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Linshizhi
ffmpeg.wasm-core
Commits
31ecfa95
Commit
31ecfa95
authored
Feb 28, 2020
by
Paul B Mahol
Browse files
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Plain Diff
avfilter/vf_v360: simplify code which handles interpolation points
parent
9b222543
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Showing
1 changed file
with
74 additions
and
74 deletions
+74
-74
vf_v360.c
libavfilter/vf_v360.c
+74
-74
No files found.
libavfilter/vf_v360.c
View file @
31ecfa95
...
...
@@ -1279,10 +1279,10 @@ static int xyz_to_cube3x2(const V360Context *s,
*
du
=
uf
-
ui
;
*
dv
=
vf
-
vi
;
for
(
int
i
=
-
1
;
i
<
3
;
i
++
)
{
for
(
int
j
=
-
1
;
j
<
3
;
j
++
)
{
int
new_ui
=
ui
+
j
;
int
new_vi
=
vi
+
i
;
for
(
int
i
=
0
;
i
<
4
;
i
++
)
{
for
(
int
j
=
0
;
j
<
4
;
j
++
)
{
int
new_ui
=
ui
+
j
-
1
;
int
new_vi
=
vi
+
i
-
1
;
int
u_shift
,
v_shift
;
int
new_ewi
,
new_ehi
;
...
...
@@ -1316,8 +1316,8 @@ static int xyz_to_cube3x2(const V360Context *s,
new_vi
=
av_clip
(
lrintf
(
0
.
5
f
*
new_ehi
*
(
vf
+
1
.
f
)),
0
,
new_ehi
-
1
);
}
us
[
i
+
1
][
j
+
1
]
=
u_shift
+
new_ui
;
vs
[
i
+
1
][
j
+
1
]
=
v_shift
+
new_vi
;
us
[
i
][
j
]
=
u_shift
+
new_ui
;
vs
[
i
][
j
]
=
v_shift
+
new_vi
;
}
}
...
...
@@ -1432,10 +1432,10 @@ static int xyz_to_cube1x6(const V360Context *s,
*
du
=
uf
-
ui
;
*
dv
=
vf
-
vi
;
for
(
int
i
=
-
1
;
i
<
3
;
i
++
)
{
for
(
int
j
=
-
1
;
j
<
3
;
j
++
)
{
int
new_ui
=
ui
+
j
;
int
new_vi
=
vi
+
i
;
for
(
int
i
=
0
;
i
<
4
;
i
++
)
{
for
(
int
j
=
0
;
j
<
4
;
j
++
)
{
int
new_ui
=
ui
+
j
-
1
;
int
new_vi
=
vi
+
i
-
1
;
int
v_shift
;
int
new_ehi
;
...
...
@@ -1462,8 +1462,8 @@ static int xyz_to_cube1x6(const V360Context *s,
new_vi
=
av_clip
(
lrintf
(
0
.
5
f
*
new_ehi
*
(
vf
+
1
.
f
)),
0
,
new_ehi
-
1
);
}
us
[
i
+
1
][
j
+
1
]
=
new_ui
;
vs
[
i
+
1
][
j
+
1
]
=
v_shift
+
new_vi
;
us
[
i
][
j
]
=
new_ui
;
vs
[
i
][
j
]
=
v_shift
+
new_vi
;
}
}
...
...
@@ -1512,10 +1512,10 @@ static int xyz_to_cube6x1(const V360Context *s,
*
du
=
uf
-
ui
;
*
dv
=
vf
-
vi
;
for
(
int
i
=
-
1
;
i
<
3
;
i
++
)
{
for
(
int
j
=
-
1
;
j
<
3
;
j
++
)
{
int
new_ui
=
ui
+
j
;
int
new_vi
=
vi
+
i
;
for
(
int
i
=
0
;
i
<
4
;
i
++
)
{
for
(
int
j
=
0
;
j
<
4
;
j
++
)
{
int
new_ui
=
ui
+
j
-
1
;
int
new_vi
=
vi
+
i
-
1
;
int
u_shift
;
int
new_ewi
;
...
...
@@ -1542,8 +1542,8 @@ static int xyz_to_cube6x1(const V360Context *s,
new_vi
=
av_clip
(
lrintf
(
0
.
5
f
*
ehi
*
(
vf
+
1
.
f
)),
0
,
ehi
-
1
);
}
us
[
i
+
1
][
j
+
1
]
=
u_shift
+
new_ui
;
vs
[
i
+
1
][
j
+
1
]
=
new_vi
;
us
[
i
][
j
]
=
u_shift
+
new_ui
;
vs
[
i
][
j
]
=
new_vi
;
}
}
...
...
@@ -1671,10 +1671,10 @@ static int xyz_to_stereographic(const V360Context *s,
*
du
=
visible
?
uf
-
ui
:
0
.
f
;
*
dv
=
visible
?
vf
-
vi
:
0
.
f
;
for
(
int
i
=
-
1
;
i
<
3
;
i
++
)
{
for
(
int
j
=
-
1
;
j
<
3
;
j
++
)
{
us
[
i
+
1
][
j
+
1
]
=
visible
?
av_clip
(
ui
+
j
,
0
,
width
-
1
)
:
0
;
vs
[
i
+
1
][
j
+
1
]
=
visible
?
av_clip
(
vi
+
i
,
0
,
height
-
1
)
:
0
;
for
(
int
i
=
0
;
i
<
4
;
i
++
)
{
for
(
int
j
=
0
;
j
<
4
;
j
++
)
{
us
[
i
][
j
]
=
visible
?
av_clip
(
ui
+
j
-
1
,
0
,
width
-
1
)
:
0
;
vs
[
i
][
j
]
=
visible
?
av_clip
(
vi
+
i
-
1
,
0
,
height
-
1
)
:
0
;
}
}
...
...
@@ -1710,10 +1710,10 @@ static int xyz_to_equirect(const V360Context *s,
*
du
=
uf
-
ui
;
*
dv
=
vf
-
vi
;
for
(
int
i
=
-
1
;
i
<
3
;
i
++
)
{
for
(
int
j
=
-
1
;
j
<
3
;
j
++
)
{
us
[
i
+
1
][
j
+
1
]
=
mod
(
ui
+
j
,
width
);
vs
[
i
+
1
][
j
+
1
]
=
av_clip
(
vi
+
i
,
0
,
height
-
1
);
for
(
int
i
=
0
;
i
<
4
;
i
++
)
{
for
(
int
j
=
0
;
j
<
4
;
j
++
)
{
us
[
i
][
j
]
=
mod
(
ui
+
j
-
1
,
width
);
vs
[
i
][
j
]
=
av_clip
(
vi
+
i
-
1
,
0
,
height
-
1
);
}
}
...
...
@@ -1774,10 +1774,10 @@ static int xyz_to_flat(const V360Context *s,
*
du
=
uf
-
ui
;
*
dv
=
vf
-
vi
;
for
(
int
i
=
-
1
;
i
<
3
;
i
++
)
{
for
(
int
j
=
-
1
;
j
<
3
;
j
++
)
{
us
[
i
+
1
][
j
+
1
]
=
visible
?
av_clip
(
ui
+
j
,
0
,
width
-
1
)
:
0
;
vs
[
i
+
1
][
j
+
1
]
=
visible
?
av_clip
(
vi
+
i
,
0
,
height
-
1
)
:
0
;
for
(
int
i
=
0
;
i
<
4
;
i
++
)
{
for
(
int
j
=
0
;
j
<
4
;
j
++
)
{
us
[
i
][
j
]
=
visible
?
av_clip
(
ui
+
j
-
1
,
0
,
width
-
1
)
:
0
;
vs
[
i
][
j
]
=
visible
?
av_clip
(
vi
+
i
-
1
,
0
,
height
-
1
)
:
0
;
}
}
...
