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Linshizhi
ffmpeg.wasm-core
Commits
56e4ce0d
Commit
56e4ce0d
authored
Mar 18, 2013
by
Anton Khirnov
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vf_hqdn3d: use the name 's' for the pointer to the private context
This is shorter and consistent across filters.
parent
7af5ae2d
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Showing
1 changed file
with
42 additions
and
42 deletions
+42
-42
vf_hqdn3d.c
libavfilter/vf_hqdn3d.c
+42
-42
No files found.
libavfilter/vf_hqdn3d.c
View file @
56e4ce0d
...
...
@@ -77,7 +77,7 @@ static void denoise_temporal(uint8_t *src, uint8_t *dst,
}
av_always_inline
static
void
denoise_spatial
(
HQDN3DContext
*
hqdn3d
,
static
void
denoise_spatial
(
HQDN3DContext
*
s
,
uint8_t
*
src
,
uint8_t
*
dst
,
uint16_t
*
line_ant
,
uint16_t
*
frame_ant
,
int
w
,
int
h
,
int
sstride
,
int
dstride
,
...
...
@@ -103,8 +103,8 @@ static void denoise_spatial(HQDN3DContext *hqdn3d,
src
+=
sstride
;
dst
+=
dstride
;
frame_ant
+=
w
;
if
(
hqdn3d
->
denoise_row
[
depth
])
{
hqdn3d
->
denoise_row
[
depth
](
src
,
dst
,
line_ant
,
frame_ant
,
w
,
spatial
,
temporal
);
if
(
s
->
denoise_row
[
depth
])
{
s
->
denoise_row
[
depth
](
src
,
dst
,
line_ant
,
frame_ant
,
w
,
spatial
,
temporal
);
continue
;
}
pixel_ant
=
LOAD
(
0
);
...
...
@@ -121,7 +121,7 @@ static void denoise_spatial(HQDN3DContext *hqdn3d,
}
av_always_inline
static
void
denoise_depth
(
HQDN3DContext
*
hqdn3d
,
static
void
denoise_depth
(
HQDN3DContext
*
s
,
uint8_t
*
src
,
uint8_t
*
dst
,
uint16_t
*
line_ant
,
uint16_t
**
frame_ant_ptr
,
int
w
,
int
h
,
int
sstride
,
int
dstride
,
...
...
@@ -142,7 +142,7 @@ static void denoise_depth(HQDN3DContext *hqdn3d,
}
if
(
spatial
[
0
])
denoise_spatial
(
hqdn3d
,
src
,
dst
,
line_ant
,
frame_ant
,
denoise_spatial
(
s
,
src
,
dst
,
line_ant
,
frame_ant
,
w
,
h
,
sstride
,
dstride
,
spatial
,
temporal
,
depth
);
else
denoise_temporal
(
src
,
dst
,
frame_ant
,
...
...
@@ -150,7 +150,7 @@ static void denoise_depth(HQDN3DContext *hqdn3d,
}
#define denoise(...) \
switch (
hqdn3d
->depth) {\
switch (
s
->depth) {\
case 8: denoise_depth(__VA_ARGS__, 8); break;\
case 9: denoise_depth(__VA_ARGS__, 9); break;\
case 10: denoise_depth(__VA_ARGS__, 10); break;\
...
...
@@ -184,36 +184,36 @@ static int16_t *precalc_coefs(double dist25, int depth)
static
av_cold
int
init
(
AVFilterContext
*
ctx
)
{
HQDN3DContext
*
hqdn3d
=
ctx
->
priv
;
HQDN3DContext
*
s
=
ctx
->
priv
;
if
(
!
hqdn3d
->
strength
[
LUMA_SPATIAL
])
hqdn3d
->
strength
[
LUMA_SPATIAL
]
=
PARAM1_DEFAULT
;
if
(
!
hqdn3d
->
strength
[
CHROMA_SPATIAL
])
hqdn3d
->
strength
[
CHROMA_SPATIAL
]
=
PARAM2_DEFAULT
*
hqdn3d
->
strength
[
LUMA_SPATIAL
]
/
PARAM1_DEFAULT
;
if
(
!
hqdn3d
->
strength
[
LUMA_TMP
])
hqdn3d
->
strength
[
LUMA_TMP
]
=
PARAM3_DEFAULT
*
hqdn3d
->
strength
[
LUMA_SPATIAL
]
/
PARAM1_DEFAULT
;
if
(
!
hqdn3d
->
strength
[
CHROMA_TMP
])
hqdn3d
->
strength
[
CHROMA_TMP
]
=
hqdn3d
->
strength
[
LUMA_TMP
]
*
hqdn3d
->
strength
[
CHROMA_SPATIAL
]
/
hqdn3d
->
strength
[
LUMA_SPATIAL
];
if
(
!
s
->
strength
[
LUMA_SPATIAL
])
s
->
strength
[
LUMA_SPATIAL
]
=
PARAM1_DEFAULT
;
if
(
!
s
->
strength
[
CHROMA_SPATIAL
])
s
->
strength
[
CHROMA_SPATIAL
]
=
PARAM2_DEFAULT
*
s
->
strength
[
LUMA_SPATIAL
]
/
PARAM1_DEFAULT
;
if
(
!
s
->
strength
[
LUMA_TMP
])
s
->
strength
[
LUMA_TMP
]
=
PARAM3_DEFAULT
*
s
->
strength
[
LUMA_SPATIAL
]
/
PARAM1_DEFAULT
;
if
(
!
