Commit 2c32b173 authored by Reimar Döffinger's avatar Reimar Döffinger

Move attribute_unused to variable declarations in macros instead of

introducing a useless extra variable.

Originally committed as revision 9052 to svn://svn.ffmpeg.org/ffmpeg/trunk
parent 670a6b13
...@@ -1733,22 +1733,22 @@ static void pred4x4_128_dc_c(uint8_t *src, uint8_t *topright, int stride){ ...@@ -1733,22 +1733,22 @@ static void pred4x4_128_dc_c(uint8_t *src, uint8_t *topright, int stride){
#define LOAD_TOP_RIGHT_EDGE\ #define LOAD_TOP_RIGHT_EDGE\
const int t4= topright[0];\ const int attribute_unused t4= topright[0];\
const int t5= topright[1];\ const int attribute_unused t5= topright[1];\
const int t6= topright[2];\ const int attribute_unused t6= topright[2];\
const int t7= topright[3];\ const int attribute_unused t7= topright[3];\
#define LOAD_LEFT_EDGE\ #define LOAD_LEFT_EDGE\
const int l0= src[-1+0*stride];\ const int attribute_unused l0= src[-1+0*stride];\
const int l1= src[-1+1*stride];\ const int attribute_unused l1= src[-1+1*stride];\
const int l2= src[-1+2*stride];\ const int attribute_unused l2= src[-1+2*stride];\
const int l3= src[-1+3*stride];\ const int attribute_unused l3= src[-1+3*stride];\
#define LOAD_TOP_EDGE\ #define LOAD_TOP_EDGE\
const int t0= src[ 0-1*stride];\ const int attribute_unused t0= src[ 0-1*stride];\
const int t1= src[ 1-1*stride];\ const int attribute_unused t1= src[ 1-1*stride];\
const int t2= src[ 2-1*stride];\ const int attribute_unused t2= src[ 2-1*stride];\
const int t3= src[ 3-1*stride];\ const int attribute_unused t3= src[ 3-1*stride];\
static void pred4x4_down_right_c(uint8_t *src, uint8_t *topright, int stride){ static void pred4x4_down_right_c(uint8_t *src, uint8_t *topright, int stride){
const int lt= src[-1-1*stride]; const int lt= src[-1-1*stride];
...@@ -1800,7 +1800,6 @@ static void pred4x4_vertical_right_c(uint8_t *src, uint8_t *topright, int stride ...@@ -1800,7 +1800,6 @@ static void pred4x4_vertical_right_c(uint8_t *src, uint8_t *topright, int stride
const int lt= src[-1-1*stride]; const int lt= src[-1-1*stride];
LOAD_TOP_EDGE LOAD_TOP_EDGE
LOAD_LEFT_EDGE LOAD_LEFT_EDGE
const attribute_unused int unu= l3;
src[0+0*stride]= src[0+0*stride]=
src[1+2*stride]=(lt + t0 + 1)>>1; src[1+2*stride]=(lt + t0 + 1)>>1;
...@@ -1823,7 +1822,6 @@ static void pred4x4_vertical_right_c(uint8_t *src, uint8_t *topright, int stride ...@@ -1823,7 +1822,6 @@ static void pred4x4_vertical_right_c(uint8_t *src, uint8_t *topright, int stride
static void pred4x4_vertical_left_c(uint8_t *src, uint8_t *topright, int stride){ static void pred4x4_vertical_left_c(uint8_t *src, uint8_t *topright, int stride){
LOAD_TOP_EDGE LOAD_TOP_EDGE
LOAD_TOP_RIGHT_EDGE LOAD_TOP_RIGHT_EDGE
const attribute_unused int unu= t7;
src[0+0*stride]=(t0 + t1 + 1)>>1; src[0+0*stride]=(t0 + t1 + 1)>>1;
src[1+0*stride]= src[1+0*stride]=
...@@ -1868,7 +1866,6 @@ static void pred4x4_horizontal_down_c(uint8_t *src, uint8_t *topright, int strid ...@@ -1868,7 +1866,6 @@ static void pred4x4_horizontal_down_c(uint8_t *src, uint8_t *topright, int strid
const int lt= src[-1-1*stride]; const int lt= src[-1-1*stride];
LOAD_TOP_EDGE LOAD_TOP_EDGE
LOAD_LEFT_EDGE LOAD_LEFT_EDGE
const attribute_unused int unu= t3;
src[0+0*stride]= src[0+0*stride]=
src[2+1*stride]=(lt + l0 + 1)>>1; src[2+1*stride]=(lt + l0 + 1)>>1;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment