Commit 6ace8374 authored by Michael Niedermayer's avatar Michael Niedermayer

Merge remote-tracking branch 'qatar/master'

* qatar/master:
  binkaudio: expand quant_table to accommodate all possible values
  libx264: Set the default of the rc_lookahead option to -1
  avcodec: Set flags2 default value depending on availability
  configure: declare dependency of h264_vaapi_hwaccel on h264_decoder

Conflicts:
	configure
	libavcodec/options.c
Merged-by: 's avatarMichael Niedermayer <michaelni@gmx.at>
parents 8b1032c9 add7b114
......@@ -1378,7 +1378,7 @@ h264_decoder_select="golomb h264dsp h264pred"
h264_crystalhd_decoder_select="crystalhd h264_mp4toannexb_bsf h264_parser"
h264_dxva2_hwaccel_deps="dxva2api_h"
h264_dxva2_hwaccel_select="dxva2 h264_decoder"
h264_vaapi_hwaccel_select="vaapi"
h264_vaapi_hwaccel_select="vaapi h264_decoder"
h264_vda_hwaccel_deps="VideoDecodeAcceleration_VDADecoder_h"
h264_vda_hwaccel_select="vda"
h264_vdpau_decoder_select="vdpau h264_decoder"
......
......@@ -39,7 +39,7 @@
extern const uint16_t ff_wma_critical_freqs[25];
static float quant_table[95];
static float quant_table[96];
#define MAX_CHANNELS 2
#define BINK_BLOCK_MAX_SIZE (MAX_CHANNELS << 11)
......@@ -112,7 +112,7 @@ static av_cold int decode_init(AVCodecContext *avctx)
s->block_size = (s->frame_len - s->overlap_len) * s->channels;
sample_rate_half = (sample_rate + 1) / 2;
s->root = 2.0 / sqrt(s->frame_len);
for (i = 0; i < 95; i++) {
for (i = 0; i < 96; i++) {
/* constant is result of 0.066399999/log10(M_E) */
quant_table[i] = expf(i * 0.15289164787221953823f) * s->root;
}
......
......@@ -352,7 +352,17 @@ static const AVOption options[]={
{"nr", "noise reduction", OFFSET(noise_reduction), AV_OPT_TYPE_INT, {.dbl = DEFAULT }, INT_MIN, INT_MAX, V|E},
{"rc_init_occupancy", "number of bits which should be loaded into the rc buffer before decoding starts", OFFSET(rc_initial_buffer_occupancy), AV_OPT_TYPE_INT, {.dbl = DEFAULT }, INT_MIN, INT_MAX, V|E},
{"inter_threshold", NULL, OFFSET(inter_threshold), AV_OPT_TYPE_INT, {.dbl = DEFAULT }, INT_MIN, INT_MAX, V|E},
{"flags2", NULL, OFFSET(flags2), AV_OPT_TYPE_FLAGS, {.dbl = CODEC_FLAG2_FASTPSKIP|CODEC_FLAG2_BIT_RESERVOIR|CODEC_FLAG2_PSY|CODEC_FLAG2_MBTREE }, 0, UINT_MAX, V|A|E|D, "flags2"},
#if FF_API_X264_GLOBAL_OPTS
#define X264_DEFAULTS CODEC_FLAG2_FASTPSKIP|CODEC_FLAG2_PSY|CODEC_FLAG2_MBTREE
#else
#define X264_DEFAULTS 0
#endif
#if FF_API_LAME_GLOBAL_OPTS
#define LAME_DEFAULTS CODEC_FLAG2_BIT_RESERVOIR
#else
#define LAME_DEFAULTS 0
#endif
{"flags2", NULL, OFFSET(flags2), AV_OPT_TYPE_FLAGS, {.dbl = X264_DEFAULTS|LAME_DEFAULTS }, 0, UINT_MAX, V|A|E|D, "flags2"},
{"error", NULL, OFFSET(error_rate), AV_OPT_TYPE_INT, {.dbl = DEFAULT }, INT_MIN, INT_MAX, V|E},
#if FF_API_ANTIALIAS_ALGO
{"antialias", "MP3 antialias algorithm", OFFSET(antialias_algo), AV_OPT_TYPE_INT, {.dbl = DEFAULT }, INT_MIN, INT_MAX, V|D, "aa"},
......@@ -483,7 +493,7 @@ static const AVOption options[]={
{"psy_trellis", "specify psycho visual trellis", OFFSET(psy_trellis), AV_OPT_TYPE_FLOAT, {.dbl = -1 }, -1, FLT_MAX, V|E},
{"aq_mode", "specify aq method", OFFSET(aq_mode), AV_OPT_TYPE_INT, {.dbl = -1 }, -1, INT_MAX, V|E},
{"aq_strength", "specify aq strength", OFFSET(aq_strength), AV_OPT_TYPE_FLOAT, {.dbl = -1.0 }, -1, FLT_MAX, V|E},
{"rc_lookahead", "specify number of frames to look ahead for frametype", OFFSET(rc_lookahead), AV_OPT_TYPE_INT, {.dbl = 40 }, -1, INT_MAX, V|E},
{"rc_lookahead", "specify number of frames to look ahead for frametype", OFFSET(rc_lookahead), AV_OPT_TYPE_INT, {.dbl = -1 }, -1, INT_MAX, V|E},
{"ssim", "ssim will be calculated during encoding", 0, AV_OPT_TYPE_CONST, {.dbl = CODEC_FLAG2_SSIM }, INT_MIN, INT_MAX, V|E, "flags2"},
{"intra_refresh", "use periodic insertion of intra blocks instead of keyframes", 0, AV_OPT_TYPE_CONST, {.dbl = CODEC_FLAG2_INTRA_REFRESH }, INT_MIN, INT_MAX, V|E, "flags2"},
{"crf_max", "in crf mode, prevents vbv from lowering quality beyond this point", OFFSET(crf_max), AV_OPT_TYPE_FLOAT, {.dbl = DEFAULT }, 0, 51, V|E},
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment