Commit 48d0fd2d authored by Anton Khirnov's avatar Anton Khirnov

h264: merge common_init() into ff_h264_decode_init.

There is no point in keeping those separate.
parent 25408b2a
...@@ -1363,30 +1363,6 @@ fail: ...@@ -1363,30 +1363,6 @@ fail:
static int decode_nal_units(H264Context *h, const uint8_t *buf, int buf_size, static int decode_nal_units(H264Context *h, const uint8_t *buf, int buf_size,
int parse_extradata); int parse_extradata);
static av_cold void common_init(H264Context *h)
{
h->width = h->avctx->width;
h->height = h->avctx->height;
h->bit_depth_luma = 8;
h->chroma_format_idc = 1;
ff_h264dsp_init(&h->h264dsp, 8, 1);
ff_h264chroma_init(&h->h264chroma, h->sps.bit_depth_chroma);
ff_h264qpel_init(&h->h264qpel, 8);
ff_h264_pred_init(&h->hpc, h->avctx->codec_id, 8, 1);
h->dequant_coeff_pps = -1;
/* needed so that IDCT permutation is known early */
ff_dsputil_init(&h->dsp, h->avctx);
ff_videodsp_init(&h->vdsp, 8);
memset(h->pps.scaling_matrix4, 16, 6 * 16 * sizeof(uint8_t));
memset(h->pps.scaling_matrix8, 16, 2 * 64 * sizeof(uint8_t));
}
int ff_h264_decode_extradata(H264Context *h) int ff_h264_decode_extradata(H264Context *h)
{ {
AVCodecContext *avctx = h->avctx; AVCodecContext *avctx = h->avctx;
...@@ -1447,7 +1423,26 @@ av_cold int ff_h264_decode_init(AVCodecContext *avctx) ...@@ -1447,7 +1423,26 @@ av_cold int ff_h264_decode_init(AVCodecContext *avctx)
int i; int i;
h->avctx = avctx; h->avctx = avctx;
common_init(h);
h->width = h->avctx->width;
h->height = h->avctx->height;
h->bit_depth_luma = 8;
h->chroma_format_idc = 1;
ff_h264dsp_init(&h->h264dsp, 8, 1);
ff_h264chroma_init(&h->h264chroma, h->sps.bit_depth_chroma);
ff_h264qpel_init(&h->h264qpel, 8);
ff_h264_pred_init(&h->hpc, h->avctx->codec_id, 8, 1);
h->dequant_coeff_pps = -1;
/* needed so that IDCT permutation is known early */
ff_dsputil_init(&h->dsp, h->avctx);
ff_videodsp_init(&h->vdsp, 8);
memset(h->pps.scaling_matrix4, 16, 6 * 16 * sizeof(uint8_t));
memset(h->pps.scaling_matrix8, 16, 2 * 64 * sizeof(uint8_t));
h->picture_structure = PICT_FRAME; h->picture_structure = PICT_FRAME;
h->slice_context_count = 1; h->slice_context_count = 1;
......
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