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Linshizhi
ffmpeg.wasm-core
Commits
6174686b
Commit
6174686b
authored
Feb 10, 2019
by
Reto Kromer
Committed by
Gyan Doshi
Feb 11, 2019
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doc/faq: update macOS and URLs
Signed-off-by:
Gyan Doshi
<
ffmpeg@gyani.pro
>
parent
3e8b8b6b
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doc/faq.texi
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6174686b
...
...
@@ -76,7 +76,7 @@ the gcc developers. Note that we will not add workarounds for gcc bugs.
Also note that (some of) the gcc developers believe this is not a bug or
not a bug they should fix:
@url
{
http://gcc.gnu.org/bugzilla/show
_
bug.cgi?id=11203
}
.
@url
{
http
s
://gcc.gnu.org/bugzilla/show
_
bug.cgi?id=11203
}
.
Then again, some of them do not know the difference between an undecidable
problem and an NP-hard problem...
...
...
@@ -516,7 +516,7 @@ in the ffmpeg invocation. This is effective whether you run ffmpeg in a shell
or invoke ffmpeg in its own process via an operating system API.
As an alternative, when you are running ffmpeg in a shell, you can redirect
standard input to @code
{
/
dev
/
null
}
(
on Linux and
Mac
OS
)
standard input to @code
{
/
dev
/
null
}
(
on Linux and
mac
OS
)
or @code
{
NUL
}
(
on Windows
)
. You can do this redirect either
on the ffmpeg invocation, or from a shell script which calls ffmpeg.
...
...
@@ -526,7 +526,7 @@ For example:
ffmpeg
-
nostdin
-
i INPUT OUTPUT
@end example
or
(
on Linux,
Mac
OS, and other UNIX
-
like shells
)
:
or
(
on Linux,
mac
OS, and other UNIX
-
like shells
)
:
@example
ffmpeg
-
i INPUT OUTPUT <
/
dev
/
null
...
...
@@ -601,7 +601,7 @@ No. These tools are too bloated and they complicate the build.
FFmpeg is already organized in a highly modular manner and does not need to
be rewritten in a formal object language. Further, many of the developers
favor straight C; it works for them. For more arguments on this matter,
read @uref
{
http
://www.tux.org
/lkml/#s15, "Programming Religion"
}
.
read @uref
{
http
s://web.archive.org/web/20111004021423/http://kernel.org/pub/linux/docs
/lkml/#s15, "Programming Religion"
}
.
@section Why are the ffmpeg programs devoid of debugging symbols?
...
...
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