Commit 3bd062bf authored by Ronald S. Bultje's avatar Ronald S. Bultje Committed by Martin Storsjö

vp3: Use hpeldsp instead of dsputil for half-pel functions

This makes vp3 independent of dsputil.
Signed-off-by: 's avatarMartin Storsjö <martin@martin.st>
parent 68d8238c
......@@ -1661,7 +1661,7 @@ vc1_decoder_select="error_resilience h263_decoder h264chroma h264qpel"
vc1image_decoder_select="vc1_decoder"
vorbis_decoder_select="mdct"
vorbis_encoder_select="mdct"
vp3_decoder_select="dsputil vp3dsp videodsp"
vp3_decoder_select="hpeldsp vp3dsp videodsp"
vp5_decoder_select="dsputil h264chroma videodsp vp3dsp"
vp6_decoder_select="dsputil h264chroma huffman videodsp vp3dsp"
vp6a_decoder_select="vp6_decoder"
......
......@@ -38,6 +38,7 @@
#include "internal.h"
#include "dsputil.h"
#include "get_bits.h"
#include "hpeldsp.h"
#include "videodsp.h"
#include "vp3data.h"
#include "vp3dsp.h"
......@@ -137,7 +138,7 @@ typedef struct Vp3DecodeContext {
int keyframe;
uint8_t idct_permutation[64];
uint8_t idct_scantable[64];
DSPContext dsp;
HpelDSPContext hdsp;
VideoDSPContext vdsp;
VP3DSPContext vp3dsp;
DECLARE_ALIGNED(16, int16_t, block)[64];
......@@ -1556,7 +1557,7 @@ static void render_slice(Vp3DecodeContext *s, int slice)
VP3 source but this would be slower as
put_no_rnd_pixels_tab is better optimzed */
if(motion_halfpel_index != 3){
s->dsp.put_no_rnd_pixels_tab[1][motion_halfpel_index](
s->hdsp.put_no_rnd_pixels_tab[1][motion_halfpel_index](
output_plane + first_pixel,
motion_source, stride, 8);
}else{
......@@ -1596,7 +1597,7 @@ static void render_slice(Vp3DecodeContext *s, int slice)
} else {
/* copy directly from the previous frame */
s->dsp.put_pixels_tab[1][0](
s->hdsp.put_pixels_tab[1][0](
output_plane + first_pixel,
last_plane + first_pixel,
stride, 8);
......@@ -1695,7 +1696,7 @@ static av_cold int vp3_decode_init(AVCodecContext *avctx)
if (avctx->pix_fmt == AV_PIX_FMT_NONE)
avctx->pix_fmt = AV_PIX_FMT_YUV420P;
avctx->chroma_sample_location = AVCHROMA_LOC_CENTER;
ff_dsputil_init(&s->dsp, avctx);
ff_hpeldsp_init(&s->hdsp, avctx->flags | CODEC_FLAG_BITEXACT);
ff_videodsp_init(&s->vdsp, 8);
ff_vp3dsp_init(&s->vp3dsp, avctx->flags);
......
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