...
@@ -1813,10 +1813,10 @@ static int xyz_to_mercator(const V360Context *s,
*
du
=
uf
-
ui
;
*
dv
=
vf
-
vi
;
for
(
int
i
=
-
1
;
i
<
3
;
i
++
)
{
for
(
int
j
=
-
1
;
j
<
3
;
j
++
)
{
us
[
i
+
1
][
j
+
1
]
=
av_clip
(
ui
+
j
,
0
,
width
-
1
);
vs
[
i
+
1
][
j
+
1
]
=
av_clip
(
vi
+
i
,
0
,
height
-
1
);
for
(
int
i
=
0
;
i
<
4
;
i
++
)
{
for
(
int
j
=
0
;
j
<
4
;
j
++
)
{
us
[
i
][
j
]
=
av_clip
(
ui
+
j
-
1
,
0
,
width
-
1
);
vs
[
i
][
j
]
=
av_clip
(
vi
+
i
-
1
,
0
,
height
-
1
);
}
}
...
...
@@ -1883,10 +1883,10 @@ static int xyz_to_ball(const V360Context *s,
*
du
=
uf
-
ui
;
*
dv
=
vf
-
vi
;
for
(
int
i
=
-
1
;
i
<
3
;
i
++
)
{
for
(
int
j
=
-
1
;
j
<
3
;
j
++
)
{
us
[
i
+
1
][
j
+
1
]
=
av_clip
(
ui
+
j
,
0
,
width
-
1
);
vs
[
i
+
1
][
j
+
1
]
=
av_clip
(
vi
+
i
,
0
,
height
-
1
);
for
(
int
i
=
0
;
i
<
4
;
i
++
)
{
for
(
int
j
=
0
;
j
<
4
;
j
++
)
{
us
[
i
][
j
]
=
av_clip
(
ui
+
j
-
1
,
0
,
width
-
1
);
vs
[
i
][
j
]
=
av_clip
(
vi
+
i
-
1
,
0
,
height
-
1
);
}
}
...
...
@@ -1998,10 +1998,10 @@ static int xyz_to_hammer(const V360Context *s,
*
du
=
uf
-
ui
;
*
dv
=
vf
-
vi
;
for
(
int
i
=
-
1
;
i
<
3
;
i
++
)
{
for
(
int
j
=
-
1
;
j
<
3
;
j
++
)
{
us
[
i
+
1
][
j
+
1
]
=
av_clip
(
ui
+
j
,
0
,
width
-
1
);
vs
[
i
+
1
][
j
+
1
]
=
av_clip
(
vi
+
i
,
0
,
height
-
1
);
for
(
int
i
=
0
;
i
<
4
;
i
++
)
{
for
(
int
j
=
0
;
j
<
4
;
j
++
)
{
us
[
i
][
j
]
=
av_clip
(
ui
+
j
-
1
,
0
,
width
-
1
);
vs
[
i
][
j
]
=
av_clip
(
vi
+
i
-
1
,
0
,
height
-
1
);
}
}
...
...
@@ -2068,10 +2068,10 @@ static int xyz_to_sinusoidal(const V360Context *s,
*
du
=
uf
-
ui
;
*
dv
=
vf
-
vi
;
for
(
int
i
=
-
1
;
i
<
3
;
i
++
)
{
for
(
int
j
=
-
1
;
j
<
3
;
j
++
)
{
us
[
i
+
1
][
j
+
1
]
=
av_clip
(
ui
+
j
,
0
,
width
-
1
);
vs
[
i
+
1
][
j
+
1
]
=
av_clip
(
vi
+
i
,
0
,
height
-
1
);
for
(
int
i
=
0
;
i
<
4
;
i
++
)
{
for
(
int
j
=
0
;
j
<
4
;
j
++
)
{
us
[
i
][
j
]
=
av_clip
(
ui
+
j
-
1
,
0
,
width
-
1
);
vs
[
i
][
j
]
=
av_clip
(
vi
+
i
-
1
,
0
,
height
-
1
);
}
}
...
