to set the min/max number of strips?
* MAYBE:
* - "optimally" split the frame into several non-regular areas
* using a separate codebook pair for each area and approximating
......@@ -92,7 +89,7 @@ OTHER DEALINGS IN THE SOFTWARE.
#define MAX_STRIPS 32 //Note: having fewer choices regarding the number of strips speeds up encoding (obviously)
#define MIN_STRIPS 1 //Note: having more strips speeds up encoding the frame (this is less obvious)
// MAX_STRIPS limits the maximum quality you can reach
// when you want hight quality on high resolutions,
// when you want high quality on high resolutions,
// MIN_STRIPS limits the minimum efficiently encodable bit rate
// on low resolutions
// the numbers are only used for brute force optimization for the first frame,
......@@ -119,7 +116,7 @@ typedef enum {
typedef struct {
int v1_vector; //index into v1 codebook
int v1_error; //error when using V1 encoding
int v4_vector[4]; //indices into v4 codebooks
int v4_vector[4]; //indices into v4 codebook
int v4_error; //error when using V4 encoding
int skip_error; //error when block is skipped (aka copied from last frame)
mb_encoding best_encoding; //last result from calculate_mode_score()
......
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