s
->
strength
[
CHROMA_TMP
])
s
->
strength
[
CHROMA_TMP
]
=
s
->
strength
[
LUMA_TMP
]
*
s
->
strength
[
CHROMA_SPATIAL
]
/
s
->
strength
[
LUMA_SPATIAL
];
av_log
(
ctx
,
AV_LOG_VERBOSE
,
"ls:%f cs:%f lt:%f ct:%f
\n
"
,
hqdn3d
->
strength
[
LUMA_SPATIAL
],
hqdn3d
->
strength
[
CHROMA_SPATIAL
],
hqdn3d
->
strength
[
LUMA_TMP
],
hqdn3d
->
strength
[
CHROMA_TMP
]);
s
->
strength
[
LUMA_SPATIAL
],
s
->
strength
[
CHROMA_SPATIAL
],
s
->
strength
[
LUMA_TMP
],
s
->
strength
[
CHROMA_TMP
]);
return
0
;
}
static
av_cold
void
uninit
(
AVFilterContext
*
ctx
)
{
HQDN3DContext
*
hqdn3d
=
ctx
->
priv
;
av_freep
(
&
hqdn3d
->
coefs
[
0
]);
av_freep
(
&
hqdn3d
->
coefs
[
1
]);
av_freep
(
&
hqdn3d
->
coefs
[
2
]);
av_freep
(
&
hqdn3d
->
coefs
[
3
]);
av_freep
(
&
hqdn3d
->
line
);
av_freep
(
&
hqdn3d
->
frame_prev
[
0
]);
av_freep
(
&
hqdn3d
->
frame_prev
[
1
]);
av_freep
(
&
hqdn3d
->
frame_prev
[
2
]);
HQDN3DContext
*
s
=
ctx
->
priv
;
av_freep
(
&
s
->
coefs
[
0
]);
av_freep
(
&
s
->
coefs
[
1
]);
av_freep
(
&
s
->
coefs
[
2
]);
av_freep
(
&
s
->
coefs
[
3
]);
av_freep
(
&
s
->
line
);
av_freep
(
&
s
->
frame_prev
[
0
]);
av_freep
(
&
s
->
frame_prev
[
1
]);
av_freep
(
&
s
->
frame_prev
[
2
]);
}
static
int
query_formats
(
AVFilterContext
*
ctx
)
...
...
@@ -248,33 +248,33 @@ static int query_formats(AVFilterContext *ctx)
static
int
config_input
(
AVFilterLink
*
inlink
)
{
HQDN3DContext
*
hqdn3d
=
inlink
->
dst
->
priv
;
HQDN3DContext
*
s
=
inlink
->
dst
->
priv
;
const
AVPixFmtDescriptor
*
desc
=
av_pix_fmt_desc_get
(
inlink
->
format
);
int
i
;
hqdn3d
->
hsub
=
desc
->
log2_chroma_w
;
hqdn3d
->
vsub
=
desc
->
log2_chroma_h
;
hqdn3d
->
depth
=
desc
->
comp
[
0
].
depth_minus1
+
1
;
s
->
hsub
=
desc
->
log2_chroma_w
;
s
->
vsub
=
desc
->
log2_chroma_h
;
s
->
depth
=
desc
->
comp
[
0
].
depth_minus1
+
1
;
hqdn3d
->
line
=
av_malloc
(
inlink
->
w
*
sizeof
(
*
hqdn3d
->
line
));
if
(
!
hqdn3d
->
line
)
s
->
line
=
av_malloc
(
inlink
->
w
*
sizeof
(
*
s
->
line
));
if
(
!
s
->
line
)
return
AVERROR
(
ENOMEM
);
for
(
i
=
0
;
i
<
4
;
i
++
)
{
hqdn3d
->
coefs
[
i
]
=
precalc_coefs
(
hqdn3d
->
strength
[
i
],
hqdn3d
->
depth
);
if
(
!
hqdn3d
->
coefs
[
i
])
s
->
coefs
[
i
]
=
precalc_coefs
(
s
->
strength
[
i
],
s
->
depth
);
if
(
!
s
->
coefs
[
i
])
return
AVERROR
(
ENOMEM
);
}
if
(
ARCH_X86
)
ff_hqdn3d_init_x86
(
hqdn3d
);
ff_hqdn3d_init_x86
(
s
);
return
0
;
}
static
int
filter_frame
(
AVFilterLink
*
inlink
,
AVFrame
*
in
)
{
HQDN3DContext
*
hqdn3d
=
inlink
->
dst
->
priv
;
HQDN3DContext
*
s
=
inlink
->
dst
->
priv
;
AVFilterLink
*
outlink
=
inlink
->
dst
->
outputs
[
0
];
AVFrame
*
out
;
int
direct
,
c
;
...
...
@@ -296,12 +296,12 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *in)
}
for
(
c
=
0
;
c
<
3
;
c
++
)
{
denoise
(
hqdn3d
,
in
->
data
[
c
],
out
->
data
[
c
],
hqdn3d
->
line
,
&
hqdn3d
->
frame_prev
[
c
],
in
->
width
>>
(
!!
c
*
hqdn3d
->
hsub
),
in
->
height
>>
(
!!
c
*
hqdn3d
->
vsub
),
denoise
(
s
,
in
->
data
[
c
],
out
->
data
[
c
],
s
->
line
,
&
s
->
frame_prev
[
c
],
in
->
width
>>
(
!!
c
*
s
->
hsub
),
in
->
height
>>
(
!!
c
*
s
->
vsub
),
in
->
linesize
[
c
],
out
->
linesize
[
c
],
hqdn3d
->
coefs
[
c
?
2
:
0
],
hqdn3d
->
coefs
[
c
?
3
:
1
]);
s
->
coefs
[
c
?
2
:
0
],
s
->
coefs
[
c
?
3
:
1
]);
}
if
(
!
direct
)
...
...
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