...
@@ -2319,10 +2319,10 @@ static int xyz_to_eac(const V360Context *s,
*
du
=
uf
-
ui
;
*
dv
=
vf
-
vi
;
for
(
int
i
=
-
1
;
i
<
3
;
i
++
)
{
for
(
int
j
=
-
1
;
j
<
3
;
j
++
)
{
us
[
i
+
1
][
j
+
1
]
=
av_clip
(
ui
+
j
,
0
,
width
-
1
);
vs
[
i
+
1
][
j
+
1
]
=
av_clip
(
vi
+
i
,
0
,
height
-
1
);
for
(
int
i
=
0
;
i
<
4
;
i
++
)
{
for
(
int
j
=
0
;
j
<
4
;
j
++
)
{
us
[
i
][
j
]
=
av_clip
(
ui
+
j
-
1
,
0
,
width
-
1
);
vs
[
i
][
j
]
=
av_clip
(
vi
+
i
-
1
,
0
,
height
-
1
);
}
}
...
...
@@ -2469,10 +2469,10 @@ static int xyz_to_fisheye(const V360Context *s,
*
du
=
visible
?
uf
-
ui
:
0
.
f
;
*
dv
=
visible
?
vf
-
vi
:
0
.
f
;
for
(
int
i
=
-
1
;
i
<
3
;
i
++
)
{
for
(
int
j
=
-
1
;
j
<
3
;
j
++
)
{
us
[
i
+
1
][
j
+
1
]
=
visible
?
av_clip
(
ui
+
j
,
0
,
width
-
1
)
:
0
;
vs
[
i
+
1
][
j
+
1
]
=
visible
?
av_clip
(
vi
+
i
,
0
,
height
-
1
)
:
0
;
for
(
int
i
=
0
;
i
<
4
;
i
++
)
{
for
(
int
j
=
0
;
j
<
4
;
j
++
)
{
us
[
i
][
j
]
=
visible
?
av_clip
(
ui
+
j
-
1
,
0
,
width
-
1
)
:
0
;
vs
[
i
][
j
]
=
visible
?
av_clip
(
vi
+
i
-
1
,
0
,
height
-
1
)
:
0
;
}
}
...
...
@@ -2614,10 +2614,10 @@ static int xyz_to_cylindrical(const V360Context *s,
*
du
=
uf
-
ui
;
*
dv
=
vf
-
vi
;
for
(
int
i
=
-
1
;
i
<
3
;
i
++
)
{
for
(
int
j
=
-
1
;
j
<
3
;
j
++
)
{
us
[
i
+
1
][
j
+
1
]
=
visible
?
av_clip
(
ui
+
j
,
0
,
width
-
1
)
:
0
;
vs
[
i
+
1
][
j
+
1
]
=
visible
?
av_clip
(
vi
+
i
,
0
,
height
-
1
)
:
0
;
for
(
int
i
=
0
;
i
<
4
;
i
++
)
{
for
(
int
j
=
0
;
j
<
4
;
j
++
)
{
us
[
i
][
j
]
=
visible
?
av_clip
(
ui
+
j
-
1
,
0
,
width
-
1
)
:
0
;
vs
[
i
][
j
]
=
visible
?
av_clip
(
vi
+
i
-
1
,
0
,
height
-
1
)
:
0
;
}
}
...
...
