Commit 388a6f58 authored by Rodger Combs's avatar Rodger Combs Committed by Michael Niedermayer

lavc+doc: adjust names to reflect ADPCM THP not being GameCube-only

Signed-off-by: 's avatarMichael Niedermayer <michaelni@gmx.at>
parent 0643b4bf
...@@ -880,7 +880,7 @@ following image formats are supported: ...@@ -880,7 +880,7 @@ following image formats are supported:
@item ADPCM MS IMA @tab X @tab X @item ADPCM MS IMA @tab X @tab X
@item ADPCM Nintendo Gamecube AFC @tab @tab X @item ADPCM Nintendo Gamecube AFC @tab @tab X
@item ADPCM Nintendo Gamecube DTK @tab @tab X @item ADPCM Nintendo Gamecube DTK @tab @tab X
@item ADPCM Nintendo Gamecube THP @tab @tab X @item ADPCM Nintendo THP @tab @tab X
@item ADPCM QT IMA @tab X @tab X @item ADPCM QT IMA @tab X @tab X
@item ADPCM SEGA CRI ADX @tab X @tab X @item ADPCM SEGA CRI ADX @tab X @tab X
@tab Used in Sega Dreamcast games. @tab Used in Sega Dreamcast games.
......
...@@ -1626,7 +1626,7 @@ ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_2, sample_fmts_s16, adpcm_sbpro_2, ...@@ -1626,7 +1626,7 @@ ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_2, sample_fmts_s16, adpcm_sbpro_2,
ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_3, sample_fmts_s16, adpcm_sbpro_3, "ADPCM Sound Blaster Pro 2.6-bit"); ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_3, sample_fmts_s16, adpcm_sbpro_3, "ADPCM Sound Blaster Pro 2.6-bit");
ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_4, sample_fmts_s16, adpcm_sbpro_4, "ADPCM Sound Blaster Pro 4-bit"); ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_4, sample_fmts_s16, adpcm_sbpro_4, "ADPCM Sound Blaster Pro 4-bit");
ADPCM_DECODER(AV_CODEC_ID_ADPCM_SWF, sample_fmts_s16, adpcm_swf, "ADPCM Shockwave Flash"); ADPCM_DECODER(AV_CODEC_ID_ADPCM_SWF, sample_fmts_s16, adpcm_swf, "ADPCM Shockwave Flash");
ADPCM_DECODER(AV_CODEC_ID_ADPCM_THP_LE, sample_fmts_s16p, adpcm_thp_le, "ADPCM Nintendo Gamecube THP (little-endian)"); ADPCM_DECODER(AV_CODEC_ID_ADPCM_THP_LE, sample_fmts_s16p, adpcm_thp_le, "ADPCM Nintendo THP (little-endian)");
ADPCM_DECODER(AV_CODEC_ID_ADPCM_THP, sample_fmts_s16p, adpcm_thp, "ADPCM Nintendo Gamecube THP"); ADPCM_DECODER(AV_CODEC_ID_ADPCM_THP, sample_fmts_s16p, adpcm_thp, "ADPCM Nintendo THP");
ADPCM_DECODER(AV_CODEC_ID_ADPCM_XA, sample_fmts_s16p, adpcm_xa, "ADPCM CDROM XA"); ADPCM_DECODER(AV_CODEC_ID_ADPCM_XA, sample_fmts_s16p, adpcm_xa, "ADPCM CDROM XA");
ADPCM_DECODER(AV_CODEC_ID_ADPCM_YAMAHA, sample_fmts_s16, adpcm_yamaha, "ADPCM Yamaha"); ADPCM_DECODER(AV_CODEC_ID_ADPCM_YAMAHA, sample_fmts_s16, adpcm_yamaha, "ADPCM Yamaha");
...@@ -1835,14 +1835,14 @@ static const AVCodecDescriptor codec_descriptors[] = { ...@@ -1835,14 +1835,14 @@ static const AVCodecDescriptor codec_descriptors[] = {
.id = AV_CODEC_ID_ADPCM_THP, .id = AV_CODEC_ID_ADPCM_THP,
.type = AVMEDIA_TYPE_AUDIO, .type = AVMEDIA_TYPE_AUDIO,
.name = "adpcm_thp", .name = "adpcm_thp",
.long_name = NULL_IF_CONFIG_SMALL("ADPCM Nintendo Gamecube THP"), .long_name = NULL_IF_CONFIG_SMALL("ADPCM Nintendo THP"),
.props = AV_CODEC_PROP_LOSSY, .props = AV_CODEC_PROP_LOSSY,
}, },
{ {
.id = AV_CODEC_ID_ADPCM_THP_LE, .id = AV_CODEC_ID_ADPCM_THP_LE,
.type = AVMEDIA_TYPE_AUDIO, .type = AVMEDIA_TYPE_AUDIO,
.name = "adpcm_thp_le", .name = "adpcm_thp_le",
.long_name = NULL_IF_CONFIG_SMALL("ADPCM Nintendo Gamecube THP (Little-Endian)"), .long_name = NULL_IF_CONFIG_SMALL("ADPCM Nintendo THP (Little-Endian)"),
.props = AV_CODEC_PROP_LOSSY, .props = AV_CODEC_PROP_LOSSY,
}, },
{ {
......
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