Commit 3af1c4ea authored by Martin Vignali's avatar Martin Vignali

swscale : treat float input data as uint 16bpc

Currently float are converted to 16b uint in input part
using src depth (32 bits) in hScale16To19 and hScale16to15,
make an invalid shift for the data

So shift the value when using float input
like 16 bpc uint.
parent 90048704
......@@ -74,8 +74,11 @@ static void hScale16To19_c(SwsContext *c, int16_t *_dst, int dstW,
int bits = desc->comp[0].depth - 1;
int sh = bits - 4;
if((isAnyRGB(c->srcFormat) || c->srcFormat==AV_PIX_FMT_PAL8) && desc->comp[0].depth<16)
if ((isAnyRGB(c->srcFormat) || c->srcFormat==AV_PIX_FMT_PAL8) && desc->comp[0].depth<16) {
sh= 9;
} else if (desc->flags & AV_PIX_FMT_FLAG_FLOAT) { /* float input are process like uint 16bpc */
sh = 16 - 1 - 4;
}
for (i = 0; i < dstW; i++) {
int j;
......@@ -99,8 +102,11 @@ static void hScale16To15_c(SwsContext *c, int16_t *dst, int dstW,
const uint16_t *src = (const uint16_t *) _src;
int sh = desc->comp[0].depth - 1;
if(sh<15)
if (sh<15) {
sh= isAnyRGB(c->srcFormat) || c->srcFormat==AV_PIX_FMT_PAL8 ? 13 : (desc->comp[0].depth - 1);
} else if (desc->flags & AV_PIX_FMT_FLAG_FLOAT) { /* float input are process like uint 16bpc */
sh = 16 - 1;
}
for (i = 0; i < dstW; i++) {
int j;
......
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