@@ -2747,10 +2747,10 @@ static int xyz_to_tetrahedron(const V360Context *s,
*
du
=
uf
-
ui
;
*
dv
=
vf
-
vi
;
for
(
int
i
=
-
1
;
i
<
3
;
i
++
)
{
for
(
int
j
=
-
1
;
j
<
3
;
j
++
)
{
us
[
i
+
1
][
j
+
1
]
=
mod
(
ui
+
j
,
width
);
vs
[
i
+
1
][
j
+
1
]
=
av_clip
(
vi
+
i
,
0
,
height
-
1
);
for
(
int
i
=
0
;
i
<
4
;
i
++
)
{
for
(
int
j
=
0
;
j
<
4
;
j
++
)
{
us
[
i
][
j
]
=
mod
(
ui
+
j
-
1
,
width
);
vs
[
i
][
j
]
=
av_clip
(
vi
+
i
-
1
,
0
,
height
-
1
);
}
}
...
...
@@ -2842,10 +2842,10 @@ static int xyz_to_dfisheye(const V360Context *s,
*
du
=
uf
-
ui
;
*
dv
=
vf
-
vi
;
for
(
int
i
=
-
1
;
i
<
3
;
i
++
)
{
for
(
int
j
=
-
1
;
j
<
3
;
j
++
)
{
us
[
i
+
1
][
j
+
1
]
=
av_clip
(
u_shift
+
ui
+
j
,
0
,
width
-
1
);
vs
[
i
+
1
][
j
+
1
]
=
av_clip
(
vi
+
i
,
0
,
height
-
1
);
for
(
int
i
=
0
;
i
<
4
;
i
++
)
{
for
(
int
j
=
0
;
j
<
4
;
j
++
)
{
us
[
i
][
j
]
=
av_clip
(
u_shift
+
ui
+
j
-
1
,
0
,
width
-
1
);
vs
[
i
][
j
]
=
av_clip
(
vi
+
i
-
1
,
0
,
height
-
1
);
}
}
...
...
@@ -2989,10 +2989,10 @@ static int xyz_to_barrel(const V360Context *s,
*
du
=
uf
-
ui
;
*
dv
=
vf
-
vi
;
for
(
int
i
=
-
1
;
i
<
3
;
i
++
)
{
for
(
int
j
=
-
1
;
j
<
3
;
j
++
)
{
us
[
i
+
1
][
j
+
1
]
=
u_shift
+
av_clip
(
ui
+
j
,
0
,
ew
-
1
);
vs
[
i
+
1
][
j
+
1
]
=
v_shift
+
av_clip
(
vi
+
i
,
0
,
eh
-
1
);
for
(
int
i
=
0
;
i
<
4
;
i
++
)
{
for
(
int
j
=
0
;
j
<
4
;
j
++
)
{
us
[
i
][
j
]
=
u_shift
+
av_clip
(
ui
+
j
-
1
,
0
,
ew
-
1
);
vs
[
i
][
j
]
=
v_shift
+
av_clip
(
vi
+
i
-
1
,
0
,
eh
-
1
);
}
}
...
...
@@ -3088,10 +3088,10 @@ static int xyz_to_barrelsplit(const V360Context *s,
*
du
=
uf
-
ui
;
*
dv
=
vf
-
vi
;
for
(
int
i
=
-
1
;
i
<
3
;
i
++
)
{
for
(
int
j
=
-
1
;
j
<
3
;
j
++
)
{
us
[
i
+
1
][
j
+
1
]
=
u_shift
+
av_clip
(
ui
+
j
,
0
,
ew
-
1
);
vs
[
i
+
1
][
j
+
1
]
=
v_shift
+
av_clip
(
vi
+
i
,
0
,
eh
-
1
);
for
(
int
i
=
0
;
i
<
4
;
i
++
)
{
for
(
int
j
=
0
;
j
<
4
;
j
++
)
{
us
[
i
][
j
]
=
u_shift
+
av_clip
(
ui
+
j
-
1
,
0
,
ew
-
1
);
vs
[
i
][
j
]
=
v_shift
+
av_clip
(
vi
+
i
-
1
,
0
,
eh
-
1
);
}
}
...
...
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