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Linshizhi
ffmpeg.wasm-core
Commits
4ac2da37
Commit
4ac2da37
authored
Apr 17, 2013
by
Andy Martin
Committed by
Clément Bœsch
Apr 21, 2013
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Plain Diff
lavfi/fade: Added ability to do video fade based on timestamp
parent
ebea370d
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2 changed files
with
97 additions
and
16 deletions
+97
-16
filters.texi
doc/filters.texi
+18
-0
vf_fade.c
libavfilter/vf_fade.c
+79
-16
No files found.
doc/filters.texi
View file @
4ac2da37
...
@@ -3131,6 +3131,17 @@ Default is 25.
...
@@ -3131,6 +3131,17 @@ Default is 25.
@item alpha
@item alpha
If set to 1, fade only alpha channel, if one exists on the input.
If set to 1, fade only alpha channel, if one exists on the input.
Default value is 0.
Default value is 0.
@item start_time, st
Specify the timestamp (in seconds) of the frame to start to apply the fade
effect. If both start_frame and start_time are specified, the fade will start at
whichever comes last. Default is 0.
@item duration, d
The number of seconds for which the fade effect has to last. At the end of the
fade-in effect the output video will have the same intensity as the input video,
at the end of the fade-out transition the output video will be completely black.
If both duration and nb_frames are specified, duration is used. Default is 0.
@end table
@end table
@subsection Examples
@subsection Examples
...
@@ -3171,6 +3182,13 @@ Fade in alpha over first 25 frames of video:
...
@@ -3171,6 +3182,13 @@ Fade in alpha over first 25 frames of video:
@example
@example
fade=in:0:25:alpha=1
fade=in:0:25:alpha=1
@end example
@end example
@item
Make first 5.5 seconds black, then fade in for 0.5 seconds:
@example
fade=t=in:st=5.5:d=0.5
@end example
@end itemize
@end itemize
@section field
@section field
...
...
libavfilter/vf_fade.c
View file @
4ac2da37
...
@@ -54,13 +54,14 @@ typedef struct {
...
@@ -54,13 +54,14 @@ typedef struct {
int
type
;
int
type
;
int
factor
,
fade_per_frame
;
int
factor
,
fade_per_frame
;
int
start_frame
,
nb_frames
;
int
start_frame
,
nb_frames
;
unsigned
int
frame_index
,
stop_frame
;
unsigned
int
frame_index
;
int
hsub
,
vsub
,
bpp
;
int
hsub
,
vsub
,
bpp
;
unsigned
int
black_level
,
black_level_scaled
;
unsigned
int
black_level
,
black_level_scaled
;
uint8_t
is_packed_rgb
;
uint8_t
is_packed_rgb
;
uint8_t
rgba_map
[
4
];
uint8_t
rgba_map
[
4
];
int
alpha
;
int
alpha
;
uint64_t
start_time
,
duration
;
enum
{
VF_FADE_WAITING
=
0
,
VF_FADE_FADING
,
VF_FADE_DONE
}
fade_state
;
}
FadeContext
;
}
FadeContext
;
static
av_cold
int
init
(
AVFilterContext
*
ctx
)
static
av_cold
int
init
(
AVFilterContext
*
ctx
)
...
@@ -68,18 +69,27 @@ static av_cold int init(AVFilterContext *ctx)
...
