avutil/hwcontext_dxva2: Don't improperly free IDirect3DSurface9 objects
Add dxva2_pool_release_dummy() and use it in call to av_buffer_create() in dxva2_pool_alloc(). Prior to this change, av_buffer_create() was called with NULL for the third argument, which indicates that av_buffer_default_free() should be used to free the buffer's data. Eventually, it gets to buffer_pool_free() and calls buf->free() on a surface object (which is av_buffer_default_free()). This can result in a crash when the debug version of the C-runtime is used on Windows. While it doesn't appear to result in a crash when the release version of the C-runtime is used on Windows, it likely results in memory corruption, since av_free() is being called on memory that was allocated using IDirectXVideoAccelerationService::CreateSurface(). Signed-off-by: Aaron Levinson <alevinsn@aracnet.com> Reviewed-by: wm4 <nfxjfg@googlemail.com> Reviewed-by: Steven Liu <lingjiujianke@gmail.com> Reviewed-by: Mark Thompson <sw@jkqxz.net> Signed-off-by: Anton Khirnov <anton@khirnov.net>
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