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Linshizhi
ffmpeg.wasm-core
Commits
51211d35
Commit
51211d35
authored
Oct 06, 2012
by
Bobby Bingham
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vf_tile: fix typos/grammar in comments
Signed-off-by:
Bobby Bingham
<
uhmmmm@gmail.com
>
parent
293e5423
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vf_tile.c
libavfilter/libmpcodecs/vf_tile.c
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-13
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libavfilter/libmpcodecs/vf_tile.c
View file @
51211d35
/*
/*
* filter to tile a serie
of image
in a single, bigger, image
* filter to tile a serie
s of images
in a single, bigger, image
*
*
* The parameters are:
* The parameters are:
*
*
* xtile: number of tile on the x axis (5)
* xtile: number of tile
s
on the x axis (5)
* ytile: number of tile on the y axis (5)
* ytile: number of tile
s
on the y axis (5)
* xytile: when writ
e the image, it can be different the
n xtile * ytile
* xytile: when writ
ing the image, it can be different tha
n xtile * ytile
* (for example you can write 8 * 7 tile, writing the file every
* (for example you can write 8 * 7 tile
s
, writing the file every
* 50 frame, to have one image every 2 seconds @ 25 fps ).
* 50 frame
s
, to have one image every 2 seconds @ 25 fps ).
* start: pixel at the start (x/y), default 2
* start: pixel
s
at the start (x/y), default 2
* delta: pixel
between 2 tile
, (x/y), default 4
* delta: pixel
s between 2 tiles
, (x/y), default 4
*
*
* For example a valid command line is:
* For example a valid command line is:
* ... -vf tile=10:5:-1:4:8 ...
* ... -vf tile=10:5:-1:4:8 ...
* that make
images of 10 * 5 tiles, with 4 pixel
at the beginning and
* that make
s images of 10 * 5 tiles, with 4 pixels
at the beginning and
* 8 pixel between tiles.
* 8 pixel
s
between tiles.
*
*
* The default command is:
* The default command is:
* ... -vf tile=5:5:25:2:4
* ... -vf tile=5:5:25:2:4
*
*
* If you omit a parameter or put a value less th
e
n 0, the default is used.
* If you omit a parameter or put a value less th
a
n 0, the default is used.
* ... -vf tile=10:5::-1:10
* ... -vf tile=10:5::-1:10
*
*
* You can also stop when you're ok
* You can also stop when you're ok
...
@@ -28,7 +28,7 @@
...
@@ -28,7 +28,7 @@
*
*
* Probably is good to put the scale filter before the tile :-)
* Probably is good to put the scale filter before the tile :-)
*
*
*
c
opyright (c) 2003 Daniele Forghieri ( guru@digitalfantasy.it )
*
C
opyright (c) 2003 Daniele Forghieri ( guru@digitalfantasy.it )
*
*
* This file is part of MPlayer.
* This file is part of MPlayer.
*
*
...
@@ -250,7 +250,7 @@ static int parse_int(char **s, int *rt, int def_val)
...
@@ -250,7 +250,7 @@ static int parse_int(char **s, int *rt, int def_val)
}
}
if
(
**
s
==
':'
)
{
if
(
**
s
==
':'
)
{
/* Point to next character (prob
l
ably a digit) */
/* Point to next character (probably a digit) */
++
(
*
s
);
++
(
*
s
);
}
}
else
if
(
**
s
!=
'\0'
)
{
else
if
(
**
s
!=
'\0'
)
{
...
...
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