@@ -68,18 +69,27 @@ static av_cold int init(AVFilterContext *ctx)
FadeContext
*
fade
=
ctx
->
priv
;
FadeContext
*
fade
=
ctx
->
priv
;
fade
->
fade_per_frame
=
(
1
<<
16
)
/
fade
->
nb_frames
;
fade
->
fade_per_frame
=
(
1
<<
16
)
/
fade
->
nb_frames
;
if
(
fade
->
type
==
FADE_IN
)
{
fade
->
fade_state
=
VF_FADE_WAITING
;
fade
->
factor
=
0
;
}
else
if
(
fade
->
type
==
FADE_OUT
)
{
if
(
fade
->
duration
!=
0
)
{
fade
->
fade_per_frame
=
-
fade
->
fade_per_frame
;
// If duration (seconds) is non-zero, assume that we are not fading based on frames
fade
->
factor
=
(
1
<<
16
);
fade
->
nb_frames
=
0
;
// Mostly to clean up logging
}
}
fade
->
stop_frame
=
fade
->
start_frame
+
fade
->
nb_frames
;
// Choose what to log. If both time-based and frame-based options, both lines will be in the log
if
(
fade
->
start_frame
||
fade
->
nb_frames
)
{
av_log
(
ctx
,
AV_LOG_VERBOSE
,
av_log
(
ctx
,
AV_LOG_VERBOSE
,
"type:%s start_frame:%d nb_frames:%d alpha:%d
\n
"
,
"type:%s start_frame:%d nb_frames:%d alpha:%d
\n
"
,
fade
->
type
==
FADE_IN
?
"in"
:
"out"
,
fade
->
start_frame
,
fade
->
type
==
FADE_IN
?
"in"
:
"out"
,
fade
->
start_frame
,
fade
->
nb_frames
,
fade
->
alpha
);
fade
->
nb_frames
,
fade
->
alpha
);
}
if
(
fade
->
start_time
||
fade
->
duration
)
{
av_log
(
ctx
,
AV_LOG_VERBOSE
,
"type:%s start_time:%f duration:%f alpha:%d
\n
"
,
fade
->
type
==
FADE_IN
?
"in"
:
"out"
,
(
fade
->
start_time
/
(
double
)
AV_TIME_BASE
),
(
fade
->
duration
/
(
double
)
AV_TIME_BASE
),
fade
->
alpha
);
}
return
0
;
return
0
;
}
}
...
@@ -153,6 +163,55 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *frame)
...
@@ -153,6 +163,55 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *frame)
FadeContext
*
fade
=
inlink
->
dst
->
priv
;
FadeContext
*
fade
=
inlink
->
dst
->
priv
;
uint8_t
*
p
;
uint8_t
*
p
;
int
i
,
j
,
plane
;
int
i
,
j
,
plane
;
double
frame_timestamp
=
frame
->
pts
==
AV_NOPTS_VALUE
?
-
1
:
frame
->
pts
*
av_q2d
(
inlink
->
time_base
);
// Calculate Fade assuming this is a Fade In
if
(
fade
->
fade_state
==
VF_FADE_WAITING
)
{
fade
->
factor
=
0
;
if
((
frame_timestamp
>=
(
fade
->
start_time
/
(
double
)
AV_TIME_BASE
))
&&
(
fade
->
frame_index
>=
fade
->
start_frame
))
{
// Time to start fading
fade
->
fade_state
=
VF_FADE_FADING
;
// Save start time in case we are starting based on frames and fading based on time
if
((
fade
->
start_time
==
0
)
&&
(
fade
->
start_frame
!=
0
))
{
fade
->
start_time
=
frame_timestamp
*
(
double
)
AV_TIME_BASE
;
}
// Save start frame in case we are starting based on time and fading based on frames
if
((
fade
->
start_time
!=
0
)
&&
(
fade
->
start_frame
==
0
))
{
fade
->
start_frame
=
fade
->
frame_index
;
}
}
}
if
(
fade
->
fade_state
==
VF_FADE_FADING
)
{
if
(
fade
->
duration
==
0
)
{
// Fading based on frame count
fade
->
factor
=
(
fade
->
frame_index
-
fade
->
start_frame
)
*
fade
->
fade_per_frame
;
if
(
fade
->
frame_index
>
(
fade
->
start_frame
+
fade
->
nb_frames
))
{
fade
->
fade_state
=
VF_FADE_DONE
;
}
}
else
{
// Fading based on duration
fade
->
factor
=
(
frame_timestamp
-
(
fade
->
start_time
/
(
double
)
AV_TIME_BASE
))
*
(
float
)
UINT16_MAX
/
(
fade
->
duration
/
(
double
)
AV_TIME_BASE
);
if
(
frame_timestamp
>
((
fade
->
start_time
/
(
double
)
AV_TIME_BASE
)
+
(
fade
->
duration
/
(
double
)
AV_TIME_BASE
)))
{
fade
->
fade_state
=
VF_FADE_DONE
;
}
}
}
if
(
fade
->
fade_state
==
VF_FADE_DONE
)
{
fade
->
factor
=
UINT16_MAX
;
}
fade
->
factor
=
av_clip_uint16
(
fade
->
factor
);
// Invert fade_factor if Fading Out
if
(
fade
->
type
==
1
)
{
fade
->
factor
=
UINT16_MAX
-
fade
->
factor
;
}
if
(
fade
->
factor
<
UINT16_MAX
)
{
if
(
fade
->
factor
<
UINT16_MAX
)
{
if
(
fade
->
alpha
)
{
if
(
fade
->
alpha
)
{
...
