Commit 62bdec80 authored by Tobias Rapp's avatar Tobias Rapp

avfilter/vf_fps: add eof_action filter option

Allows to specify the action to be performed when reading the last frame
from the internal FIFO buffer. By default the last frame is written to
filter output depending on the timestamp rounding method. When using
"pass" action the last frame is passed through if input duration
has not been reached yet.

Examples using an input file with 25Hz, 1.4sec duration:
 - "fps=fps=1:round=near" generates an output file of 1sec
 - "fps=fps=1:round=near:eof_action=pass" generates an output file of
   2sec
Signed-off-by: 's avatarTobias Rapp <t.rapp@noa-archive.com>
parent 1e278372
......@@ -8695,6 +8695,18 @@ round to nearest
@end table
The default is @code{near}.
@item eof_action
Action performed when reading the last frame.
Possible values are:
@table @option
@item round
Use same timestamp rounding method as used for other frames.
@item pass
Pass through last frame if input duration has not been reached yet.
@end table
The default is @code{round}.
@end table
Alternatively, the options can be specified as a flat string:
......
......@@ -31,7 +31,7 @@
#define LIBAVFILTER_VERSION_MAJOR 6
#define LIBAVFILTER_VERSION_MINOR 106
#define LIBAVFILTER_VERSION_MICRO 100
#define LIBAVFILTER_VERSION_MICRO 101
#define LIBAVFILTER_VERSION_INT AV_VERSION_INT(LIBAVFILTER_VERSION_MAJOR, \
LIBAVFILTER_VERSION_MINOR, \
......
......@@ -40,6 +40,12 @@
#include "internal.h"
#include "video.h"
enum EOFAction {
EOF_ACTION_ROUND,
EOF_ACTION_PASS,
EOF_ACTION_NB
};
typedef struct FPSContext {
const AVClass *class;
......@@ -52,6 +58,7 @@ typedef struct FPSContext {
AVRational framerate; ///< target framerate
int rounding; ///< AVRounding method for timestamps
int eof_action; ///< action performed for last frame in FIFO
/* statistics */
int frames_in; ///< number of frames on input
......@@ -72,6 +79,9 @@ static const AVOption fps_options[] = {
{ "down", "round towards -infty", 0, AV_OPT_TYPE_CONST, { .i64 = AV_ROUND_DOWN }, 0, 0, V|F, "round" },
{ "up", "round towards +infty", 0, AV_OPT_TYPE_CONST, { .i64 = AV_ROUND_UP }, 0, 0, V|F, "round" },
{ "near", "round to nearest", 0, AV_OPT_TYPE_CONST, { .i64 = AV_ROUND_NEAR_INF }, 0, 0, V|F, "round" },
{ "eof_action", "action performed for last frame", OFFSET(eof_action), AV_OPT_TYPE_INT, { .i64 = EOF_ACTION_ROUND }, 0, EOF_ACTION_NB-1, V|F, "eof_action" },
{ "round", "round similar to other frames", 0, AV_OPT_TYPE_CONST, { .i64 = EOF_ACTION_ROUND }, 0, 0, V|F, "eof_action" },
{ "pass", "pass through last frame", 0, AV_OPT_TYPE_CONST, { .i64 = EOF_ACTION_PASS }, 0, 0, V|F, "eof_action" },
{ NULL }
};
......@@ -151,9 +161,11 @@ static int request_frame(AVFilterLink *outlink)
/* This is the last frame, we may have to duplicate it to match
* the last frame duration */
int j;
int eof_rounding = (s->eof_action == EOF_ACTION_PASS) ? AV_ROUND_UP : s->rounding;
int delta = av_rescale_q_rnd(ctx->inputs[0]->current_pts - s->first_pts,
ctx->inputs[0]->time_base,
outlink->time_base, s->rounding) - s->frames_out ;
outlink->time_base, eof_rounding) - s->frames_out;
av_log(ctx, AV_LOG_DEBUG, "EOF frames_out:%d delta:%d\n", s->frames_out, delta);
/* if the delta is equal to 1, it means we just need to output
* the last frame. Greater than 1 means we will need duplicate
* delta-1 frames */
......
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