Commit 4d0d55cd authored by Michael Niedermayer's avatar Michael Niedermayer Committed by Martin Storsjö

checkasm: Use LOCAL_ALIGNED

Fixes alignment issues and bus errors.
Signed-off-by: 's avatarMartin Storsjö <martin@martin.st>
parent 41d47ea8
......@@ -22,6 +22,7 @@
#include "checkasm.h"
#include "libavcodec/bswapdsp.h"
#include "libavutil/common.h"
#include "libavutil/internal.h"
#include "libavutil/intreadwrite.h"
#define BUF_SIZE 512
......@@ -55,10 +56,10 @@
void checkasm_check_bswapdsp(void)
{
DECLARE_ALIGNED(16, uint8_t, src0)[BUF_SIZE];
DECLARE_ALIGNED(16, uint8_t, src1)[BUF_SIZE];
DECLARE_ALIGNED(16, uint8_t, dst0)[BUF_SIZE];
DECLARE_ALIGNED(16, uint8_t, dst1)[BUF_SIZE];
LOCAL_ALIGNED_16(uint8_t, src0, [BUF_SIZE]);
LOCAL_ALIGNED_16(uint8_t, src1, [BUF_SIZE]);
LOCAL_ALIGNED_16(uint8_t, dst0, [BUF_SIZE]);
LOCAL_ALIGNED_16(uint8_t, dst1, [BUF_SIZE]);
BswapDSPContext h;
ff_bswapdsp_init(&h);
......
......@@ -23,6 +23,7 @@
#include "libavcodec/avcodec.h"
#include "libavcodec/h264pred.h"
#include "libavutil/common.h"
#include "libavutil/internal.h"
#include "libavutil/intreadwrite.h"
static const int codec_ids[4] = { AV_CODEC_ID_H264, AV_CODEC_ID_VP8, AV_CODEC_ID_RV40, AV_CODEC_ID_SVQ3 };
......@@ -232,8 +233,8 @@ void checkasm_check_h264pred(void)
{ check_pred8x8l, "pred8x8l" },
};
DECLARE_ALIGNED(16, uint8_t, buf0)[BUF_SIZE];
DECLARE_ALIGNED(16, uint8_t, buf1)[BUF_SIZE];
LOCAL_ALIGNED_16(uint8_t, buf0, [BUF_SIZE]);
LOCAL_ALIGNED_16(uint8_t, buf1, [BUF_SIZE]);
H264PredContext h;
int test, codec, chroma_format, bit_depth;
......
......@@ -22,6 +22,7 @@
#include "checkasm.h"
#include "libavcodec/h264qpel.h"
#include "libavutil/common.h"
#include "libavutil/internal.h"
#include "libavutil/intreadwrite.h"
static const uint32_t pixel_mask[3] = { 0xffffffff, 0x01ff01ff, 0x03ff03ff };
......@@ -48,10 +49,10 @@ static const uint32_t pixel_mask[3] = { 0xffffffff, 0x01ff01ff, 0x03ff03ff };
void checkasm_check_h264qpel(void)
{
DECLARE_ALIGNED(16, uint8_t, buf0)[BUF_SIZE];
DECLARE_ALIGNED(16, uint8_t, buf1)[BUF_SIZE];
DECLARE_ALIGNED(16, uint8_t, dst0)[BUF_SIZE];
DECLARE_ALIGNED(16, uint8_t, dst1)[BUF_SIZE];
LOCAL_ALIGNED_16(uint8_t, buf0, [BUF_SIZE]);
LOCAL_ALIGNED_16(uint8_t, buf1, [BUF_SIZE]);
LOCAL_ALIGNED_16(uint8_t, dst0, [BUF_SIZE]);
LOCAL_ALIGNED_16(uint8_t, dst1, [BUF_SIZE]);
H264QpelContext h;
int op, bit_depth, i, j;
......
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