Commit 6f5f7f70 authored by Michael Niedermayer's avatar Michael Niedermayer

Merge commit '08b028c1'

* commit '08b028c1':
  Remove INIT_AVX from x86inc.asm.
  Remove usage of INIT_AVX in h264_intrapred_10bit.asm.
  dv: fix indentation

Conflicts:
	libavformat/dv.c
Merged-by: 's avatarMichael Niedermayer <michaelni@gmx.at>
parents e79c3858 08b028c1
This diff is collapsed.
......@@ -25,7 +25,7 @@
#define PRED4x4(TYPE, DEPTH, OPT) \
void ff_pred4x4_ ## TYPE ## _ ## DEPTH ## _ ## OPT (uint8_t *src, const uint8_t *topright, int stride);
PRED4x4(dc, 10, mmxext)
PRED4x4(dc, 10, mmx2)
PRED4x4(down_left, 10, sse2)
PRED4x4(down_left, 10, avx)
PRED4x4(down_right, 10, sse2)
......@@ -36,7 +36,7 @@ PRED4x4(vertical_left, 10, avx)
PRED4x4(vertical_right, 10, sse2)
PRED4x4(vertical_right, 10, ssse3)
PRED4x4(vertical_right, 10, avx)
PRED4x4(horizontal_up, 10, mmxext)
PRED4x4(horizontal_up, 10, mmx2)
PRED4x4(horizontal_down, 10, sse2)
PRED4x4(horizontal_down, 10, ssse3)
PRED4x4(horizontal_down, 10, avx)
......@@ -44,7 +44,7 @@ PRED4x4(horizontal_down, 10, avx)
#define PRED8x8(TYPE, DEPTH, OPT) \
void ff_pred8x8_ ## TYPE ## _ ## DEPTH ## _ ## OPT (uint8_t *src, int stride);
PRED8x8(dc, 10, mmxext)
PRED8x8(dc, 10, mmx2)
PRED8x8(dc, 10, sse2)
PRED8x8(top_dc, 10, sse2)
PRED8x8(plane, 10, sse2)
......@@ -56,7 +56,7 @@ void ff_pred8x8l_ ## TYPE ## _ ## DEPTH ## _ ## OPT (uint8_t *src, int has_tople
PRED8x8L(dc, 10, sse2)
PRED8x8L(dc, 10, avx)
PRED8x8L(128_dc, 10, mmxext)
PRED8x8L(128_dc, 10, mmx2)
PRED8x8L(128_dc, 10, sse2)
PRED8x8L(top_dc, 10, sse2)
PRED8x8L(top_dc, 10, avx)
......@@ -81,17 +81,17 @@ PRED8x8L(horizontal_up, 10, avx)
#define PRED16x16(TYPE, DEPTH, OPT)\
void ff_pred16x16_ ## TYPE ## _ ## DEPTH ## _ ## OPT (uint8_t *src, int stride);
PRED16x16(dc, 10, mmxext)
PRED16x16(dc, 10, mmx2)
PRED16x16(dc, 10, sse2)
PRED16x16(top_dc, 10, mmxext)
PRED16x16(top_dc, 10, mmx2)
PRED16x16(top_dc, 10, sse2)
PRED16x16(128_dc, 10, mmxext)
PRED16x16(128_dc, 10, mmx2)
PRED16x16(128_dc, 10, sse2)
PRED16x16(left_dc, 10, mmxext)
PRED16x16(left_dc, 10, mmx2)
PRED16x16(left_dc, 10, sse2)
PRED16x16(vertical, 10, mmxext)
PRED16x16(vertical, 10, mmx2)
PRED16x16(vertical, 10, sse2)
PRED16x16(horizontal, 10, mmxext)
PRED16x16(horizontal, 10, mmx2)
PRED16x16(horizontal, 10, sse2)
void ff_pred16x16_vertical_mmx (uint8_t *src, int stride);
......@@ -309,20 +309,20 @@ void ff_h264_pred_init_x86(H264PredContext *h, int codec_id, const int bit_depth
}
} else if (bit_depth == 10) {
if (EXTERNAL_MMXEXT(mm_flags)) {
h->pred4x4[DC_PRED ] = ff_pred4x4_dc_10_mmxext;
h->pred4x4[HOR_UP_PRED ] = ff_pred4x4_horizontal_up_10_mmxext;
h->pred4x4[DC_PRED ] = ff_pred4x4_dc_10_mmx2;
h->pred4x4[HOR_UP_PRED ] = ff_pred4x4_horizontal_up_10_mmx2;
if (chroma_format_idc == 1)
h->pred8x8[DC_PRED8x8 ] = ff_pred8x8_dc_10_mmxext;
h->pred8x8[DC_PRED8x8 ] = ff_pred8x8_dc_10_mmx2;
h->pred8x8l[DC_128_PRED ] = ff_pred8x8l_128_dc_10_mmxext;
h->pred8x8l[DC_128_PRED ] = ff_pred8x8l_128_dc_10_mmx2;
h->pred16x16[DC_PRED8x8 ] = ff_pred16x16_dc_10_mmxext;
h->pred16x16[TOP_DC_PRED8x8 ] = ff_pred16x16_top_dc_10_mmxext;
h->pred16x16[DC_128_PRED8x8 ] = ff_pred16x16_128_dc_10_mmxext;
h->pred16x16[LEFT_DC_PRED8x8 ] = ff_pred16x16_left_dc_10_mmxext;
h->pred16x16[VERT_PRED8x8 ] = ff_pred16x16_vertical_10_mmxext;
h->pred16x16[HOR_PRED8x8 ] = ff_pred16x16_horizontal_10_mmxext;
h->pred16x16[DC_PRED8x8 ] = ff_pred16x16_dc_10_mmx2;
h->pred16x16[TOP_DC_PRED8x8 ] = ff_pred16x16_top_dc_10_mmx2;
h->pred16x16[DC_128_PRED8x8 ] = ff_pred16x16_128_dc_10_mmx2;
h->pred16x16[LEFT_DC_PRED8x8 ] = ff_pred16x16_left_dc_10_mmx2;
h->pred16x16[VERT_PRED8x8 ] = ff_pred16x16_vertical_10_mmx2;
h->pred16x16[HOR_PRED8x8 ] = ff_pred16x16_horizontal_10_mmx2;
}
if (EXTERNAL_SSE2(mm_flags)) {
h->pred4x4[DIAG_DOWN_LEFT_PRED ] = ff_pred4x4_down_left_10_sse2;
......
......@@ -365,7 +365,7 @@ int avpriv_dv_produce_packet(DVDemuxContext *c, AVPacket *pkt,
for (i = 0; i < c->ach; i++) {
c->audio_pkt[i].pos = pos;
c->audio_pkt[i].size = size;
c->audio_pkt[i].pts = c->abytes * 30000*8 / c->ast[i]->codec->bit_rate;
c->audio_pkt[i].pts = c->abytes * 30000 * 8 / c->ast[i]->codec->bit_rate;
ppcm[i] = c->audio_buf[i];
}
if (c->ach)
......
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