Commit 3c432e11 authored by Diego Biurrun's avatar Diego Biurrun

doxygen: Fix documentation for some VP8 functions.

parent 3e2aa268
......@@ -641,8 +641,6 @@ void decode_mb_mode(VP8Context *s, VP8Macroblock *mb, int mb_x, int mb_y, uint8_
* @param block destination for block coefficients
* @param probs probabilities to use when reading trees from the bitstream
* @param i initial coeff index, 0 unless a separate DC block is coded
* @param zero_nhood the initial prediction context for number of surrounding
* all-zero blocks (only left/top, so 0-2)
* @param qmul array holding the dc/ac dequant factor at position 0/1
* @return 0 if no coeffs were decoded
* otherwise, the index of the last coeff decoded plus one
......@@ -701,6 +699,17 @@ skip_eob:
}
#endif
/**
* @param c arithmetic bitstream reader context
* @param block destination for block coefficients
* @param probs probabilities to use when reading trees from the bitstream
* @param i initial coeff index, 0 unless a separate DC block is coded
* @param zero_nhood the initial prediction context for number of surrounding
* all-zero blocks (only left/top, so 0-2)
* @param qmul array holding the dc/ac dequant factor at position 0/1
* @return 0 if no coeffs were decoded
* otherwise, the index of the last coeff decoded plus one
*/
static av_always_inline
int decode_block_coeffs(VP56RangeCoder *c, DCTELEM block[16],
uint8_t probs[16][3][NUM_DCT_TOKENS-1],
......@@ -1034,10 +1043,9 @@ static const uint8_t subpel_idx[3][8] = {
};
/**
* Generic MC function.
* luma MC function
*
* @param s VP8 decoding context
* @param luma 1 for luma (Y) planes, 0 for chroma (Cb/Cr) planes
* @param dst target buffer for block data at block position
* @param ref reference picture buffer at origin (0, 0)
* @param mv motion vector (relative to block position) to get pixel data from
......@@ -1083,6 +1091,23 @@ void vp8_mc_luma(VP8Context *s, uint8_t *dst, AVFrame *ref, const VP56mv *mv,
}
}
/**
* chroma MC function
*
* @param s VP8 decoding context
* @param dst1 target buffer for block data at block position (U plane)
* @param dst2 target buffer for block data at block position (V plane)
* @param ref reference picture buffer at origin (0, 0)
* @param mv motion vector (relative to block position) to get pixel data from
* @param x_off horizontal position of block from origin (0, 0)
* @param y_off vertical position of block from origin (0, 0)
* @param block_w width of block (16, 8 or 4)
* @param block_h height of block (always same as block_w)
* @param width width of src/dst plane data
* @param height height of src/dst plane data
* @param linesize size of a single line of plane data, including padding
* @param mc_func motion compensation function pointers (bilinear or sixtap MC)
*/
static av_always_inline
void vp8_mc_chroma(VP8Context *s, uint8_t *dst1, uint8_t *dst2, AVFrame *ref,
const VP56mv *mv, int x_off, int y_off,
......
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