Commit 3411aba8 authored by Stefano Sabatini's avatar Stefano Sabatini

lavfi/hue: reindent after last commit

parent e4fd58f4
......@@ -251,34 +251,33 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *inpic)
av_frame_copy_props(outpic, inpic);
}
/* todo: reindent */
hue->var_values[VAR_T] = TS2T(inpic->pts, inlink->time_base);
hue->var_values[VAR_PTS] = TS2D(inpic->pts);
if (hue->saturation_expr) {
hue->saturation = av_expr_eval(hue->saturation_pexpr, hue->var_values, NULL);
if (hue->saturation < SAT_MIN_VAL || hue->saturation > SAT_MAX_VAL) {
hue->saturation = av_clip(hue->saturation, SAT_MIN_VAL, SAT_MAX_VAL);
av_log(inlink->dst, AV_LOG_WARNING,
"Saturation value not in range [%d,%d]: clipping value to %0.1f\n",
SAT_MIN_VAL, SAT_MAX_VAL, hue->saturation);
}
}
hue->var_values[VAR_T] = TS2T(inpic->pts, inlink->time_base);
hue->var_values[VAR_PTS] = TS2D(inpic->pts);
if (hue->saturation_expr) {
hue->saturation = av_expr_eval(hue->saturation_pexpr, hue->var_values, NULL);
if (hue->hue_deg_expr) {
hue->hue_deg = av_expr_eval(hue->hue_deg_pexpr, hue->var_values, NULL);
hue->hue = hue->hue_deg * M_PI / 180;
} else if (hue->hue_expr) {
hue->hue = av_expr_eval(hue->hue_pexpr, hue->var_values, NULL);
if (hue->saturation < SAT_MIN_VAL || hue->saturation > SAT_MAX_VAL) {
hue->saturation = av_clip(hue->saturation, SAT_MIN_VAL, SAT_MAX_VAL);
av_log(inlink->dst, AV_LOG_WARNING,
"Saturation value not in range [%d,%d]: clipping value to %0.1f\n",
SAT_MIN_VAL, SAT_MAX_VAL, hue->saturation);
}
}
av_log(inlink->dst, AV_LOG_DEBUG,
"H:%0.1f s:%0.f t:%0.1f n:%d\n",
hue->hue, hue->saturation,
hue->var_values[VAR_T], (int)hue->var_values[VAR_N]);
if (hue->hue_deg_expr) {
hue->hue_deg = av_expr_eval(hue->hue_deg_pexpr, hue->var_values, NULL);
hue->hue = hue->hue_deg * M_PI / 180;
} else if (hue->hue_expr) {
hue->hue = av_expr_eval(hue->hue_pexpr, hue->var_values, NULL);
}
av_log(inlink->dst, AV_LOG_DEBUG,
"H:%0.1f s:%0.f t:%0.1f n:%d\n",
hue->hue, hue->saturation,
hue->var_values[VAR_T], (int)hue->var_values[VAR_N]);
compute_sin_and_cos(hue);
compute_sin_and_cos(hue);
hue->var_values[VAR_N] += 1;
......
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