@@ -188,10 +247,6 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *frame)
...
@@ -188,10 +247,6 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *frame)
}
}
}
}
if
(
fade
->
frame_index
>=
fade
->
start_frame
&&
fade
->
frame_index
<=
fade
->
stop_frame
)
fade
->
factor
+=
fade
->
fade_per_frame
;
fade
->
factor
=
av_clip_uint16
(
fade
->
factor
);
fade
->
frame_index
++
;
fade
->
frame_index
++
;
return
ff_filter_frame
(
inlink
->
dst
->
outputs
[
0
],
frame
);
return
ff_filter_frame
(
inlink
->
dst
->
outputs
[
0
],
frame
);
...
@@ -215,6 +270,14 @@ static const AVOption fade_options[] = {
...
@@ -215,6 +270,14 @@ static const AVOption fade_options[] = {
{
"n"
,
"Number of frames to which the effect should be applied."
,
{
"n"
,
"Number of frames to which the effect should be applied."
,
OFFSET
(
nb_frames
),
AV_OPT_TYPE_INT
,
{
.
i64
=
25
},
0
,
INT_MAX
,
FLAGS
},
OFFSET
(
nb_frames
),
AV_OPT_TYPE_INT
,
{
.
i64
=
25
},
0
,
INT_MAX
,
FLAGS
},
{
"alpha"
,
"fade alpha if it is available on the input"
,
OFFSET
(
alpha
),
AV_OPT_TYPE_INT
,
{.
i64
=
0
},
0
,
1
,
FLAGS
},
{
"alpha"
,
"fade alpha if it is available on the input"
,
OFFSET
(
alpha
),
AV_OPT_TYPE_INT
,
{.
i64
=
0
},
0
,
1
,
FLAGS
},
{
"start_time"
,
"Number of seconds of the beginning of the effect."
,
OFFSET
(
start_time
),
AV_OPT_TYPE_DURATION
,
{.
i64
=
0
.
},
0
,
INT32_MAX
,
FLAGS
},
{
"st"
,
"Number of seconds of the beginning of the effect."
,
OFFSET
(
start_time
),
AV_OPT_TYPE_DURATION
,
{.
i64
=
0
.
},
0
,
INT32_MAX
,
FLAGS
},
{
"duration"
,
"Duration of the effect in seconds."
,
OFFSET
(
duration
),
AV_OPT_TYPE_DURATION
,
{.
i64
=
0
.
},
0
,
INT32_MAX
,
FLAGS
},
{
"d"
,
"Duration of the effect in seconds."
,
OFFSET
(
duration
),
AV_OPT_TYPE_DURATION
,
{.
i64
=
0
.
},
0
,
INT32_MAX
,
FLAGS
},
{
NULL
},
{
NULL
},
};
};
...
...
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